Difference between revisions of "KathSC Recall-Way"
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== Basic Guide == | == Basic Guide == | ||
− | Gater runs to the dungeon. | + | Gater runs to the dungeon. |
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− | |||
=== Level 1 === | === Level 1 === | ||
− | * Team | + | * Team kills Wurm for the Dungeon Key, the Gater splits from the Team and runs to level 2. |
=== Level 2 === | === Level 2 === | ||
− | * Team | + | * Team kills Elemental for the Dungeon Key, the Gater splits from the Team and runs to level 3. |
=== Level 3 === | === Level 3 === | ||
− | * | + | * Team Recalls the Tank and runs to the corner nearest the chamber exit and Dungeon Lock. |
− | * The A/N | + | * The A/N casts GdW on the Team as everyone uses EE to stay alive. |
− | * | + | * Tank runs to the Dungeon Lock without stopping and pops a Summoning Stone and Ebon Battle Standard. |
− | * | + | * Team ends Recall and spikes down the Flame Djinn for Boss Key. |
− | * Team runs to Ilsundur | + | * Team runs to kill Ilsundur. |
<br /> | <br /> | ||
'''''Team can be completed (2/8) with just Tank and Barbs (+Summon Stone).''''' | '''''Team can be completed (2/8) with just Tank and Barbs (+Summon Stone).''''' | ||
Line 44: | Line 40: | ||
* Stay ahead of the Team so they can EE you. | * Stay ahead of the Team so they can EE you. | ||
* Don't stop for any reason when rushing to Dungeon Lock on level 3. | * Don't stop for any reason when rushing to Dungeon Lock on level 3. | ||
− | * Be quick to pop a | + | * Be quick to pop a Summoning Stone when tanking Flame Djinn on level 3. |
===Gater=== | ===Gater=== | ||
Line 52: | Line 48: | ||
* Don't die or get lost when gating. | * Don't die or get lost when gating. | ||
− | * Perma Fall Back | + | * Perma Fall Back while running and for kiting foes before Recall skip on level 3. |
===Barbs=== | ===Barbs=== | ||
Line 59: | Line 55: | ||
'''Tips:''' | '''Tips:''' | ||
− | * | + | * Cast GdW on the Team before ending Recall on level 3. |
* At Ilsundur you should perma GdW on as many people as possible. | * At Ilsundur you should perma GdW on as many people as possible. | ||
− | === | + | ===Spiker (x5)=== |
{{FullSkillbar|{{A}}/{{X}} A/X|Shadow Form|Shroud of Distress|I Am Unstoppable|Ebon Escape|Golden Lotus Strike|Lotus Strike|Repeating Strike|Recall|Shadow: 12+1+3, Dagger: 9+1, Crit: 9+1|OwBj0lf8YS6MHQ0k0lCQDfQPdOA}} | {{FullSkillbar|{{A}}/{{X}} A/X|Shadow Form|Shroud of Distress|I Am Unstoppable|Ebon Escape|Golden Lotus Strike|Lotus Strike|Repeating Strike|Recall|Shadow: 12+1+3, Dagger: 9+1, Crit: 9+1|OwBj0lf8YS6MHQ0k0lCQDfQPdOA}} | ||
<br /> | <br /> |
Revision as of 16:03, 16 January 2022
Basic Guide
Gater runs to the dungeon.
Level 1
- Team kills Wurm for the Dungeon Key, the Gater splits from the Team and runs to level 2.
Level 2
- Team kills Elemental for the Dungeon Key, the Gater splits from the Team and runs to level 3.
Level 3
- Team Recalls the Tank and runs to the corner nearest the chamber exit and Dungeon Lock.
- The A/N casts GdW on the Team as everyone uses EE to stay alive.
- Tank runs to the Dungeon Lock without stopping and pops a Summoning Stone and Ebon Battle Standard.
- Team ends Recall and spikes down the Flame Djinn for Boss Key.
- Team runs to kill Ilsundur.
Team can be completed (2/8) with just Tank and Barbs (+Summon Stone).
Video Guide
Builds
Tank
/ A/W | |||||||
Shadow: 12+1+3, Tac: 9, Daggers: 8+1, Crit: 5+1
OwFkUld4HPWkOzBEN5d5EkADuTuI
|
Tips:
- Stay ahead of the Team so they can EE you.
- Don't stop for any reason when rushing to Dungeon Lock on level 3.
- Be quick to pop a Summoning Stone when tanking Flame Djinn on level 3.
Gater
/ A/P | |||||||
Shadow: 12+1+3, Com: 12, Dagger: 2+1, Crit: 2+1
Owlk0Jf8oYykOzBEN5d5EEd5OWnD
|
Tips:
- Don't die or get lost when gating.
- Perma Fall Back while running and for kiting foes before Recall skip on level 3.
Barbs
/ A/N | |||||||
Shadow: 12+1+3, Curses: 10, Dagger: 6+1, Crit: 6+1
OwRkMad2HfokOzBENJd5qYZwnQnD
|
Tips:
- Cast GdW on the Team before ending Recall on level 3.
- At Ilsundur you should perma GdW on as many people as possible.
Spiker (x5)
/ A/X | |||||||
Shadow: 12+1+3, Dagger: 9+1, Crit: 9+1
OwBj0lf8YS6MHQ0k0lCQDfQPdOA
|
Tips:
- Stay with the Tank and use EE to keep up.
- At Ilsundur you can drop SF for extra damage if enough people have GdW, be sensible about it.
3 Man version of this team can be found here: KathSC 3 Man Recall-Way