User:Mistie/GWToolbox++

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A lot of the features in GWToolbox++[1] are very useful, but it can take a lot of time and effort to set them up. Hopefully this page can help with that. Remember that it's up to you which features you use, and a good player will not become reliant on 3rd party tools.

Custom Agents

These are particularly useful for speed clears, but many of them are for general PvE e.g. colours for the high level foes in pre-Searing Vanguard quests. Expand this section and copy and paste the contents into the AgentColors.ini file in your TB settings folder. If you don't already have an AgentColors.ini file, you'll need to create one. Have a look through all the agents and change/remove any that don't suit your needs.

[customagent000]
active = true
name = Stygian Underlord (ranger)
modelId = 5164
mapId = 0
color = 0xFF7F00FF
color_text = 0xFFF00000
shape = 1
size = 100.000000
color_active = true
color_text_active = false
shape_active = false
size_active = true


[customagent001]
active = true
name = Stygian Underlord (dervish)
modelId = 5163
mapId = 0
color = 0xFF7F3F00
color_text = 0xFFF00000
shape = 1
size = 100.000000
color_active = true
color_text_active = false
shape_active = false
size_active = true


[customagent002]
active = true
name = Stygian Lord (necromancer)
modelId = 5145
mapId = 0
color = 0xFF00BFBF
color_text = 0xFFF00000
shape = 1
size = 100.000000
color_active = true
color_text_active = false
shape_active = false
size_active = true


[customagent003]
active = true
name = Stygian Lord (mesmer)
modelId = 5146
mapId = 0
color = 0xFF7F00FF
color_text = 0xFFF00000
shape = 1
size = 0.000000
color_active = true
color_text_active = false
shape_active = true
size_active = false


[customagent004]
active = true
name = Stygian Lord (elementalist)
modelId = 5147
mapId = 0
color = 0xFF00BFBF
color_text = 0xFFF00000
shape = 1
size = 100.000000
color_active = true
color_text_active = false
shape_active = false
size_active = true


[customagent005]
active = true
name = Stygian Lord (monk)
modelId = 5148
mapId = 0
color = 0xFF00BFBF
color_text = 0xFFF00000
shape = 1
size = 100.000000
color_active = true
color_text_active = false
shape_active = false
size_active = true


[customagent006]
active = true
name = The Black Beast of Arrgh
modelId = 5150
mapId = 0
color = 0xFF7F3F00
color_text = 0xFFF00000
shape = 1
size = 100.000000
color_active = true
color_text_active = false
shape_active = false
size_active = true


[customagent007]
active = false
name = Lord Jadoth
modelId = 5144
mapId = 0
color = 0xFFFFFF00
color_text = 0xFFF00000
shape = 1
size = 100.000000
color_active = true
color_text_active = false
shape_active = false
size_active = false


[customagent008]
active = true
name = Water Tormentor (veil)
modelId = 5182
mapId = 0
color = 0xFF00BFBF
color_text = 0xFFF00000
shape = 1
size = 0.000000
color_active = true
color_text_active = false
shape_active = false
size_active = false


[customagent009]
active = true
name = Stygian Fiend
modelId = 5179
mapId = 0
color = 0xFF7F00FF
color_text = 0xFFF00000
shape = 1
size = 0.000000
color_active = true
color_text_active = false
shape_active = false
size_active = false


[customagent010]
active = true
name = Spirit Tormentor (veil)
modelId = 5185
mapId = 0
color = 0xFF7F00FF
color_text = 0xFFF00000
shape = 1
size = 0.000000
color_active = true
color_text_active = false
shape_active = false
size_active = false


[customagent011]
active = true
name = Earth Tormentor (veil)
modelId = 5186
mapId = 0
color = 0xFF7F3F00
color_text = 0xFFF00000
shape = 1
size = 0.000000
color_active = true
color_text_active = false
shape_active = false
size_active = false


[customagent012]
active = true
name = Stygian Hunger
modelId = 5175
mapId = 0
color = 0xFFFF0000
color_text = 0xFFF00000
shape = 1
size = 0.000000
color_active = false
color_text_active = false
shape_active = false
size_active = false


[customagent013]
active = true
name = Stygian Brute
modelId = 5176
mapId = 0
color = 0xFFFF0000
color_text = 0xFFF00000
shape = 1
size = 0.000000
color_active = false
color_text_active = false
shape_active = false
size_active = false


[customagent014]
active = true
name = Stygian Golem
modelId = 5177
mapId = 0
color = 0xFFFF0000
color_text = 0xFFF00000
shape = 1
size = 0.000000
color_active = false
color_text_active = false
shape_active = false
size_active = false


[customagent015]
active = true
name = Stygian Horror
modelId = 5178
mapId = 0
color = 0xFFFF0000
color_text = 0xFFF00000
shape = 1
size = 0.000000
color_active = false
color_text_active = false
shape_active = false
size_active = false


[customagent016]
active = true
name = Soul Tormentor (gloom)
modelId = 5205
mapId = 0
color = 0xFF00BFBF
color_text = 0xFFF00000
shape = 1
size = 0.000000
color_active = true
color_text_active = false
shape_active = false
size_active = false


[customagent017]
active = true
name = Sanity Tormentor (veil)
modelId = 5187
mapId = 0
color = 0xFFFFFF00
color_text = 0xFFF00000
shape = 1
size = 0.000000
color_active = true
color_text_active = false
shape_active = false
size_active = false


