Difference between revisions of "ARMSway UW"

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Tactics developed to allow players to use speed tactics that would be otherwise impossible/RNG and maximize profit from sub-con runs.
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Tactics developed for the easiest possible underworld speed clear, leaning into abundant characters in 2025 (Rangers & Dervishes).  
  
:: ◉ The four healers are commonly alternate accounts, giving each player 2 UW chests per run (Custom toolbox is required and avaiable for ARMS members).
 
:: ◉ [https://www.youtube.com/watch?v=Qgswr9BU32M Mystic Healing is a map-wide heal], so alt accounts can safely stand at the lab reaper for the duration of the run.
 
:: ◉ The entire team is healed 138 health per second, for the duration of the run.
 
:: ◉ No special equipment is required.
 
:: ◉ This is a pcon-light method, making the runs more profitable
 
  
  
='''Ranger 1 (plains, pits, & pools)'''=
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{| class="wikitable" style="width:100%; text-align:center;"
{{ FullSkillbar|{{R}}/{{A}}|Shadow Form|Shroud of Distress|Needling Shot|Viper's Defense|Death's Charge|Dwarven Stability|Whirling Defense|Shadow of Haste|Shadow:12, Expertise:12+1+3, Marks:3|}}
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! Role !! colspan="5" | Timeline
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|-
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| '''MT, T1 (EoE), DEMO, Spiker, VoS''' || style="background-color:#D3D3D3;" colspan="1" | Chamber || || || 
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|-
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| '''MT, T1 (EoE), DEMO, Spiker, VoS''' || || style="background-color:#D3D3D3;" colspan="2" | Escort of Souls || ||
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|-
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| '''Main Tank & DEMO''' || || || style="background-color:#D3D3D3;" colspan="2" | Unwanted Guests ||
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|-
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| '''Spiker & VoS''' || || || style="background-color:#D3D3D3;" colspan="2" | Wrathful Spirits ||
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|-
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| '''T1''' || || || || style="background-color:#D3D3D3;" colspan="1" | Servants of Grenth ||
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|-
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| '''T3 & T4''' || || style="background-color:#D3D3D3;" colspan="2" | Imprisoned Spirits || ||
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|-
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| '''T3 & T4''' || || || || style="background-color:#D3D3D3;" colspan="1" | The Four Horsemen ||
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|-
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| '''T2''' || || style="background-color:#D3D3D3;" colspan="2" | Demon Assassin || ||
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|-
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| '''T2''' || || || || style="background-color:#D3D3D3;" colspan="1" | Terrorweb Queen ||
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|-
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| '''Everyone''' || || || || || style="background-color:#D3D3D3;" colspan="1" | Dhuum
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|}
  
:: ◉ Use SoH to duo pull chamber
 
  
:: ◉ Kill keeper of souls on your way to mnts
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'''Dhuum Battle:'''
  
:: ◉ Duos as normal
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: ⚜️ Dhuum Battle: [https://www.youtube.com/watch?v=BvrNdjrMkvo How to make Dhuum Sit EVERY time (Dhuum Suicide Glitch)]
  
:: ◉ Use SoH at the start to skip half of pools
 
  
:: ◉ Use SoH at the terrorweb queen spawn and successfully avoid skeleton aggro. The skeleton next to the queen and farthest from the reaper will glitch and not attack you as long as you don't move.
 
  
Video: https://www.youtube.com/watch?v=cNz_x0qiE3s
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='''Main Tank (Chamber, Solo Escourt, UwG)'''=
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{{ FullSkillbar|{{R}}/{{A}}|Shadow Form|Shroud of Distress|Mental Block|Dwarven Stability|Whirling Defense|Recall|Shadow of Haste|Viper's Defense|Shadow:12, Expertise:12+1+3, Marks:3|}}
  
[[File:Pools with SoH.png]]
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:: ◉ Ball chamber with WD and MB
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:: ◉ Ball lab with WD and MB
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:: ◉ Solo Escourt with SoH, MB, Recall
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:: ◉ Complete UwG
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:: ◉ Take Dhuum Quest, cancel Recall, glitch Dhuum
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:: ◉ Drink a battle isle ice tea to kill yourself and spam 1 at Dhuum
  
