Difference between revisions of "RavenSC VoS-Way"

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{{TOC Right}}
 
{{TOC Right}}
 
An easy way to SC Raven's Point with 4-8 people.
 
  
 
== Basic Guide ==
 
== Basic Guide ==
  
Gater runs to the dungeon.  
+
Gater runs to the dungeon.
 
 
'''Use a BU for each level or a Conset if lowman.'''
 
  
 
=== Level 1 ===
 
=== Level 1 ===
  
* Team runs to kill Ancient Vaettir for Torch and lights braziers to open the gate.
+
* Team runs to kill Ancient Vaettir for the Torch and light braziers to open the gate.
  
* The A/P uses Recall on the Gater then pulls enemies out of the corridor leading to Key-Boss room; so the Team can pass by safely.  
+
* A/N will head to the Dungeon Lock after lighting the next set of Braziers outside the Key-Boss Room.
  
* A/N will go and gate after helping to kill next Ancient Vaettir for second Torch.
+
* The A/P uses Recall on the EbsoH VoS then pulls enemies out of the corridor; so the Team can pass by safely.
  
* Team now kills Destroyer enemies for the Dungeon Key.
+
* Team now jumps through the wall to A/P with EE, then kills the Destroyer Boss for the Dungeon Key.
  
 
=== Level 2 ===
 
=== Level 2 ===
  
* Team runs to kill Ancient Vaettir for Torch and lights braziers to open the gate.
+
* Team runs to kill Ancient Vaettir for the Torch and lights braziers to open the gate.
  
* Gater runs with Torch and lights braziers to open second gate leading to Key-Boss area.
+
* Gater runs with Torch and lights the braziers to open second gate leading to Key-Boss area.
  
* A/P uses Recall on the Gater and waits for him to light braziers that lower the bridge, the A/P then ends recall to give the VoS a target to EE when bridge is fully down.
+
* A/P uses Recall on the Gater/VoS and pulls some Dryders away from the Team, the A/P then ends recall to progress when the bridge is fully down.
  
 
* Gater runs to level 3 as Team gets the Dungeon Key.
 
* Gater runs to level 3 as Team gets the Dungeon Key.
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=== Level 3 ===
 
=== Level 3 ===
  
* Everyone stacks up to let the sins right-wall block waves of Warrior Destroyers.
+
* Everyone stacks up to let the sins ball waves of Destroyers.
  
* Once Boss has spawned pull it away from any enemy corpses and kill it.
+
* Once the Destroyer Boss spawns pull it away from any corpses and kill it.
  
 
<br />
 
<br />
  
'''''Team can be completed (4/8) with just A/N, A/P and 2 VoS.'''''
+
'''''Team can be completed (3/8) with just A/P and 2 VoS.'''''
  
 
== Video Guide ==
 
== Video Guide ==
  
[https://www.youtube.com/watch?v=7Oh-_hNmf-8 RavenSC VoS-Way (Gater PoV)]
+
<youtube>7Oh-_hNmf-8</youtube>
  
 
==Builds==
 
==Builds==
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* Try to communicate well with the A/P.
 
* Try to communicate well with the A/P.
 
* Never use Barbs in range of Mesmer Destroyers.
 
* Never use Barbs in range of Mesmer Destroyers.
* Use YaaW intelligently on the Warrior Destroyers.
 
* HoS when your hp is low.
 
 
  
===Recaller===
+
===Tank===
 
{{FullSkillbar|{{A}}/{{P}} A/P|I Am Unstoppable|Shadow Form|Shroud of Distress|Can't Touch This|Great Dwarf Weapon|Heart of Shadow|Ebon Escape|Recall|Shadow: 12+1+3, Command: 12, Crit: 3|OwljMOfsJT0k6MHQ0briIQ0ldO}}
 
{{FullSkillbar|{{A}}/{{P}} A/P|I Am Unstoppable|Shadow Form|Shroud of Distress|Can't Touch This|Great Dwarf Weapon|Heart of Shadow|Ebon Escape|Recall|Shadow: 12+1+3, Command: 12, Crit: 3|OwljMOfsJT0k6MHQ0briIQ0ldO}}
 
<br />
 
<br />
 
'''Tips:'''
 
'''Tips:'''
  
* Don't use a cupcake until after the Recall jump in the corridor of level 1.
+
* Walk sideways when pulling foes during the Recall jump in the corridor of level 1. (Or don't use a cupcake until after)
 
* Use IAU and CTT when in range of Incubus enemies.
 
* Use IAU and CTT when in range of Incubus enemies.
* Try to communicate well with the A/P.
+
* Try to communicate well with the A/N.
 
* Perma GdW on as many people as possible.
 
* Perma GdW on as many people as possible.
 
* Use SF and Shroud before ending Recall.
 
* Use SF and Shroud before ending Recall.
* HoS when your hp is low and EE low hp Team members.
 
  
===Ebon VoS===
+
===EbsoH VoS===
 
{{FullSkillbar|{{D}}/{{X}} D/X|Sand Shards|Vow of Strength|Mystic Regeneration|Mirage Cloak|I Am Unstoppable|Grenth's Aura|Ebon Battle Standard of Honor|Ebon Escape|Earth: 12+1+3, Wind: 10+1, Mystic: 8+2|OgCjwiq6KTmXfbsXcX0kdf5i0l}}
 
{{FullSkillbar|{{D}}/{{X}} D/X|Sand Shards|Vow of Strength|Mystic Regeneration|Mirage Cloak|I Am Unstoppable|Grenth's Aura|Ebon Battle Standard of Honor|Ebon Escape|Earth: 12+1+3, Wind: 10+1, Mystic: 8+2|OgCjwiq6KTmXfbsXcX0kdf5i0l}}
 
<br />
 
<br />
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* Make sure everything is balled up when spiking.
 