[customagent018]
active = true
name = Sanity Tormentor (gloom)
modelId = 5212
mapId = 0
color = 0xFFFFFF00
color_text = 0xFFF00000
shape = 1
size = 0.000000
color_active = true
color_text_active = false
shape_active = false
size_active = false


[customagent019]
active = true
name = Spirit Tormentor
modelId = 5209
mapId = 0
color = 0xFF7F00FF
color_text = 0xFFF00000
shape = 1
size = 0.000000
color_active = true
color_text_active = false
shape_active = false
size_active = false


[customagent020]
active = true
name = Torment Claw (veil)
modelId = 5213
mapId = 0
color = 0xFF00BFBF
color_text = 0xFFF00000
shape = 1
size = 0.000000
color_active = true
color_text_active = false
shape_active = true
size_active = false


[customagent021]
active = true
name = Earth Tormentor (gloom)
modelId = 5210
mapId = 0
color = 0xFF7F3F00
color_text = 0xFFF00000
shape = 1
size = 0.000000
color_active = true
color_text_active = false
shape_active = false
size_active = false


[customagent022]
active = true
name = Torment Claw (gloom)
modelId = 5460
mapId = 0
color = 0xFF00BFBF
color_text = 0xFFF00000
shape = 1
size = 0.000000
color_active = true
color_text_active = false
shape_active = true
size_active = false


[customagent023]
active = true
name = Earth Tormentor (Darkness spike)
modelId = 5211
mapId = 0
color = 0xFF7F3F00
color_text = 0xFFF00000
shape = 1
size = 0.000000
color_active = true
color_text_active = false
shape_active = false
size_active = false


[customagent024]
active = true
name = Margonite Anur Tuk
modelId = 5171
mapId = 0
color = 0xFF7F00FF
color_text = 0xFFF00000
shape = 1
size = 0.000000
color_active = true
color_text_active = false
shape_active = false
size_active = false


[customagent025]
active = true
name = Margonite Anur Rund
modelId = 5173
mapId = 0
color = 0xFFFFFF00
color_text = 0xFFF00000
shape = 1
size = 0.000000
color_active = true
color_text_active = false
shape_active = false
size_active = false


[customagent026]
active = true
name = Margonite Anur Ki
modelId = 5169
mapId = 0
color = 0xFF00BFBF
color_text = 0xFFF00000
shape = 1
size = 0.000000
color_active = true
color_text_active = false
shape_active = true
size_active = false


[customagent027]
active = true
name = Margonite Anur Ruk
modelId = 5172
mapId = 0
color = 0xFF7F3F00
color_text = 0xFFF00000
shape = 1
size = 0.000000
color_active = true
color_text_active = false
shape_active = true
size_active = false


[customagent028]
active = true
name = Margonite Anur Mank
modelId = 5174
mapId = 0
color = 0xFF7F00FF
color_text = 0xFFF00000
shape = 1
size = 0.000000
color_active = true
color_text_active = false
shape_active = false
size_active = false


[customagent029]
active = true
name = foundry snakes
modelId = 5221
mapId = 0
color = 0xFF7FBF00
color_text = 0xFFF00000
shape = 1
size = 100.000000
color_active = false
color_text_active = false
shape_active = false
size_active = true


[customagent030]
active = false
name = snakes aggro bubble
modelId = 5221
mapId = 0
color = 0x2BFFFFFF
color_text = 0xFFF00000
shape = 4
size = 1010.000000
color_active = true
color_text_active = false
shape_active = true
size_active = true


[customagent031]
active = true
name = Greater Dream Rider
modelId = 5216
mapId = 0
color = 0xFF7F00FF
color_text = 0xFFF00000
shape = 1
size = 700.000000
color_active = true
color_text_active = false
shape_active = false
size_active = false


[customagent032]
active = true
name = Greater Dream Rider
modelId = 5217
mapId = 0
color = 0xFF7F00FF
color_text = 0xFFF00000
shape = 1
size = 0.000000
color_active = true
color_text_active = false
shape_active = false
size_active = false


[customagent033]
active = false
name = Guardian of Komalie bubble
modelId = 5162
mapId = 0
color = 0x2BFFFFFF
color_text = 0xFFF00000
shape = 4
size = 700.000000
color_active = true
color_text_active = false
shape_active = true
size_active = true


[customagent034]
active = true
name = Guardian of Komalie
modelId = 5162
mapId = 0
color = 0xFFFF0000
color_text = 0xFFF00000
shape = 1
size = 0.000000
color_active = true
color_text_active = false
shape_active = false
size_active = false


[customagent035]
active = true
name = Wind of Darkness
modelId = 5192
mapId = 0
color = 0xFF7F00FF
color_text = 0xFFF00000
shape = 1
size = 0.000000
color_active = true
color_text_active = false
shape_active = false
size_active = false


[customagent036]
active = true
name = Dying Nightmare
modelId = 2318
mapId = 0
color = 0xFFFFFF00
color_text = 0xFFF00000
shape = 1
size = 0.000000
color_active = true
color_text_active = false
shape_active = false
size_active = false


[customagent037]
active = true
name = Skeleton of Dhuum
modelId = 2342
mapId = 0
color = 0xFF7F00FF
color_text = 0xFFF00000
shape = 1
size = 0.000000
color_active = true
color_text_active = false
shape_active = false
size_active = false