='''Ranger 2 (plains, pits, & mnts)'''=
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[[File:Solo Escourt Guide.jpg|1000px|thumb||Solo Escort Guide]]
{{ FullSkillbar|{{R}}/{{A}}|Shadow Form|Shroud of Distress|Ebon Battle Standard of Honor|Viper's Defense|Death's Charge|Dwarven Stability|Whirling Defense|Winnowing|Shadow:12, Expertise:12+1+3, Wilderness:3|}}
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[[File:T3 Plains Glitch Guide.jpg|1000px|thumb||T3 Plains Glitch]]
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[[File:T3 Pits Glitch.jpg|1000px|thumb||Pits Skele Glitch]]
  
:: ◉ Use winnowing for first chamber ball
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='''Spiker (Chamber, Lab & Vale)'''=
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{{FullSkillbar|{{N}}/{{D}}|Eternal Aura|Dark Aura|Masochism|Grenth's Aura|Soul Taker|Ebon Escape|Lyssa's Haste|Eremite's Attack|Death: 12+1+3, Wind: 9, Soul: 9+3, Scythe: 3|}}
  
:: ◉ Kill keeper of souls on your way to mnts
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:: ◉ [https://www.youtube.com/watch?v=-2ZmGp_r4uo Chamber & Lab Spike]
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:: ◉ Spike ball in chamber, & lab
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:: ◉ Spike balls in vale from Derv
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:: ◉ Drink a battle isle ice tea to kill yourself and spam 1 at Dhuum
  
:: ◉ Duos as normal
 
  
:: ◉ Center tank pits to speed up the quest
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='''Vale (Clean-up & Vale)'''=
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{{ FullSkillbar|{{D}}/{{N}}|Vow of Strength|Sand Shards|Veil of Thorns|Eremite's Attack|Ebon Battle Standard of Honor|Mirage Cloak|Mystic Regeneration|Animate Shambling Horror|}}
  
:: ◉ use winnowing at the Mnts safe spot to speed up quest pop
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:: ◉ Clean up any nightmares
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:: ◉ Clean vale and duo quest with Necro
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:: ◉ Bring a minion skill to glitch team into dhuum's chamber
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:: ◉ Drink a battle isle ice tea to kill yourself and spam 1 at Dhuum
  
[[File:Mnts Winnowing Route.png]]
 
  
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='''DEMO'''=
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{{FullSkillbar|{{D}}/{{R}}|Vow of Revolution|Mystic Healing|Antidote Signet|Serpent's Quickness|Dwarven Stability|Brambles|Great Dwarf Weapon|Quickening Zephyr|Wind: 12+1+3, Mystic: 9, Wild: 9|}}
  
='''Maintank (chamber, Escourt, UwG, & Wastes)'''=
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:: ◉ Alternate spam between antidote signet and mystic healing to maintain energy
{{ FullSkillbar|{{R}}/{{A}}|Shadow Form|Shroud of Distress|Optional|Shadow of Haste|Death's Charge|Dwarven Stability|Whirling Defense|Recall|Shadow:12, Expertise:12+1+3, Beast:3|}}
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:: ◉ Support MT in UwG with GDW and brambles (Bleeding degen)
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:: ◉ Maintain QZ at Dhuum
  
:: ◉ EoE is not required, but you can bring it
 
  
:: ◉ Ball up chamber & lab, walk backwards and ball directly on the skeleton in chamber to include it in the spike.
 
