Difference between revisions of "KathSC 3 Man Recall-Way"
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== Basic Guide == | == Basic Guide == | ||
− | Tank runs to the dungeon. | + | Tank runs to the dungeon. |
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=== Level 1 === | === Level 1 === | ||
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=== Level 3 === | === Level 3 === | ||
− | * | + | * Team Recalls the Tank and runs to the corner nearest the chamber exit and Dungeon Lock. |
− | + | * The A/N casts GdW on the Spiker as they use EE to stay alive while tanking. | |
− | * The A/N | + | * Tank runs to the Dungeon Lock without stopping and pops a Summoning Stone and Ebon Battle Standard. |
− | + | * Team ends Recall and spikes down the Flame Djinn for Boss Key. | |
− | * | + | * Team runs to kill Ilsundur. |
− | |||
− | * | ||
− | |||
− | * Team runs to Ilsundur | ||
<br /> | <br /> | ||
'''''Team can be completed (2/3) with just Tank and Barbs (+Summon Stone).''''' | '''''Team can be completed (2/3) with just Tank and Barbs (+Summon Stone).''''' | ||
Line 43: | Line 35: | ||
* Stay ahead of the Team so they can EE you. | * Stay ahead of the Team so they can EE you. | ||
* Don't stop for any reason when rushing to Dungeon Lock on level 3. | * Don't stop for any reason when rushing to Dungeon Lock on level 3. | ||
− | * Be quick to pop a | + | * Be quick to pop a Summoning Stone when tanking Flame Djinn on level 3. |
===Barbs=== | ===Barbs=== | ||
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'''Tips:''' | '''Tips:''' | ||
− | * Make sure you cast GdW on the | + | * Make sure you cast GdW on the Spiker before ending Recall on level 3. |
− | * At Ilsundur you should perma GdW on as many | + | * At Ilsundur you should perma GdW on as many allies as possible. |
− | === | + | ===Spiker=== |
{{FullSkillbar|{{A}}/{{X}} A/X|Shadow Form|Shroud of Distress|I Am Unstoppable|Ebon Escape|Golden Lotus Strike|Lotus Strike|Repeating Strike|Recall|Shadow: 12+1+3, Dagger: 9+1, Crit: 9+1|OwBj0lf8YS6MHQ0k0lCQDfQPdOA}} | {{FullSkillbar|{{A}}/{{X}} A/X|Shadow Form|Shroud of Distress|I Am Unstoppable|Ebon Escape|Golden Lotus Strike|Lotus Strike|Repeating Strike|Recall|Shadow: 12+1+3, Dagger: 9+1, Crit: 9+1|OwBj0lf8YS6MHQ0k0lCQDfQPdOA}} | ||
<br /> | <br /> |
Revision as of 15:50, 18 January 2022
Basic Guide
Tank runs to the dungeon.
Level 1
- Team runs with the Tank to kill Wurm for Dungeon Key, the Tank runs to level 2 afterwards.
Level 2
- Team runs with the Tank to kill Elemental for Dungeon Key, the Tank runs to level 3 afterwards.
Level 3
- Team Recalls the Tank and runs to the corner nearest the chamber exit and Dungeon Lock.
- The A/N casts GdW on the Spiker as they use EE to stay alive while tanking.
- Tank runs to the Dungeon Lock without stopping and pops a Summoning Stone and Ebon Battle Standard.
- Team ends Recall and spikes down the Flame Djinn for Boss Key.
- Team runs to kill Ilsundur.
Team can be completed (2/3) with just Tank and Barbs (+Summon Stone).
Video Guide
Builds
Tank
/ A/W | |||||||
Shadow: 12+1+3, Tac: 9, Daggers: 8+1, Crit: 5
OwFkUld4HPWkOzBEN5d5E0cGuTuI
|
Tips:
- Stay ahead of the Team so they can EE you.
- Don't stop for any reason when rushing to Dungeon Lock on level 3.
- Be quick to pop a Summoning Stone when tanking Flame Djinn on level 3.
Barbs
/ A/N | |||||||
Shadow: 12+1+3, Curses: 10, Dagger: 6+1, Crit: 6+1
OwRkMad2HfokOzBENJd5qYZwnQnD
|
Tips:
- Make sure you cast GdW on the Spiker before ending Recall on level 3.
- At Ilsundur you should perma GdW on as many allies as possible.
Spiker
/ A/X | |||||||
Shadow: 12+1+3, Dagger: 9+1, Crit: 9+1
OwBj0lf8YS6MHQ0k0lCQDfQPdOA
|
Tips:
- Use EE to keep up.
- At Ilsundur you can drop SF for extra damage if enough people have GdW, be sensible about it.
Full version of this team can be found here: KathSC Recall-Way