[customagent038]
active = true
name = Skeleton of Dhuum
modelId = 2343
mapId = 0
color = 0xFF7F00FF
color_text = 0xFFF00000
shape = 1
size = 0.000000
color_active = true
color_text_active = false
shape_active = false
size_active = false


[customagent039]
active = true
name = Reapers
modelId = 2348
mapId = 0
color = 0xFF7FBF00
color_text = 0xFFF00000
shape = 1
size = 100.000000
color_active = false
color_text_active = false
shape_active = false
size_active = true


[customagent040]
active = true
name = Abyssal
modelId = 2810
mapId = 0
color = 0xFF7F3F00
color_text = 0xFFF00000
shape = 1
size = 0.000000
color_active = true
color_text_active = false
shape_active = false
size_active = false


[customagent041]
active = true
name = Shadow Mesmer
modelId = 2804
mapId = 34
color = 0xFF7F00FF
color_text = 0xFFF00000
shape = 1
size = 0.000000
color_active = true
color_text_active = false
shape_active = true
size_active = false


[customagent042]
active = true
name = Skeletal Ether Breaker
modelId = 2816
mapId = 0
color = 0xFF7F00FF
color_text = 0xFFF00000
shape = 1
size = 0.000000
color_active = true
color_text_active = false
shape_active = false
size_active = false


[customagent043]
active = true
name = Spirit Shepherd
modelId = 2813
mapId = 0
color = 0xFF7F00FF
color_text = 0xFFF00000
shape = 1
size = 0.000000
color_active = true
color_text_active = false
shape_active = false
size_active = false


[customagent044]
active = true
name = Rock Borer Worm
modelId = 2821
mapId = 0
color = 0xFF00BFBF
color_text = 0xFFF00000
shape = 3
size = 0.000000
color_active = true
color_text_active = false
shape_active = true
size_active = false


[customagent045]
active = true
name = Banshee
modelId = 2326
mapId = 34
color = 0xFFFFFF00
color_text = 0xFFF00000
shape = 1
size = 0.000000
color_active = true
color_text_active = false
shape_active = false
size_active = false


[customagent046]
active = true
name = The Eternal Forgemaster
modelId = 2829
mapId = 0
color = 0xFF7FBF00
color_text = 0xFFF00000
shape = 1
size = 100.000000
color_active = false
color_text_active = false
shape_active = false
size_active = true


[customagent047]
active = true
name = Rastigan the Eternal
modelId = 2826
mapId = 0
color = 0xFF7FBF00
color_text = 0xFFF00000
shape = 1
size = 100.000000
color_active = false
color_text_active = false
shape_active = false
size_active = true


[customagent048]
active = true
name = Stormcloud Incubus
modelId = 6851
mapId = 0
color = 0xFF7F00FF
color_text = 0xFFF00000
shape = 1
size = 0.000000
color_active = true
color_text_active = false
shape_active = false
size_active = false


[customagent049]
active = true
name = Stormcloud Incubus
modelId = 6852
mapId = 0
color = 0xFF7F00FF
color_text = 0xFFF00000
shape = 1
size = 0.000000
color_active = true
color_text_active = false
shape_active = false
size_active = false


[customagent050]
active = true
name = Guardian Serpent
modelId = 3757
mapId = 0
color = 0xFF00BFBF
color_text = 0xFFF00000
shape = 3
size = 0.000000
color_active = true
color_text_active = false
shape_active = true
size_active = false


[customagent051]
active = true
name = Spirit of Disenchantment
modelId = 4225
mapId = 0
color = 0xFF00BFBF
color_text = 0xFFF00000
shape = 1
size = 0.000000
color_active = true
color_text_active = false
shape_active = false
size_active = false


[customagent052]
active = true
name = Spirit of Disenchantment (Slavers')
modelId = 5857
mapId = 0
color = 0xFF00BFBF
color_text = 0xFFF00000
shape = 1
size = 1.000000
color_active = true
color_text_active = false
shape_active = true
size_active = false


[customagent053]
active = false
name = Jade Armor (Ring of Fire)
modelId = 2249
mapId = 122
color = 0xFFFFFF00
color_text = 0xFFF00000
shape = 1
size = 0.000000
color_active = false
color_text_active = false
shape_active = false
size_active = false


[customagent054]
active = false
name = Jade Armor (Ring of Fire)
modelId = 2249
mapId = 122
color = 0x56FFFF00
color_text = 0xFFF00000
shape = 4
size = 700.000000
color_active = true
color_text_active = false
shape_active = true
size_active = true


[customagent055]
active = true
name = Outcast Deathhand
modelId = 4075
mapId = 307
color = 0xFFFF0000
color_text = 0xFFF00000
shape = 1
size = 0.000000
color_active = false
color_text_active = false
shape_active = false
size_active = false


[customagent056]
active = true
name = Outcast Spellstorm
modelId = 4076
mapId = 307
color = 0xFFFF0000
color_text = 0xFFF00000
shape = 1
size = 0.000000
color_active = false
color_text_active = false
shape_active = false
size_active = false


[customagent057]
active = true
name = Outcast Ritualist
modelId = 4075
mapId = 307
color = 0xFFFF0000
color_text = 0xFFF00000
shape = 1
size = 0.000000
color_active = false
color_text_active = false
shape_active = false
size_active = false