  
:: ◉ Shadow form is not required for escourt (You'll be constantly healed)
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='''Terra 1 (Wastes)'''=
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{{ FullSkillbar|{{R}}/{{A}}|Shadow Form|Shroud of Distress|Shadow of Haste|Viper's Defense|Death's Charge|Dwarven Stability|Whirling Defense|Edge of Extinction|Shadow:12, Expertise:12+1+3, Beast:3|}}
  
:: ◉ Use Recall and SoH to glitch mindblade aggro and allow for one ball at the door for escourt
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:: ◉ Follow mainteam with EoE until Escourt spike
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:: ◉ Use SoH to solo wastes quest
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:: ◉ Drink a battle isle ice tea to kill yourself and spam 1 at Dhuum
  
:: ◉ Deaths charge to each Keeper Of Souls and whirl them down (You can tank 2 skeletons without noticing they are there)
 
  
:: ◉ Solo wastes quest (You can tank 2 skeletons without noticing they are there)
 
  
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='''Terra 2 (Mnts+ Pools)'''=
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{{ FullSkillbar|{{R}}/{{A}}|Shadow Form|Shroud of Distress|Shadow of Haste|Viper's Defense|Death's Charge|Dwarven Stability|Whirling Defense|Finish Him|Shadow:12, Expertise:12+1+3, Marks:3|}}
  
='''Spiker (Chamber, Escourt, & Vale)'''=
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:: ◉ Stay within adjacent zone of wurms to prevent healing springs
{{FullSkillbar|{{N}}/{{D}}|Eternal Aura|Dark Aura|Death Nova|Grenth's Aura|Soul Taker|Ebon Escape|Lyssa's Haste|Eremite's Attack|Death: 12+1+3, Wind: 9, Soul: 9+3, Scythe: 3|}}
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:: ◉ Equip staff when in mnts
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:: ◉ Utilize SoH to speed up pools
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:: ◉ Drink a battle isle ice tea to kill yourself and spam 1 at Dhuum
  
:: ◉ Spike for maintank - use Lyssa's Haste after youre in the ball to rupt everything, then use emerites, which cancels Lyssa's and rupts everything again.
 
  
:: ◉ Take UwG & Escourt at the same time
 
  
:: ◉ Solo vale quest (You'll be healed 138 hp a second, so you can maximize sac damage)
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='''Terra 3 (Pits + Plains)'''=
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{{ FullSkillbar|{{R}}/{{A}}|Shadow Form|Shroud of Distress|Mental Block|Viper's Defense|Death's Charge|Dwarven Stability|Whirling Defense|Shadow of Haste|Shadow:12, Expertise:12+1+3, Marks:3|}}
  
:: ◉ Precast a caster summon stone for off-damage (Nightmares)
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:: ◉ Glitch skeles in pits
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:: ◉ Take front pits
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:: ◉ Glitch mindblades in plains (leave patrol)
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:: ◉ Take Pools or Pits side 4h
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:: ◉ Drink a battle isle ice tea to kill yourself and spam 1 at Dhuum
  
Video here: https://www.youtube.com/watch?v=ow8jlszn8E8
 
  
  
='''Healers (Alternate Accounts/Leechers/Paid chest runners/Heroes)'''=
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='''Terra 4 (Pits + Plains)'''=
 
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{{ FullSkillbar|{{R}}/{{A}}|Shadow Form|Shroud of Distress|Ebon Battle Standard of Honor|Viper's Defense|Death's Charge|Dwarven Stability|Whirling Defense|Winnowing|Shadow:12, Expertise:12+1+3, Marks:3|}}
 
 
:: ◉ Remain at lab reaper and spam skills
 
:: ◉ If using leechers or paid chest runners, modify the build to db
 
 
 
{{FullSkillbar|{{D}}/{{R}}|Serpent's Quickness|Mystic Healing|Dwarven Stability|Quickening Zephyr|Optional|Optional|Optional|Optional|Wind: 12+1+3, Wild: 12,|}}
 
 
 
'''Healer (Spam heal)'''
 
{{FullSkillbar|{{D}}/{{R}}|Serpent's Quickness|Mystic Healing|Dwarven Stability|Optional|Optional|Optional|Optional|Optional|Wind: 12+1+3, Wild: 12,|}}
 
 
 
'''Healer (Spam heal)'''
 
{{FullSkillbar|{{D}}/{{R}}|Serpent's Quickness|Mystic Healing|Dwarven Stability|Optional|Optional|Optional|Optional|Optional|Wind: 12+1+3, Wild: 12,|}}
 
 
 
'''Healer (Spam heal)'''
 
{{FullSkillbar|{{D}}/{{R}}|Serpent's Quickness|Mystic Healing|Dwarven Stability|Optional|Optional|Optional|Optional|Optional|Wind: 12+1+3, Wild: 12,|}}
 
 
 
='''Rangerway Duo 4h'''=
 
Tactics developed for [https://wiki.fbgmguild.com/wiki/4-man_UW Lowman underworld]. Winnowing ranger does Mnts and SoH does pools.
 
