Difference between revisions of "BogSC Ranger-Way"

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{{TOC Right}}
 
{{TOC Right}}
 
A fun not-so-convoluted way to SC Bogroot Growths with an experienced team in 6-7 minutes.
 
  
 
== Basic Guide ==
 
== Basic Guide ==
  
Requires Girrif's quest to function correctly, Tekk's quest will be significantly harder for the tank.
+
Never give a troll access to Muddy Terrain
 
 
'''Use a BU for level 1 and a Conset for level 2.'''
 
  
 
=== Level 1 ===
 
=== Level 1 ===
  
* Tank jumps to 1st group without aggro from the team and calls Caltrops for a spike.
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* Team spikes and Tank runs to level 2
 
 
* Tank then runs to level 2.
 
  
 
=== Level 2 ===
 
=== Level 2 ===
  
* Follow the Tank using EE to keep up. (Maintain IAU when running past Incubus enemies; pop a Summon Stone during Incubus and Ayahuasca groups to prevent slow hex and back aggro.)
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* Run "mid" and pop summons when encountering slow hex enemies, recharge IAU with a Pstone or Seal
  
* Spike the Key-Boss when the Tank calls Caltrops.
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* Spike keyboss and run to dungeon lock
  
* Run to Khabuus then place all ranger spirits, ward and weapon spells. Tank will then jump to Khabuus and call Caltrops for a spike. (Muddy Terrain should be placed in range of Khabuus after the Tank shadow steps in)
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* Everyone stacks up to spike dungeon boss once spirits are in place, swap to nearby targets if necessary
  
== Video Guide ==
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* Kill Muddy Terrain with Rupture Soul once spike is complete
 
 
<youtube>8bzbOIp7V-o</youtube>
 
  
 
==Builds==
 
==Builds==
 
===Tank===
 
===Tank===
  
{{FullSkillbar|{{A}}/{{W}} A/W|Shadow Form|Shroud of Distress|I Am Unstoppable|Dwarven Stability|Dash|Death's Charge|Unseen Fury|Caltrops|Shadow: 12+1+3, Tac: 9, Dag: 8+1, Crit: 5+1|OwFkUld4HPWkOzBEN5d5EEuTEU2D}}
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{{FullSkillbar|{{A}}/{{N}} A/N|I Am Unstoppable|Shadow Form|Shroud of Distress|Dwarven Stability|Dash|Unseen Fury|Death's Charge|Weaken Armor|Shadow: 12+1+3, Dag: 2+1, Crit: 2+1, Curse: 12|OwRkMKdyHfwENpOzB0d5EUEEuznA}}
<br />
 
'''Tips:'''
 
  
* At Khabuus don't call for a spike with Caltrops too early, make sure all spirits are up.
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===Paragon===
* Cover your Shadow Form/Caltrops with Unseen Fury when tanking. (Life Bond is needed for Khabuus)
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{{FullSkillbar|{{P}}/{{R}} P/R|Serpent's Quickness|I Am Unstoppable|Ebon Escape|Incoming|Fall Back|Can't Touch This|Dwarven Stability|Edge of Extinction|Command: 9+1+3, Leadership: 9+3, Beast: 12|OQKkgmmpFjNEyBNJdJP2OG92dJ0B}}
 
 
===EoE Paragon===
 
{{FullSkillbar|{{P}}/{{R}} P/R|Serpent's Quickness|I Am Unstoppable|Ebon Escape|Incoming|Fall Back|Can't Touch This|Ebon Battle Standard of Honor|Edge of Extinction|Command: 9+1+3, Leadership: 9+3, Best: 12, Wild: 3|OQKkYxYjZimEyBNJdJP2OG9WuI0B}}
 
<br />
 
'''Tips:'''
 
 
 
* Place Ebon Ward on the rangers when spiking, EoE is for Khabuus only.
 
  
 
===TaO===
 
===TaO===
{{FullSkillbar|{{R}}/{{Mo}} R/Mo|Serpent's Quickness|I Am Unstoppable|Ebon Escape|Together as One|Purge Signet|Favorable Winds|Winnowing|Life Bond|Expertise: 12+1+3, Prot: 12, Wild: 2, Marks: 2|OgMU84LjlsQIH0k0lj1nEYHPHxDA}}
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{{FullSkillbar|{{R}}/{{A}} R/A|Whirling Defense|I Am Unstoppable|Ebon Escape|Together as One|Jagged Strike|Fox Fangs|Death Blossom|Favorable Winds|Expertise: 12+1+3, Dag: 12, Marks: 3+1|OgcTc580ZS4gmkucsmh5gxhB7A}}
<br />
 
'''Tips:'''
 
 
 
* Perma TaO on the Team when running + spiking.
 
* Use Purge Signet to remove Crippling Anguish.
 
* Spirits are needed for Khabuus only.
 
* Make sure you give the Tank Life Bond for Khabuus spike.
 