[customagent058]
active = true
name = Oni of the Deep
modelId = 4057
mapId = 307
color = 0xFF00BFBF
color_text = 0xFFF00000
shape = 1
size = 0.000000
color_active = true
color_text_active = false
shape_active = true
size_active = false


[customagent059]
active = true
name = Flesh Golem in the Deep
modelId = 4209
mapId = 307
color = 0xFFFFFF00
color_text = 0xFFF00000
shape = 1
size = 0.000000
color_active = true
color_text_active = false
shape_active = true
size_active = false


[customagent060]
active = true
name = Armored Saurus
modelId = 6652
mapId = 0
color = 0xFF7FBF00
color_text = 0xFFF00000
shape = 1
size = 100.000000
color_active = false
color_text_active = false
shape_active = false
size_active = true


[customagent061]
active = true
name = Charr Chaot
modelId = 1635
mapId = 0
color = 0xFF00BFBF
color_text = 0xFFF00000
shape = 1
size = 0.000000
color_active = true
color_text_active = false
shape_active = false
size_active = false


[customagent062]
active = true
name = Charr Mind Spark
modelId = 1636
mapId = 0
color = 0xFF00BFBF
color_text = 0xFFF00000
shape = 1
size = 0.000000
color_active = true
color_text_active = false
shape_active = false
size_active = false


[customagent063]
active = true
name = Charr Mind Spark
modelId = 1637
mapId = 0
color = 0xFF00BFBF
color_text = 0xFFF00000
shape = 1
size = 0.000000
color_active = true
color_text_active = false
shape_active = false
size_active = false


[customagent064]
active = true
name = Am Fah Marksman
modelId = 4194
mapId = 0
color = 0xFF7F00FF
color_text = 0xFFF00000
shape = 1
size = 0.000000
color_active = true
color_text_active = false
shape_active = false
size_active = false


[customagent065]
active = true
name = Jade Brotherhood Mesmer
modelId = 4199
mapId = 0
color = 0xFF00BFBF
color_text = 0xFFF00000
shape = 1
size = 0.000000
color_active = true
color_text_active = false
shape_active = false
size_active = false


[customagent066]
active = true
name = Harbinger of Nightfall
modelId = 5403
mapId = 0
color = 0xFFFF0000
color_text = 0xFFF00000
shape = 1
size = 100.000000
color_active = false
color_text_active = false
shape_active = false
size_active = true


[customagent067]
active = true
name = Kormir
modelId = 4864
mapId = 0
color = 0xFF7FBF00
color_text = 0xFFF00000
shape = 1
size = 100.000000
color_active = false
color_text_active = false
shape_active = false
size_active = true


[customagent068]
active = true
name = high level pre grawl
modelId = 7771
mapId = 0
color = 0xFF7F3F00
color_text = 0xFFF00000
shape = 1
size = 0.000000
color_active = true
color_text_active = false
shape_active = true
size_active = false


[customagent069]
active = true
name = high level pre grawl
modelId = 7772
mapId = 0
color = 0xFF00BFBF
color_text = 0xFFF00000
shape = 1
size = 0.000000
color_active = true
color_text_active = false
shape_active = true
size_active = false


[customagent070]
active = true
name = high level pre undead
modelId = 7775
mapId = 0
color = 0xFF7F3F00
color_text = 0xFFF00000
shape = 1
size = 0.000000
color_active = true
color_text_active = false
shape_active = true
size_active = false


[customagent071]
active = true
name = high level pre undead
modelId = 7776
mapId = 0
color = 0xFF7F00FF
color_text = 0xFFF00000
shape = 1
size = 0.000000
color_active = true
color_text_active = false
shape_active = true
size_active = false


[customagent072]
active = true
name = high level pre undead
modelId = 7767
mapId = 0
color = 0xFF00BFBF
color_text = 0xFFF00000
shape = 1
size = 0.000000
color_active = true
color_text_active = false
shape_active = true
size_active = false


[customagent073]
active = true
name = Charr Champion
modelId = 7765
mapId = 0
color = 0xFF7F3F00
color_text = 0xFFF00000
shape = 1
size = 100.000000
color_active = true
color_text_active = false
shape_active = true
size_active = true


[customagent074]
active = true
name = high level pre bandit
modelId = 7773
mapId = 0
color = 0xFF00BFBF
color_text = 0xFFF00000
shape = 1
size = 0.000000
color_active = true
color_text_active = false
shape_active = true
size_active = false


[customagent075]
active = true
name = Bandit Ringleader
modelId = 7766
mapId = 0
color = 0xFFFF0000
color_text = 0xFFF00000
shape = 1
size = 100.000000
color_active = true
color_text_active = false
shape_active = true
size_active = true


[customagent076]
active = true
name = level 8 pre bandit
modelId = 7774
mapId = 0
color = 0xFF7F3F00
color_text = 0xFFF00000
shape = 1
size = 0.000000
color_active = true
color_text_active = false
shape_active = true
size_active = false


[customagent077]
active = true
name = level 11 pre undead
modelId = 7790
mapId = 0
color = 0xFF7F3F00
color_text = 0xFFF00000
shape = 1
size = 0.000000
color_active = true
color_text_active = false
shape_active = true
size_active = false