{| class="wikitable"
 
! Weapon/Skill !! DPS (before Regen) !! DPS (with Regeneration) !! Time to Kill (below 50% HP)
 
|-
 
| Needling Shot (Longbow) || 61.33 || 45.33 || 17.65 seconds
 
|-
 
| Sword (Ebon) || 25 || 9 || 88.89 seconds
 
|}
 
  
-> '''Needling shot is buggy and allows you to shoot faster without a cooldown, as seen on [https://wiki.guildwars.com/wiki/Talk:Needling_Shot#Aftercast guild wars wiki]'''
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:: ◉ Place winnowing in safe spot for shrine pop
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:: ◉ Place winnowing in safe spot for backside
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:: ◉ Take backside pits
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:: ◉ Place winnowing in plains safe spot for shrine
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:: ◉ Place winnowing in plains safe spot for 4h
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:: ◉ Take Pools or Pits side 4h
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:: ◉ Drink a battle isle ice tea to kill yourself and spam 1 at Dhuum
  
-> '''4H is completed at the same time for both sides and takes approximately 75 seconds, from [https://www.youtube.com/watch?v=-eKN5wmtCRM&t=16s quest take to quest complete]].'''
 
  
-> '''For a detailed explanation on needling shot damage, [https://www.youtube.com/watch?v=xX5caFM5xMY click here]].'''
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='''Dhuum'''=
  
SoH: You do not need a special health head peice, as both riders will die before either skeleton spawns.
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Dhuum sit glitch
{{ FullSkillbar|{{R}}/{{A}} R1|Shadow Form|Shroud of Distress|Needling Shot|Viper's Defense|Death's Charge|Dwarven Stability|Whirling Defense|Shadow of Haste|Shadow:12, Expertise:12+1+3, Marks:3|}}
 
  
Winnowing: Standard t3 4H pull, Winnowing can be placed at '''3''' and shared by both rangers for beginner pools side
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[https://www.youtube.com/watch?v=BvrNdjrMkvo How to glitch Dhuum]
{{ FullSkillbar|{{R}}/{{A}} R2|Shadow Form|Shroud of Distress|Ebon Battle Standard of Honor|Viper's Defense|Death's Charge|Dwarven Stability|Whirling Defense|Winnowing|Shadow:12, Expertise:12+1+3, Wilderness:3|}}
 
  
[[File:Rangerway Duo 4H.png]]
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[[File:Dhuum Sit Glitch Guide.jpg|1200px|thumb|left|Dhuum Sit Glitch]]

Latest revision as of 18:04, 22 February 2025

Tactics developed for the easiest possible underworld speed clear, leaning into abundant characters in 2025 (Rangers & Dervishes).


Role Timeline
MT, T1 (EoE), DEMO, Spiker, VoS Chamber
MT, T1 (EoE), DEMO, Spiker, VoS Escort of Souls
Main Tank & DEMO Unwanted Guests
Spiker & VoS Wrathful Spirits
T1 Servants of Grenth
T3 & T4 Imprisoned Spirits
T3 & T4 The Four Horsemen
T2 Demon Assassin
T2 Terrorweb Queen
Everyone Dhuum


Dhuum Battle:

⚜️ Dhuum Battle: How to make Dhuum Sit EVERY time (Dhuum Suicide Glitch)


Main Tank (Chamber, Solo Escourt, UwG)