  
===Muddy SoS===
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===Glass Arrows (EbsoH)===
{{FullSkillbar|{{Rt}}/{{R}} Rt/R|Serpent's Quickness|I Am Unstoppable|Ebon Escape|Splinter Weapon|Great Dwarf Weapon|Spirit Channeling|Muddy Terrain|Rupture Soul|Channeling: 12+1+3, Spawning: 12+1, Wilderness: 3|OAKjgNiMJTIH0k0lYMriPTdHVOA}}
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{{FullSkillbar|{{R}}/{{X}} R/X|Serpent's Quickness|I Am Unstoppable|Ebon Escape|Glass Arrows|Ebon Battle Standard of Honor|Dual Shot|Sundering Attack|Penetrating Attack|Expertise: 12+1+3, Marksmanship: 12+3, Wild: 3+1|OgATcZ8kZC5gmku8VKXkx4UyxA}}
<br />
 
'''Tips:'''
 
  
* Keep giving the rangers Splinter + GdW on recharge or the spike will be slow.
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===Glass Arrows (x3)===
* Muddy Terrain should only be used for Khabuus, make sure the Tank has jumped to the boss first.
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{{FullSkillbar|{{R}}/{{X}} R/X|Serpent's Quickness|I Am Unstoppable|Ebon Escape|Glass Arrows|I Am the Strongest|Dual Shot|Sundering Attack|Penetrating Attack|Expertise: 12+1+3, Marksmanship: 12+3, Wild: 3+1|OgATcZ8kZC5gmku8Vamkx4UyxA}}
* Kill Muddy Terrain with Rupture Soul to remove the slow effect once team has finished.
 
  
===Barrage (x4)===
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===Rit===
{{FullSkillbar|{{R}}/{{X}} R/X|Serpent's Quickness|I Am Unstoppable|Ebon Escape|Barrage|Penetrating Attack|Sundering Attack|Needling Shot|I Am the Strongest|Expertise: 12+1+3, Marksmanship: 12+1, Wilderness: 3|OgATcZ8kZC5gmkucxwx4UqVamEA}}
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{{FullSkillbar|{{Rt}}/{{R}} Rt/R|Serpent's Quickness|I Am Unstoppable|Ebon Escape|Spirit Channeling|Great Dwarf Weapon|Splinter Weapon|Rupture Soul|Muddy Terrain|Channel: 12+1+3, Spawn: 12+3, Wild 3|OAKjQyiM2QIH0k0lPTriYMVOdH}}
<br />
 
'''Tips:'''
 
  
* Keep using Barrage until the main spike is done, off-damage single targets that get close with Pen/Sundering attack; Needling shot Khabuus if he's last alive.
 
 
<br />
 
<br />
 
[[User:EviL Khann|EviL Khann]] ([[User talk:EviL Khann|talk]])
 
[[User:EviL Khann|EviL Khann]] ([[User talk:EviL Khann|talk]])

Latest revision as of 22:47, 14 December 2024

Basic Guide

Never give a troll access to Muddy Terrain

Level 1

  • Team spikes and Tank runs to level 2

Level 2

  • Run "mid" and pop summons when encountering slow hex enemies, recharge IAU with a Pstone or Seal
  • Spike keyboss and run to dungeon lock
  • Everyone stacks up to spike dungeon boss once spirits are in place, swap to nearby targets if necessary
  • Kill Muddy Terrain with Rupture Soul once spike is complete

Builds

Tank

Assassin/Necromancer A/N
I Am Unstoppable Shadow Form Shroud of Distress Dwarven Stability Dash Unseen Fury Death's Charge Weaken Armor
Shadow: 12+1+3, Dag: 2+1, Crit: 2+1, Curse: 12
OwRkMKdyHfwENpOzB0d5EUEEuznA

Paragon

Paragon/Ranger P/R
Serpent's Quickness I Am Unstoppable Ebon Escape Incoming Fall Back Can't Touch This Dwarven Stability Edge of Extinction
Command: 9+1+3, Leadership: 9+3, Beast: 12
OQKkgmmpFjNEyBNJdJP2OG92dJ0B

TaO

Ranger/Assassin R/A
Whirling Defense I Am Unstoppable Ebon Escape Together as One Jagged Strike Fox Fangs Death Blossom Favorable Winds
Expertise: 12+1+3, Dag: 12, Marks: 3+1
OgcTc580ZS4gmkucsmh5gxhB7A

Glass Arrows (EbsoH)

Ranger/Any R/X
Serpent's Quickness I Am Unstoppable Ebon Escape Glass Arrows Ebon Battle Standard of Honor Dual Shot Sundering Attack Penetrating Attack
Expertise: 12+1+3, Marksmanship: 12+3, Wild: 3+1
OgATcZ8kZC5gmku8VKXkx4UyxA

Glass Arrows (x3)

Ranger/Any R/X
Serpent's Quickness I Am Unstoppable Ebon Escape Glass Arrows I Am the Strongest Dual Shot Sundering Attack Penetrating Attack
Expertise: 12+1+3, Marksmanship: 12+3, Wild: 3+1
OgATcZ8kZC5gmku8Vamkx4UyxA

Rit

Ritualist/Ranger Rt/R
Serpent's Quickness I Am Unstoppable Ebon Escape Spirit Channeling Great Dwarf Weapon Splinter Weapon Rupture Soul Muddy Terrain
Channel: 12+1+3, Spawn: 12+3, Wild 3
OAKjQyiM2QIH0k0lPTriYMVOdH


Aria Moonshot - [モvェム] (talk)