Difference between revisions of "User:Unreal/Math"
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==Damage== | ==Damage== | ||
+ | https://wiki.guildwars.com/wiki/Damage_calculation | ||
===Level multiplier=== | ===Level multiplier=== |
Revision as of 02:59, 17 December 2016
Movement Speed
- Pcons needed to run at 33% IMS when crippled: bu, cupcake, rainbows
- Pcons needed to run at 50% IMS when crippled with dash: bu, cupcake, (red rocks or blue+green rocks)
- Pcons needed to run at 31% IMS in pools (close enough to 33): bu, cupcake, blue rock
Damage
https://wiki.guildwars.com/wiki/Damage_calculation
Level multiplier
- 2^((Level-20)*3/40)
- https://wiki.guildwars.com/wiki/Level
Armor multiplier
- 2^((60-AR)/40)
- https://wiki.guildwars.com/wiki/Armor_rating
Critical hit
- Reduce armor by 20 and deal maximum weapon damage