[customagent078]
active = true
name = level 11 pre undead
modelId = 7791
mapId = 0
color = 0xFF7F00FF
color_text = 0xFFF00000
shape = 1
size = 0.000000
color_active = true
color_text_active = false
shape_active = true
size_active = false


[customagent079]
active = true
name = level 12 pre undead
modelId = 7782
mapId = 0
color = 0xFF00BFBF
color_text = 0xFFF00000
shape = 1
size = 0.000000
color_active = true
color_text_active = false
shape_active = true
size_active = false


[customagent080]
active = true
name = level 11 pre bandit
modelId = 7788
mapId = 0
color = 0xFF00BFBF
color_text = 0xFFF00000
shape = 1
size = 0.000000
color_active = true
color_text_active = false
shape_active = true
size_active = false


[customagent081]
active = true
name = level 11 pre bandit
modelId = 7789
mapId = 0
color = 0xFF7F3F00
color_text = 0xFFF00000
shape = 1
size = 0.000000
color_active = true
color_text_active = false
shape_active = true
size_active = false


[customagent082]
active = true
name = level 15 pre bandit
modelId = 7806
mapId = 0
color = 0xFF00BFBF
color_text = 0xFFF00000
shape = 1
size = 0.000000
color_active = true
color_text_active = false
shape_active = true
size_active = false


[customagent083]
active = true
name = level 15 pre bandit
modelId = 7807
mapId = 0
color = 0xFF7F3F00
color_text = 0xFFF00000
shape = 1
size = 0.000000
color_active = true
color_text_active = false
shape_active = true
size_active = false


[customagent084]
active = true
name = level 16 Bandit Ringleader
modelId = 7799
mapId = 0
color = 0xFFFF0000
color_text = 0xFFF00000
shape = 1
size = 100.000000
color_active = true
color_text_active = false
shape_active = true
size_active = true


[customagent085]
active = true
name = level 15 grawl
modelId = 7804
mapId = 0
color = 0xFF7F3F00
color_text = 0xFFF00000
shape = 1
size = 0.000000
color_active = true
color_text_active = false
shape_active = true
size_active = false


[customagent086]
active = true
name = level 15 grawl
modelId = 7805
mapId = 0
color = 0xFF00BFBF
color_text = 0xFFF00000
shape = 1
size = 0.000000
color_active = true
color_text_active = false
shape_active = true
size_active = false


[customagent087]
active = true
name = level 15 pre undead
modelId = 7808
mapId = 0
color = 0xFF7F3F00
color_text = 0xFFF00000
shape = 1
size = 0.000000
color_active = true
color_text_active = false
shape_active = true
size_active = false


[customagent088]
active = true
name = level 15 pre undead
modelId = 7809
mapId = 0
color = 0xFF7F00FF
color_text = 0xFFF00000
shape = 1
size = 0.000000
color_active = true
color_text_active = false
shape_active = true
size_active = false


[customagent089]
active = true
name = level 16 pre undead
modelId = 7800
mapId = 0
color = 0xFF00BFBF
color_text = 0xFFF00000
shape = 1
size = 0.000000
color_active = true
color_text_active = false
shape_active = true
size_active = false


[customagent090]
active = true
name = level 15 pre Charr
modelId = 7801
mapId = 0
color = 0xFF7F00FF
color_text = 0xFFF00000
shape = 1
size = 0.000000
color_active = true
color_text_active = false
shape_active = true
size_active = false


[customagent091]
active = true
name = level 15 pre Charr
modelId = 7802
mapId = 0
color = 0xFF7F3F00
color_text = 0xFFF00000
shape = 1
size = 0.000000
color_active = true
color_text_active = false
shape_active = true
size_active = false


[customagent092]
active = true
name = level 15 pre Charr
modelId = 7803
mapId = 0
color = 0xFF00BFBF
color_text = 0xFFF00000
shape = 1
size = 0.000000
color_active = true
color_text_active = false
shape_active = true
size_active = false


[customagent093]
active = true
name = Charr Champion
modelId = 7798
mapId = 0
color = 0xFF7F3F00
color_text = 0xFFF00000
shape = 1
size = 100.000000
color_active = true
color_text_active = false
shape_active = true
size_active = true


[customagent094]
active = true
name = Warden of Seasons
modelId = 3738
mapId = 0
color = 0xFF00BFBF
color_text = 0xFFF00000
shape = 1
size = 0.000000
color_active = true
color_text_active = false
shape_active = true
size_active = false


[customagent095]
active = true
name = Warden of Winds
modelId = 3735
mapId = 0
color = 0xFF7F00FF
color_text = 0xFFF00000
shape = 1
size = 0.000000
color_active = true
color_text_active = false
shape_active = true
size_active = false


[customagent096]
active = true
name = Warden of the Branch
modelId = 3734
mapId = 0
color = 0xFF7F00FF
color_text = 0xFFF00000
shape = 1
size = 0.000000
color_active = true
color_text_active = false
shape_active = true
size_active = false


[customagent097]
active = true
name = Sand Giant
modelId = 1803
mapId = 0
color = 0xFFFF0000
color_text = 0xFFF00000
shape = 1
size = 100.000000
color_active = true
color_text_active = false
shape_active = true
size_active = true


