Difference between revisions of "BogSC Ranger-Way"
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== Basic Guide == | == Basic Guide == | ||
− | + | Never give a troll access to Muddy Terrain | |
=== Level 1 === | === Level 1 === | ||
− | |||
− | |||
* Team spikes and Tank runs to level 2 | * Team spikes and Tank runs to level 2 | ||
Line 13: | Line 11: | ||
=== Level 2 === | === Level 2 === | ||
− | * Run "mid" and pop | + | * Run "mid" and pop summons when encountering slow hex enemies, recharge IAU with a Pstone or Seal |
− | * | + | * Spike keyboss and run to dungeon lock |
− | * | + | * Everyone stacks up to spike dungeon boss once spirits are in place, swap to nearby targets if necessary |
− | * Kill | + | * Kill Muddy Terrain with Rupture Soul once spike is complete |
==Builds== | ==Builds== | ||
===Tank=== | ===Tank=== | ||
− | {{FullSkillbar|{{A}}/{{ | + | {{FullSkillbar|{{A}}/{{N}} A/N|I Am Unstoppable|Shadow Form|Shroud of Distress|Dwarven Stability|Dash|Unseen Fury|Death's Charge|Weaken Armor|Shadow: 12+1+3, Dag: 2+1, Crit: 2+1, Curse: 12|OwRkMKdyHfwENpOzB0d5EUEEuznA}} |
− | |||
− | === | + | ===Paragon=== |
− | {{FullSkillbar|{{ | + | {{FullSkillbar|{{P}}/{{R}} P/R|Serpent's Quickness|I Am Unstoppable|Ebon Escape|Incoming|Fall Back|Can't Touch This|Dwarven Stability|Edge of Extinction|Command: 9+1+3, Leadership: 9+3, Beast: 12|OQKkgmmpFjNEyBNJdJP2OG92dJ0B}} |
− | |||
===TaO=== | ===TaO=== | ||
− | {{FullSkillbar|{{R}}/{{A}} R/A|I Am Unstoppable|Ebon Escape | + | {{FullSkillbar|{{R}}/{{A}} R/A|Whirling Defense|I Am Unstoppable|Ebon Escape|Together as One|Jagged Strike|Fox Fangs|Death Blossom|Favorable Winds|Expertise: 12+1+3, Dag: 12, Marks: 3+1|OgcTc580ZS4gmkucsmh5gxhB7A}} |
− | |||
− | |||
− | |||
− | |||
− | |||
===Glass Arrows (EbsoH)=== | ===Glass Arrows (EbsoH)=== | ||
− | {{FullSkillbar|{{R}}/{{X}} R/X|I Am Unstoppable|Ebon Escape | + | {{FullSkillbar|{{R}}/{{X}} R/X|Serpent's Quickness|I Am Unstoppable|Ebon Escape|Glass Arrows|Ebon Battle Standard of Honor|Dual Shot|Sundering Attack|Penetrating Attack|Expertise: 12+1+3, Marksmanship: 12+3, Wild: 3+1|OgATcZ8kZC5gmku8VKXkx4UyxA}} |
− | |||
===Glass Arrows (x3)=== | ===Glass Arrows (x3)=== | ||
− | {{FullSkillbar|{{R}}/{{X}} R/X|I Am Unstoppable|Ebon Escape | + | {{FullSkillbar|{{R}}/{{X}} R/X|Serpent's Quickness|I Am Unstoppable|Ebon Escape|Glass Arrows|I Am the Strongest|Dual Shot|Sundering Attack|Penetrating Attack|Expertise: 12+1+3, Marksmanship: 12+3, Wild: 3+1|OgATcZ8kZC5gmku8Vamkx4UyxA}} |
− | + | ||
+ | ===Rit=== | ||
+ | {{FullSkillbar|{{Rt}}/{{R}} Rt/R|Serpent's Quickness|I Am Unstoppable|Ebon Escape|Spirit Channeling|Great Dwarf Weapon|Splinter Weapon|Rupture Soul|Muddy Terrain|Channel: 12+1+3, Spawn: 12+3, Wild 3|OAKjQyiM2QIH0k0lPTriYMVOdH}} | ||
<br /> | <br /> | ||
[[User:EviL Khann|EviL Khann]] ([[User talk:EviL Khann|talk]]) | [[User:EviL Khann|EviL Khann]] ([[User talk:EviL Khann|talk]]) |
Latest revision as of 22:47, 14 December 2024
Basic Guide
Never give a troll access to Muddy Terrain
Level 1
- Team spikes and Tank runs to level 2
Level 2
- Run "mid" and pop summons when encountering slow hex enemies, recharge IAU with a Pstone or Seal
- Spike keyboss and run to dungeon lock
- Everyone stacks up to spike dungeon boss once spirits are in place, swap to nearby targets if necessary
- Kill Muddy Terrain with Rupture Soul once spike is complete
Builds
Tank
/ A/N | |||||||
Shadow: 12+1+3, Dag: 2+1, Crit: 2+1, Curse: 12
OwRkMKdyHfwENpOzB0d5EUEEuznA
|
Paragon
/ P/R | |||||||
Command: 9+1+3, Leadership: 9+3, Beast: 12
OQKkgmmpFjNEyBNJdJP2OG92dJ0B
|
TaO
/ R/A | |||||||
Expertise: 12+1+3, Dag: 12, Marks: 3+1
OgcTc580ZS4gmkucsmh5gxhB7A
|
Glass Arrows (EbsoH)
/ R/X | |||||||
Expertise: 12+1+3, Marksmanship: 12+3, Wild: 3+1
OgATcZ8kZC5gmku8VKXkx4UyxA
|
Glass Arrows (x3)
/ R/X | |||||||
Expertise: 12+1+3, Marksmanship: 12+3, Wild: 3+1
OgATcZ8kZC5gmku8Vamkx4UyxA
|
Rit
/ Rt/R | |||||||
Channel: 12+1+3, Spawn: 12+3, Wild 3
OAKjQyiM2QIH0k0lPTriYMVOdH
|