SoOSC 5 Man
Revision as of 03:21, 21 January 2022 by EviL Khann (talk | contribs)
Basic Guide
Tank runs to the dungeon.
Level 1
- Team runs with Tank then splits off to kill Cursed Brigand for Dungeon Key.
- Tank runs to Dungeon Lock.
Level 2
- Tank balls first group then Team spikes for torch.
- One person holds the torch while Tank pulls hill group down.
- Once the Team is up the hill the Tank uses EE and takes back the torch to light the braziers.
- Tank balls enemy group in the middle for Team to spike.
- VoS splits off to gate as Team runs downstairs to light the last braziers and spike Cursed Brigand for the Dungeon Key.
Level 3
- Tank runs the torch.
- Tank will light all braziers in the big room then ball the Cursed Brigand group.
- Team spikes Cursed Brigand for Boss Key.
- Tank balls Fendi Nin then calls for Team to begin spike.
Video Guide
Builds
Tank
/ A/W | |||||||
Shadow: 12+1+3, Tactics: 12, Crit: 2, Dagger 2
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Tips:
- Use Wary Stance to cover your SF from interrupts and also to gain energy and reduce damage.
VoS
/ D/R | |||||||
Earth: 12+1+3, Mystic: 10+2, Scythe: 6+1, Marks 6
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Tips:
- Use IAU to prevent KD during spikes and gating.
TaO
/ R/D | |||||||
Expertise: 12+1+3, Beast: 10, Marks: 8+1, Wild: 2+1
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Tips:
- Perma TaO on the Team while running and spiking.
Spiker (x2)
/ R/D | |||||||
Expertise: 12+1+3, Marks: 12+1, Wilderness: 3
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Tips:
- Spread out when killing a Cursed Brigand to prevent blind.