[customagent098]
active = true
name = Xunlai Chest
modelId = 5001
mapId = 0
color = 0xFF7FBF00
color_text = 0xFFF00000
shape = 3
size = 100.000000
color_active = false
color_text_active = false
shape_active = true
size_active = true


[customagent099]
active = true
name = Undead Lich
modelId = 2695
mapId = 0
color = 0xFFFF0000
color_text = 0xFFF00000
shape = 1
size = 125.000000
color_active = false
color_text_active = false
shape_active = false
size_active = true


[customagent100]
active = true
name = Commander Varesh
modelId = 5293
mapId = 0
color = 0xFFFF0000
color_text = 0xFFF00000
shape = 1
size = 125.000000
color_active = false
color_text_active = false
shape_active = true
size_active = true


[customagent101]
active = true
name = Nornbear
modelId = 6414
mapId = 0
color = 0xFFFF0000
color_text = 0xFFF00000
shape = 1
size = 125.000000
color_active = false
color_text_active = false
shape_active = false
size_active = true


[customagent102]
active = true
name = Nornbear
modelId = 6415
mapId = 0
color = 0xFFFF0000
color_text = 0xFFF00000
shape = 1
size = 125.000000
color_active = false
color_text_active = false
shape_active = false
size_active = true


[customagent103]
active = true
name = Nornbear
modelId = 6416
mapId = 0
color = 0xFFFF0000
color_text = 0xFFF00000
shape = 1
size = 125.000000
color_active = false
color_text_active = false
shape_active = false
size_active = true


[customagent104]
active = true
name = Coldfire Night
modelId = 2334
mapId = 0
color = 0xFF00BFBF
color_text = 0xFFF00000
shape = 1
size = 0.000000
color_active = true
color_text_active = false
shape_active = false
size_active = false


[customagent105]
active = true
name = Mindblade Spectre
modelId = 2330
mapId = 0
color = 0xFF00BFBF
color_text = 0xFFF00000
shape = 1
size = 0.000000
color_active = true
color_text_active = false
shape_active = false
size_active = false


[customagent106]
active = true
name = Charged Blackness
modelId = 2337
mapId = 72
color = 0xFF00BFBF
color_text = 0xFFF00000
shape = 1
size = 0.000000
color_active = true
color_text_active = false
shape_active = false
size_active = false


[customagent107]
active = true
name = Doubter's Dryder
modelId = 2803
mapId = 0
color = 0xFF7F00FF
color_text = 0xFFF00000
shape = 1
size = 0.000000
color_active = true
color_text_active = false
shape_active = false
size_active = false


[customagent108]
active = true
name = Smoke Walker
modelId = 2801
mapId = 0
color = 0xFF00BFBF
color_text = 0xFFF00000
shape = 1
size = 0.000000
color_active = true
color_text_active = false
shape_active = true
size_active = false


[customagent109]
active = true
name = Grasp of Insanity
modelId = 7349
mapId = 0
color = 0xFF7F3F00
color_text = 0xFFF00000
shape = 1
size = 0.000000
color_active = true
color_text_active = false
shape_active = false
size_active = false


[customagent110]
active = true
name = Obsidian Behemoth
modelId = 2319
mapId = 72
color = 0xFF7F3F00
color_text = 0xFFF00000
shape = 1
size = 0.000000
color_active = true
color_text_active = false
shape_active = false
size_active = false


[customagent111]
active = true
name = Grawl Crone
modelId = 2543
mapId = 0
color = 0xFF7F00FF
color_text = 0xFFF00000
shape = 1
size = 0.000000
color_active = true
color_text_active = false
shape_active = false
size_active = false


[customagent112]
active = true
name = Jungle Skale
modelId = 2311
mapId = 0
color = 0xFF7F00FF
color_text = 0xFFF00000
shape = 1
size = 0.000000
color_active = true
color_text_active = false
shape_active = false
size_active = false


[customagent113]
active = true
name = Life Pod
modelId = 2306
mapId = 0
color = 0xFF00BFBF
color_text = 0xFFF00000
shape = 1
size = 0.000000
color_active = true
color_text_active = false
shape_active = false
size_active = false


[customagent114]
active = true
name = Root Behemoth
modelId = 2293
mapId = 0
color = 0xFF7F3F00
color_text = 0xFFF00000
shape = 1
size = 0.000000
color_active = true
color_text_active = false
shape_active = false
size_active = false


[customagent115]
active = true
name = Losaru Windcaster
modelId = 1787
mapId = 0
color = 0xFF7F00FF
color_text = 0xFFF00000
shape = 1
size = 0.000000
color_active = true
color_text_active = false
shape_active = false
size_active = false


[customagent116]
active = true
name = Storm Kin
modelId = 1785
mapId = 0
color = 0xFF00BFBF
color_text = 0xFFF00000
shape = 1
size = 0.000000
color_active = true
color_text_active = false
shape_active = false
size_active = false


[customagent117]
active = true
name = Corsair Guild Lord
modelId = 5105
mapId = 0
color = 0xFFFF0000
color_text = 0xFFF00000
shape = 1
size = 100.000000
color_active = false
color_text_active = false
shape_active = true
size_active = true


[customagent118]
active = true
name = Frozen Elemental
modelId = 6478
mapId = 0
color = 0xFF00BFBF
color_text = 0xFFF00000
shape = 1
size = 0.000000
color_active = true
color_text_active = false
shape_active = false
size_active = false

Custom Markers

A lot of these markers are just for speed clears, but many are useful elsewhere. For example, every Light of Deldrimor secret is in this list. Expand this section and copy and paste the contents into the Markers.ini file in your TB settings folder. Have a look through them and change/remove any that don't suit your needs. If a marker isn't giving you useful information, it's just distracting noise.