Ranger/Assassin
Shadow Form Shroud of Distress Mental Block Dwarven Stability Whirling Defense Recall Shadow of Haste Viper's Defense
Shadow:12, Expertise:12+1+3, Marks:3
◉ Ball chamber with WD and MB
◉ Ball lab with WD and MB
◉ Solo Escourt with SoH, MB, Recall
◉ Complete UwG
◉ Take Dhuum Quest, cancel Recall, glitch Dhuum
◉ Drink a battle isle ice tea to kill yourself and spam 1 at Dhuum
Solo Escort Guide
T3 Plains Glitch
Pits Skele Glitch

Spiker (Chamber, Lab & Vale)

Necromancer/Dervish
Eternal Aura Dark Aura Masochism Grenth's Aura Soul Taker Ebon Escape Lyssa's Haste Eremite's Attack
Death: 12+1+3, Wind: 9, Soul: 9+3, Scythe: 3
Chamber & Lab Spike
◉ Spike ball in chamber, & lab
◉ Spike balls in vale from Derv
◉ Drink a battle isle ice tea to kill yourself and spam 1 at Dhuum


Vale (Clean-up & Vale)

Dervish/Necromancer
Vow of Strength Sand Shards Veil of Thorns Eremite's Attack Ebon Battle Standard of Honor Mirage Cloak Mystic Regeneration Animate Shambling Horror
<Template Code>
◉ Clean up any nightmares
◉ Clean vale and duo quest with Necro
◉ Bring a minion skill to glitch team into dhuum's chamber
◉ Drink a battle isle ice tea to kill yourself and spam 1 at Dhuum


DEMO

Dervish/Ranger
Vow of Revolution Mystic Healing Antidote Signet Serpent's Quickness Dwarven Stability Brambles Great Dwarf Weapon Quickening Zephyr
Wind: 12+1+3, Mystic: 9, Wild: 9
◉ Alternate spam between antidote signet and mystic healing to maintain energy
◉ Support MT in UwG with GDW and brambles (Bleeding degen)
◉ Maintain QZ at Dhuum


Terra 1 (Wastes)

Ranger/Assassin
Shadow Form Shroud of Distress Shadow of Haste Viper's Defense Death's Charge Dwarven Stability Whirling Defense Edge of Extinction
Shadow:12, Expertise:12+1+3, Beast:3
◉ Follow mainteam with EoE until Escourt spike
◉ Use SoH to solo wastes quest
◉ Drink a battle isle ice tea to kill yourself and spam 1 at Dhuum


Terra 2 (Mnts+ Pools)

Ranger/Assassin
Shadow Form Shroud of Distress Shadow of Haste Viper's Defense Death's Charge Dwarven Stability Whirling Defense Finish Him
Shadow:12, Expertise:12+1+3, Marks:3
◉ Stay within adjacent zone of wurms to prevent healing springs
◉ Equip staff when in mnts
◉ Utilize SoH to speed up pools
◉ Drink a battle isle ice tea to kill yourself and spam 1 at Dhuum


Terra 3 (Pits + Plains)

Ranger/Assassin
Shadow Form Shroud of Distress Mental Block Viper's Defense Death's Charge Dwarven Stability Whirling Defense Shadow of Haste
Shadow:12, Expertise:12+1+3, Marks:3
◉ Glitch skeles in pits
◉ Take front pits
◉ Glitch mindblades in plains (leave patrol)
◉ Take Pools or Pits side 4h
◉ Drink a battle isle ice tea to kill yourself and spam 1 at Dhuum


Terra 4 (Pits + Plains)

Ranger/Assassin
Shadow Form Shroud of Distress Ebon Battle Standard of Honor Viper's Defense Death's Charge Dwarven Stability Whirling Defense Winnowing
Shadow:12, Expertise:12+1+3, Marks:3
◉ Place winnowing in safe spot for shrine pop
◉ Place winnowing in safe spot for backside
◉ Take backside pits
◉ Place winnowing in plains safe spot for shrine
◉ Place winnowing in plains safe spot for 4h
◉ Take Pools or Pits side 4h
◉ Drink a battle isle ice tea to kill yourself and spam 1 at Dhuum


Dhuum

Dhuum sit glitch

How to glitch Dhuum

Dhuum Sit Glitch