KathSC Recall-Way
Revision as of 16:03, 16 January 2022 by EviL Khann (talk | contribs)
Basic Guide
Gater runs to the dungeon.
Level 1
- Team kills Wurm for the Dungeon Key, the Gater splits from the Team and runs to level 2.
Level 2
- Team kills Elemental for the Dungeon Key, the Gater splits from the Team and runs to level 3.
Level 3
- Team Recalls the Tank and runs to the corner nearest the chamber exit and Dungeon Lock.
- The A/N casts GdW on the Team as everyone uses EE to stay alive.
- Tank runs to the Dungeon Lock without stopping and pops a Summoning Stone and Ebon Battle Standard.
- Team ends Recall and spikes down the Flame Djinn for Boss Key.
- Team runs to kill Ilsundur.
Team can be completed (2/8) with just Tank and Barbs (+Summon Stone).
Video Guide
Builds
Tank
/ A/W | |||||||
Shadow: 12+1+3, Tac: 9, Daggers: 8+1, Crit: 5+1
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Tips:
- Stay ahead of the Team so they can EE you.
- Don't stop for any reason when rushing to Dungeon Lock on level 3.
- Be quick to pop a Summoning Stone when tanking Flame Djinn on level 3.
Gater
/ A/P | |||||||
Shadow: 12+1+3, Com: 12, Dagger: 2+1, Crit: 2+1
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Tips:
- Don't die or get lost when gating.
- Perma Fall Back while running and for kiting foes before Recall skip on level 3.
Barbs
/ A/N | |||||||
Shadow: 12+1+3, Curses: 10, Dagger: 6+1, Crit: 6+1
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Tips:
- Cast GdW on the Team before ending Recall on level 3.
- At Ilsundur you should perma GdW on as many people as possible.
Spiker (x5)
/ A/X | |||||||
Shadow: 12+1+3, Dagger: 9+1, Crit: 9+1
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Tips:
- Stay with the Tank and use EE to keep up.
- At Ilsundur you can drop SF for extra damage if enough people have GdW, be sensible about it.
3 Man version of this team can be found here: KathSC 3 Man Recall-Way