ARMSway UW

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Tactics developed to allow four players to use otherwise unobtainable speed tactics and maximize profit from 15-20 minute runs.

◉ Minimum profit per player is 4 Ghastly Stones and 4 Ectos per run (Minimum from chest), making the speed clear lucrative even if youre unlucky at the chest.
◉ The four healers are commonly alternate accounts, giving each player 2 UW chests per run (Custom toolbox is required).
Mystic Healing is a map-wide heal, so alt accounts can safely stand at the lab reaper for the duration of the run.


UW Role Responsibility (Videos embedded)
🍃 R/A Main Tank ⚔️ Chamber 🔥 UwG & Escourt 🌌 Vale (Pop-ups) 🌪️ Wastes
🍃 R/A Ranger 1 (SoH) 🏃‍♂️ Run to Reaper 💥 Pop Pools 🕷️ Terrorweb 🗺️ 4h Pits side 🧟 Pits backside
🍃 R/A Ranger 2 (Winnowing) 🏃‍♂️ Run to Reaper 💥 Pop Mnts 😈 Demon assassin 🗺️ 4h Pools side 🧟 Pits Center
🗡️ N/D Spiker (Sac Scythe) ⚔️ Chamber & Lab 🌌 Vale
🔮 Mystic/Dhuums Rest Spammer ⚔️ Chamber ⏳Lab
🔮 Mystic/Dhuums Rest Spammer ⚔️ Chamber ⏳Lab
🔮 Mystic/Dhuums Rest Spammer ⚔️ Chamber ⏳Lab
🔮 Mystic/Dhuums Rest Spammer ⚔️ Chamber ⏳Lab

Videos:

⚜️ Dhuum Battle: D/Rt Dhuum Stucker


⚜️ Main Tank: Full 20 minute tutorial with voice narration
Chamber
Escourt
UwG
Wastes


⚜️ Ranger 1: Full 20 minute tutorial with voice narration
Pools Skip
4h Pits side
Pits Backside


⚜️ Ranger 2:Full 20 minute tutorial with voice narration
Mountains & Quest
Pools Side 4h
Pits Center Tank


⚜️ Spiker:
Chamber & Lab Spike
Solo Vale


⚜️ Leechers:
How mystic healing works
Grenth's Balance Dhuum Spike


Ranger 1 (Pools, Plains, & Pits)

Ranger/Assassin
Shadow Form Shroud of Distress Needling Shot Viper's Defense Death's Charge Dwarven Stability Whirling Defense Shadow of Haste
Shadow:12, Expertise:12+1+3, Marks:3
◉ Use ebon to kill any remaining nightmares in chamber after spike
◉ Use SoH to duo pull chamber
◉ Kill keeper of souls on your way to mnts
◉ Duos as normal
◉ Use SoH at the start to skip half of pools
◉ Use SoH at the terrorweb queen spawn and successfully avoid skeleton aggro. The skeleton next to the queen and farthest from the reaper will glitch and not attack you as long as you don't move.


Pools with SoH.png

Ranger 2 (Mnts, Plains, Pits)

Ranger/Assassin
Shadow Form Shroud of Distress Needling Shot Viper's Defense Death's Charge Dwarven Stability Whirling Defense Winnowing
Shadow:12, Expertise:12+1+3, Marks:2, Wild:2
◉ Use ebon to kill any remaining nightmares in chamber after spike
◉ Kill keeper of souls on your way to mnts
◉ Duos as normal
◉ Center tank pits to speed up the quest
◉ use winnowing at the Mnts safe spot to speed up quest pop

Mnts Winnowing Route.png


Maintank (Chamber, Lab, Escourt, UwG, & Wastes)

Ranger/Assassin
Shadow Form Shroud of Distress Ebon Battle Standard of Honor Shadow of Haste Death's Charge Dwarven Stability Whirling Defense Mental Block
Shadow:12, Expertise:12+1+3, Marks:3


◉ Use ebon to kill any remaining nightmares in chamber after spike
◉ Solo escourt, cast Mental block before aggro to maintain an enchantment and heals
◉ Deaths charge to each Keeper of Souls and whirl them down (You can tank 2 skeletons)
◉ Solo wastes quest (You can tank 2 skeletons)

Screenshot 2023-11-26 014449.png

Spiker (Chamber, Lab, Escourt, & Vale)

Necromancer/Dervish
Eternal Aura Dark Aura Death Nova Grenth's Aura Soul Taker Ebon Escape Lyssa's Haste Eremite's Attack
Death: 12+1+3, Wind: 9, Soul: 9+3, Scythe: 3
◉ Spike for maintank - use Lyssa's Haste after youre in the ball to rupt everything, then use emerites, which cancels Lyssa's and rupts everything again.
◉ Go with MT to vale and spike along the way
◉ Solo vale quest (You'll be healed 138 hp a second, so you can maximize sac damage)
◉ Precast a caster summon stone for off-damage (Nightmares).


Healers (Alternate Accounts/Leechers/Paid chest runners/Heroes)

Dhuum Stucker

Dervish/Monk
Protective Spirit Shielding Hands Shield of Absorption Spirit Bond Mystic Healing Faithful Intervention Eternal Aura Vow of Revolution
Wind: 12+1+3, Protect:12
◉ 20AL set required
◉ 5 Sup runes to drop hp down to 190 points required
D/Rt Dhuum Stucker


QZ Spammer

Dervish/Ranger
Vow of Revolution Mystic Healing Antidote Signet Serpent's Quickness Quickening Zephyr Optional Optional Optional
Wind: 12+1+3, Mystic: 9, Wild: 9
◉ Spam Mystic Healing
◉ Use Serpents Quickness before QZ, perma QZ at Dhuum
◉ Perma Vow by using antidote signet


Dhuum Damage

Dervish/Mesmer
Vow of Revolution Mystic Healing Wastrel's Worry Pain Inverter Optional Optional Optional Optional
Wind: 12+1+3, Mystic: 9, Dom: 9
◉ Spam Mystic Healing
◉ Perma Vow by using wastrels worry on Dhuum
◉ Pain invert dhuum's judgement


SoS Derv

Dervish/Ritualist
Signet of Spirits Mystic Healing Bloodsong Vampirism Gaze of Fury Optional Optional Optional
Wind: 12+1+3, Mystic: 9, Chan: 9
◉ Spam Mystic Healing
◉ Use spirits at dhuum battle for minions and overall dps


Dhuum Battle

Turtle Glitch Video

◉ Rangers die at dhuum and /useskill 1
◉ Dhuum Stucker stands facing the platform
◉ Pop a Turtle Summon stone
◉ Perma the item spell and /useskill heal the turtle

- 20AL set required, 5x sup runs to drop health to 190hp.


Torch Glitch Video

◉ Run towards dhuum
◉ Turn left and hug the wall
◉ Once dhuum comes toward you, run to the gate door and hug the wall behind the nearest torch
◉ One person stands next to the torch
◉ Dhuum gets stuck between the torch and the person

Video: Consistent dhuum glitch featuring a grenth's balancer https://www.youtube.com/watch?v=NMc4oAlalBM

Torch glitch.png