Difference between revisions of "Urgoz Sinway"
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The key difference between Normal Mode team and Hard Mode team is that you need a dedicated tank for the 9th Room (Thorn Wolves and Blood Drinkers) to hold the Thorn Wolves while the team take care of the Blood Drinkers. | The key difference between Normal Mode team and Hard Mode team is that you need a dedicated tank for the 9th Room (Thorn Wolves and Blood Drinkers) to hold the Thorn Wolves while the team take care of the Blood Drinkers. | ||
+ | |||
+ | Note: All builds can be used with the secondary profession as main profession which makes some builds more powerful (EoE / OoP / Empathy) | ||
==Builds== | ==Builds== | ||
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===A/Me Empathy=== | ===A/Me Empathy=== | ||
{{FullSkillbar|{{A}}/{{Me}} Empathy|Shroud of Distress|Shadow Form|I Am Unstoppable|Arcane Echo|Chaos Storm|Ebon Vanguard Assassin Support|Empathy|Ebon Escape|Shadow:12+1+3, Domination Magic:12, Crit:3|OwVjIwf84QHQ6M0kLBNB7iaA0lA}} | {{FullSkillbar|{{A}}/{{Me}} Empathy|Shroud of Distress|Shadow Form|I Am Unstoppable|Arcane Echo|Chaos Storm|Ebon Vanguard Assassin Support|Empathy|Ebon Escape|Shadow:12+1+3, Domination Magic:12, Crit:3|OwVjIwf84QHQ6M0kLBNB7iaA0lA}} | ||
+ | |||
+ | ===A/Me Wastrel (fill the rest of the team)=== | ||
+ | {{FullSkillbar|{{A}}/{{Me}} Wastrel|Shroud of Distress|Shadow Form|I Am Unstoppable|Arcane Echo|Chaos Storm|Ebon Vanguard Assassin Support|Wastrel's Demise|Ebon Escape|Shadow:12+1+3, Domination Magic:12, Crit:3|OwVjIwf84QHQ6M0kLBNB7i3U0lA}} |
Latest revision as of 12:55, 30 July 2022
Urgoz Sinway can either be ran in Normal Mode or Hard Mode depending on the size of your party:
- Normal Mode: Party size < 8
- Hard Mode: Party size >= 8
It allows you to farm the end chest for the Mystical Summoning Stone(Gaki) consistently in less than 10 minutes with a bit of practice.
The key difference between Normal Mode team and Hard Mode team is that you need a dedicated tank for the 9th Room (Thorn Wolves and Blood Drinkers) to hold the Thorn Wolves while the team take care of the Blood Drinkers.
Note: All builds can be used with the secondary profession as main profession which makes some builds more powerful (EoE / OoP / Empathy)
Builds
A/E Tank (only needed in HM)
/ Tank | |||||||
Shadow Arts:12+1+3, Earth Magic:12, Crit:3
OwZjkwf84QHQ6M0klCfV4OdO0lA
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A/N Dasher
/ Dasher | |||||||
Shadow:12+1+3, Curses:12, Crit:3
OwRjcwf84QHQ6M3lTQ0kBMlB4OA
|
A/R EoE
/ EoE | |||||||
Shadow:12+1+3, Beast Mastery:12, Crit:3
OwJjYxf84QHQ6M0ktlQHCMBM0lA
|
A/N OoP (optional for Normal Mode)
/ OoP | |||||||
Shadow:12+1+3, Blood Magic:12, Crit:3
OwRjQwf84QHQ6M0kGCxkCMBM0lA
|
A/P Honor (optional for Normal Mode)
/ Honor | |||||||
Shadow:12+1+3, Command:12, Crit:3
Owlj8xjjJTHQ6M0k7Y+Y5iBM0lA
|
A/Me Aneurysm
/ Aneurysm | |||||||
Shadow:12+1+3, Domination Magic:12, Crit:3
OwVjIwf84QHQ6M0kLBNB7iHg0lA
|
A/Me Empathy
/ Empathy | |||||||
Shadow:12+1+3, Domination Magic:12, Crit:3
OwVjIwf84QHQ6M0kLBNB7iaA0lA
|
A/Me Wastrel (fill the rest of the team)
/ Wastrel | |||||||
Shadow:12+1+3, Domination Magic:12, Crit:3
OwVjIwf84QHQ6M0kLBNB7i3U0lA
|