[customline000]
name = straight line out of Ravenheart Gloom cave
x1 = 9755.750000
y1 = 6590.720215
x2 = 4541.910156
y2 = -972.830017
map = 474
visible = true


[customline010]
name = Deep Viper's
x1 = 3276.000000
y1 = 500.000000
x2 = 3403.000000
y2 = 1375.000000
map = 307
visible = true


[customline011]
name = Deep Viper's
x1 = 5593.000000
y1 = -3855.000000
x2 = 6302.000000
y2 = -2742.000000
map = 307
visible = true


[customline012]
name = Deep Viper's
x1 = 2944.000000
y1 = -5064.000000
x2 = 3592.000000
y2 = -5654.000000
map = 307
visible = true


[customline310]
name = Ravenheart Gloom cave trigger
x1 = 5375.000000
y1 = 36.000000
x2 = 4832.000000
y2 = 375.000000
map = 474
visible = true


[customline311]
name = Ravenheart Gloom NPC path
x1 = 16150.000000
y1 = 2022.000000
x2 = 15568.000000
y2 = 2102.000000
map = 474
visible = true


[customline312]
name = Ravenheart Gloom NPC path
x1 = 15568.000000
y1 = 2102.000000
x2 = 15277.000000
y2 = 2597.000000
map = 474
visible = true


[customline313]
name = Ravenheart Gloom NPC path
x1 = 15277.000000
y1 = 2597.000000
x2 = 15680.000000
y2 = 4416.000000
map = 474
visible = true


[customline314]
name = Ravenheart Gloom NPC path
x1 = 15680.000000
y1 = 4416.000000
x2 = 14592.000000
y2 = 5884.000000
map = 474
visible = true


[customline315]
name = Ravenheart Gloom NPC path
x1 = 14592.000000
y1 = 5884.000000
x2 = 13081.000000
y2 = 6575.000000
map = 474
visible = true


[customline316]
name = Ravenheart Gloom NPC path
x1 = 13081.000000
y1 = 6575.000000
x2 = 6757.000000
y2 = 9585.000000
map = 474
visible = true


[customline317]
name = Ravenheart Gloom NPC path
x1 = 6757.000000
y1 = 9585.000000
x2 = 2603.000000
y2 = 12059.000000
map = 474
visible = true


[custommarker010]
name = Stygian Veil south-east tendril
x = 10476.000000
y = -10867.000000
size = 100.000000
shape = 0
map = 474
visible = true

[custommarker013]
name = Glitch Spot
x = 13098.000000
y = -9817.000000
size = 100.000000
shape = 0
map = 474
visible = true

[custommarker014]
name = Tower of Strength wurm HoS
x = 14054.000000
y = -3547.000000
size = 75.000000
shape = 0
map = 34
visible = true


[custommarker015]
name = FoW cave safe spot
x = -8737.000000
y = -13517.000000
size = 100.000000
shape = 0
map = 34
visible = true


[custommarker016]
name = FoW cave safe spot
x = -7252.000000
y = -14778.000000
size = 100.000000
shape = 0
map = 34
visible = true


[custommarker017]
name = FoW cave safe spot
x = -7787.000000
y = -11849.000000
size = 100.000000
shape = 0
map = 34
visible = true


[custommarker018]
name = FoW cave safe spot
x = -6944.000000
y = -13583.000000
size = 100.000000
shape = 0
map = 34
visible = true


[custommarker019]
name = FoW cave safe spot
x = -4803.000000
y = -11217.000000
size = 100.000000
shape = 0
map = 34
visible = true


[custommarker020]
name = FoW cave safe spot
x = -3719.000000
y = -10165.000000
size = 100.000000
shape = 0
map = 34
visible = true


[custommarker021]
name = FoW cave safe spot
x = -7042.000000
y = -10882.000000
size = 100.000000
shape = 0
map = 34
visible = true


[custommarker022]
name = FoW cave safe spot
x = -4285.000000
y = -8444.000000
size = 100.000000
shape = 0
map = 34
visible = true


[custommarker023]
name = FoW cave safe spot
x = -1857.000000
y = -9120.000000
size = 50.000000
shape = 0
map = 34
visible = true


[custommarker024]
name = FoW cave safe spot
x = -2718.000000
y = -7646.000000
size = 100.000000
shape = 0
map = 34
visible = true


[custommarker025]
name = FoW cave safe spot
x = -1570.000000
y = -7368.000000
size = 100.000000
shape = 0
map = 34
visible = true


[custommarker026]
name = FoW cave safe spot
x = -6557.000000
y = -12656.000000
size = 100.000000
shape = 0
map = 34
visible = true


[custommarker027]
name = FoW cave safe spot
x = -9596.000000
y = -16814.000000
size = 100.000000
shape = 0
map = 34
visible = true


[custommarker042]
name = Sacnoth worm
x = -6896.000000
y = -12388.000000
size = 100.000000
shape = 0
map = 651
visible = true


