User:Unreal/Math

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< User:Unreal
Revision as of 02:48, 17 December 2016 by Unreal (talk | contribs)
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Movement Speed

  • Pcons needed to run at 33% IMS when crippled: bu, cupcake, rainbows
  • Pcons needed to run at 50% IMS when crippled with dash: bu, cupcake, (red rocks or blue+green rocks)
  • Pcons needed to run at 31% IMS in pools (close enough to 33): bu, cupcake, blue rock

Damage

Level multiplier

Armor multiplier