Dhuum Guide
IX - Dhuum Sets : It's very important to have dhuum sets, so you can resist from dhuum judgement and you will not decrease PI damages.
Rangers: 1) 61ar set w/+1 marksmanship head from Amnoon Oasis (Or 55 armor from Seitung harbor but use war supply for dhuum) 2) Stalwart insignias vs. phys dmg from minions and 5 superior runes of your choice (1 rune sup. marks.) 3) A q9 Zealous Shortbow of Defence/Warding with "Brawn over Brains" for more damages 4) Pcons: egg+corn to get 9 marks. and an attack speed boost of your choice (rocks or pie)
T4 and Emo: 1) Normal 60ar set w/any kind of head 2) Pyromancer insignias and 5 superior runes of your choice 3) Zealous spear of Warding with "Don't Think Twice" (10% HCT) (not important if you don't have it) and a focus w/+10 vs. fire insc and 10% HCT (not important if you don't have it) 4) Pcons: Just an attack speed boost 5) Killing yourself as emo: Cast ether only once when you enter chamber. after he comes back and glitches fuse yourself to a very low hp and use burning. If that won't kill you then judgement will.
SoS with EoE: 1) 60A Set 2) 5 Sup Runes and Brawler's Insignia's 3) Zealous spear of Warding with "Don't Think Twice" (10% HCT) (not important if you don't have it) and a shield w/+10 vs fire insc.
Mesmers: 1) Normal 60ar set w/any head 2) Prodigy's insignias and 5 superior runes of your choice 3) Zealous spear of Warding with "Don't Think Twice" (10% HCT) (not important if you don't have it) and a shield w/+10 vs fire insc.
Necro: *You wear the armor during the entire run so no need to swap that (only swap weapons)
- Redrock/full rainbow is optional but makes skill timing easier with fast casts of qz and barbs
1) 60ar set w. +1 curses head 2)Tormentor's insignias x5 + 1x sup. curses, 1x sup. soul reaping, 2x vitality rune, 1x sup vigor 3)Zealous spear of Warding with "Don't Think Twice" (10% HCT) (not important if you don't have it) and shield w/+10 vs fire 4)Egg+corn+pie+**redrock+0% morale (you will have EXACTLY 500 hp) 5) ~50 Ghosts in a box for e. management (some1 else can pop them for you to reduce the amount of micro you have to do).
SoS with perma QZ :
1) 60ar set w. +1 Spawning power head 2) Shaman's insignias x5 + 1 sup Spawning, and full energy (you can use a sup vigor, doesn't really matter) 3) Zealous spear of Warding with "Don't Think Twice" (10% HCT) (not important if you don't have it) and shield w/ +10 vs fire and +30 hp. 4) Egg + Corn + apple + cupcake + pie (or rock) and +10% morale to have max energy possible. 5) High energy focus for lasts judgments 6) High energy set in case you're bad
Dhuum :
If you're the emo:
You want a low hp set, bond the dhuum person (either the rit or the necro) and your stone, get in position and pop the stone a few seconds before the last person enters the room, for a clean glitch just face the dhuum person and the stone will sit at a good position unless it runs forward.
For a solid glitch you want dhuum to be parallel to you with the stone exactly in the middle, here is an example of a clean glitch:
Green being you, black being the stone, and red being Dhuum.
This is an unstable glitch, don't expect it to hold (especially if someone moves), be wary of where Dhuum pops up, because he will run at you in that direction and you may need to adjust your position:
Glitching on a turtle:
Glitching on a turtle is by far the easiest stone to glitch on, simply stand in the middle of the green ring of the turtle.
Glitching on a rider: This is a little trickier because riders have a smaller green ring, but still very simple. You want your green ring to be a little past the edge of the dream rider's green ring, like so:
This is the perfect place to glitch with a rider and will be a very stable glitch.
I would also recommend infusing the rider on judgement so the glitch holds.
Dhuum as a soul: A lot of people have been very bad as souls recently and it has lead to a lot of significantly slower dhuums. You have 5 skills, rest, spiritual healing, encase skeleton, DP removal, and fury. At the start you'll need to assess the situation and adjust your routine accordingly.
If Dhuum glitches instantly: Very simple, just spam rest, auto attack dhuum and heal anyone taking damage (watch for unbonded squishies at judgement, mesmers, eles, etc) if noone is taking significant damage, heal the stone on judgement. When the glitch is stable move forward and stand on the emo.
If Dhuum doesn't glitch: There will be champions and minions running around bashing on everyone, spam heal whoever is tanking the champion and auto attack it. Under honor it will die very quickly. If it wasn't an instant glitch it is unlikely everyone will be bonded so be especially careful during judgement, heal anyone taking significant damage. If Dhuum uses Weight of Dhuum on the stone, heal it and use 4 (DP removal) on it. If Dhuum runs around, run through the stone to get on the opposite side of dhuum, if you go around dhuum will just follow you around. If he drops, prepare for him to pop up again as quickly as possible, dealing with all the minions and getting the stone in position. Rinse and repeat until you have a stable glitch, then continue as normal. AND BE SURE TO HEAL PEOPLE Credits to dave for the tutorial