* Make sure everything is balled up when spiking.
 
* Use IAU when in range of Incubus enemies.
 
* Use IAU when in range of Incubus enemies.
* Perma your Enchants when spiking.
 
 
* Use EE on low hp Team members.
 
* Use EE on low hp Team members.
 +
* Avoid using enchants when running past necromancer Dryders.
  
===VoS (x5)===
+
===YmlaD VoS (x5)===
 
{{FullSkillbar|{{D}}/{{X}} D/X|Sand Shards|Vow of Strength|Mystic Regeneration|Mirage Cloak|I Am Unstoppable|Grenth's Aura|You Move Like a Dwarf|Ebon Escape|Earth: 12+1+3, Wind: 10+1, Mystic: 8+2|OgCjoqrMLSmXfbsXcX0kdf2k0lA}}
 
{{FullSkillbar|{{D}}/{{X}} D/X|Sand Shards|Vow of Strength|Mystic Regeneration|Mirage Cloak|I Am Unstoppable|Grenth's Aura|You Move Like a Dwarf|Ebon Escape|Earth: 12+1+3, Wind: 10+1, Mystic: 8+2|OgCjoqrMLSmXfbsXcX0kdf2k0lA}}
 
<br />
 
<br />
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* Make sure everything is balled up when spiking.
 
* Make sure everything is balled up when spiking.
 
* Use IAU when in range of Incubus enemies.
 
* Use IAU when in range of Incubus enemies.
* Perma your Enchants when spiking.
+
* Try to interrupt Incubus and Destroyer enemies with YmlaD.
* Try to interrupt Incubus and Destroyer enemies with Ymlad.
 
 
* Use EE on low hp Team members.
 
* Use EE on low hp Team members.
 
+
* Avoid using enchants when running past necromancer Dryders.
<br />
 
 
 
[[User:EviL Khann|EviL Khann]] ([[User talk:EviL Khann|talk]])
 

Revision as of 16:22, 14 February 2023

Basic Guide

Gater runs to the dungeon.

Level 1

  • Team runs to kill Ancient Vaettir for the Torch and light braziers to open the gate.
  • A/N will head to the Dungeon Lock after lighting the next set of Braziers outside the Key-Boss Room.
  • The A/P uses Recall on the EbsoH VoS then pulls enemies out of the corridor; so the Team can pass by safely.
  • Team now jumps through the wall to A/P with EE, then kills the Destroyer Boss for the Dungeon Key.

Level 2

  • Team runs to kill Ancient Vaettir for the Torch and lights braziers to open the gate.
  • Gater runs with Torch and lights the braziers to open second gate leading to Key-Boss area.
  • A/P uses Recall on the Gater/VoS and pulls some Dryders away from the Team, the A/P then ends recall to progress when the bridge is fully down.
  • Gater runs to level 3 as Team gets the Dungeon Key.

Level 3

  • Everyone stacks up to let the sins ball waves of Destroyers.
  • Once the Destroyer Boss spawns pull it away from any corpses and kill it.


Team can be completed (3/8) with just A/P and 2 VoS.

Video Guide

Builds

Gater

Assassin/Necromancer A/N
I Am Unstoppable Shadow Form Shroud of Distress Dwarven Stability Dash Barbs You Are All Weaklings Heart of Shadow
Shadow: 12+1+3, Curses: 12, Crit: 3
OwRjcwf84Q0k6MHQ3lTQlB3kIQA


Tips:

  • Use IAU when in range of Incubus enemies.
  • Try to communicate well with the A/P.
  • Never use Barbs in range of Mesmer Destroyers.

Tank

Assassin/Paragon A/P
I Am Unstoppable Shadow Form Shroud of Distress Can't Touch This Great Dwarf Weapon Heart of Shadow Ebon Escape Recall
Shadow: 12+1+3, Command: 12, Crit: 3
OwljMOfsJT0k6MHQ0briIQ0ldO


Tips:

  • Walk sideways when pulling foes during the Recall jump in the corridor of level 1. (Or don't use a cupcake until after)
  • Use IAU and CTT when in range of Incubus enemies.
  • Try to communicate well with the A/N.
  • Perma GdW on as many people as possible.
  • Use SF and Shroud before ending Recall.

EbsoH VoS

Dervish/Any D/X
Sand Shards Vow of Strength Mystic Regeneration Mirage Cloak I Am Unstoppable Grenth's Aura Ebon Battle Standard of Honor Ebon Escape
Earth: 12+1+3, Wind: 10+1, Mystic: 8+2
OgCjwiq6KTmXfbsXcX0kdf5i0l


Tips:

  • Make sure everything is balled up when spiking.
  • Use IAU when in range of Incubus enemies.
  • Use EE on low hp Team members.
  • Avoid using enchants when running past necromancer Dryders.

YmlaD VoS (x5)

Dervish/Any D/X
Sand Shards Vow of Strength Mystic Regeneration Mirage Cloak I Am Unstoppable Grenth's Aura You Move Like a Dwarf Ebon Escape
Earth: 12+1+3, Wind: 10+1, Mystic: 8+2
OgCjoqrMLSmXfbsXcX0kdf2k0lA


Tips:

  • Make sure everything is balled up when spiking.
  • Use IAU when in range of Incubus enemies.
  • Try to interrupt Incubus and Destroyer enemies with YmlaD.
  • Use EE on low hp Team members.
  • Avoid using enchants when running past necromancer Dryders.