[custommarker043]
name = Sacnoth worm
x = -7775.000000
y = -14387.000000
size = 100.000000
shape = 0
map = 651
visible = true


[custommarker044]
name = Sacnoth worm
x = -10749.000000
y = -12393.000000
size = 100.000000
shape = 0
map = 651
visible = true


[custommarker059]
name = Perdition Rock Mursaat Tower range
x = 3014.000000
y = -150.000000
size = 1600.000000
shape = 0
map = 121
visible = true


[custommarker060]
name = Perdition Rock Mursaat Tower range
x = 3014.000000
y = -150.000000
size = 1500.000000
shape = 0
map = 121
visible = true


[custommarker061]
name = Lornar's Pass wurm popup
x = -6294.149902
y = 16407.000000
size = 50.000000
shape = 1
map = 90
visible = true


[custommarker062]
name = Lornar's Pass wurm popup
x = -2054.000000
y = -7724.109863
size = 50.000000
shape = 1
map = 90
visible = true


[custommarker063]
name = Lornar's Pass wurm popup
x = -8552.959961
y = -8957.740234
size = 50.000000
shape = 1
map = 90
visible = true


[custommarker064]
name = Gyala Hatchery canister placement
x = 4945.000000
y = 14389.000000
size = 50.000000
shape = 1
map = 224
visible = true


[custommarker065]
name = Gyala Hatchery canister placement
x = 5073.000000
y = 16755.000000
size = 50.000000
shape = 1
map = 224
visible = true


[custommarker066]
name = Gyala Hatchery canister placement
x = 3630.000000
y = 16176.000000
size = 50.000000
shape = 1
map = 224
visible = true


[custommarker067]
name = Gyala Hatchery canister placement
x = 5223.000000
y = 8615.000000
size = 50.000000
shape = 1
map = 224
visible = true


[custommarker068]
name = Gyala Hatchery canister placement
x = 3772.000000
y = 8584.000000
size = 50.000000
shape = 1
map = 224
visible = true


[custommarker069]
name = Gyala Hatchery canister placement
x = 5301.000000
y = 10211.000000
size = 50.000000
shape = 1
map = 224
visible = true


[custommarker070]
name = Gyala Hatchery canister placement
x = 6683.000000
y = 8780.000000
size = 50.000000
shape = 1
map = 224
visible = true


[custommarker071]
name = Gyala Hatchery canister placement
x = -40.000000
y = 6233.000000
size = 50.000000
shape = 1
map = 224
visible = true


[custommarker072]
name = Gyala Hatchery canister placement
x = -6.000000
y = 5721.000000
size = 50.000000
shape = 1
map = 224
visible = true


[custommarker073]
name = Gyala Hatchery canister placement
x = 5095.000000
y = -1272.000000
size = 50.000000
shape = 1
map = 224
visible = true


[custommarker074]
name = Gyala Hatchery canister placement
x = 4265.000000
y = -2348.000000
size = 50.000000
shape = 1
map = 224
visible = true


[custommarker075]
name = Gyala Hatchery canister placement
x = 1313.000000
y = -9146.000000
size = 50.000000
shape = 1
map = 224
visible = true


[custommarker076]
name = Gyala Hatchery canister placement
x = 3188.000000
y = -13161.000000
size = 50.000000
shape = 1
map = 224
visible = true


[custommarker077]
name = Darkrime ghost
x = 3713.350098
y = 8261.860352
size = 50.000000
shape = 1
map = 635
visible = true


[custommarker078]
name = Darkrime treasure
x = -8679.000000
y = 14726.000000
size = 50.000000
shape = 1
map = 635
visible = true


[custommarker079]
name = Darkrime treasure
x = -8473.000000
y = 15003.000000
size = 50.000000
shape = 1
map = 635
visible = true


[custommarker080]
name = Darkrime treasure
x = -13041.000000
y = 14399.679688
size = 50.000000
shape = 1
map = 635
visible = true


[custommarker081]
name = Darkrime treasure
x = -11987.000000
y = 14640.000000
size = 50.000000
shape = 1
map = 635
visible = true


[custommarker082]
name = Darkrime treasure
x = -13230.000000
y = 15778.000000
size = 50.000000
shape = 1
map = 635
visible = true


[custommarker083]
name = Darkrime treasure
x = -11069.980469
y = 9461.950195
size = 50.000000
shape = 1
map = 635
visible = true


[custommarker084]
name = Darkrime treasure
x = -11497.000000
y = 5428.000000
size = 50.000000
shape = 1
map = 635
visible = true


[custommarker085]
name = Darkrime treasure
x = -16998.000000
y = 7502.000000
size = 50.000000
shape = 1
map = 635
visible = true


[custommarker086]
name = Darkrime treasure
x = -17760.000000
y = 8704.000000
size = 50.000000
shape = 1
map = 635
visible = true


[custommarker087]
name = Darkrime treasure
x = -15156.000000
y = 8796.000000
size = 50.000000
shape = 1
map = 635
visible = true


[custommarker088]
name = Darkrime ghost
x = 6052.970215
y = 7267.950195
size = 50.000000
shape = 1
map = 636
visible = true


[custommarker089]
name = Darkrime treasure
x = 3974.000000
y = 6406.000000
size = 50.000000
shape = 1
map = 636
visible = true


[custommarker090]
name = Darkrime treasure
x = 2555.000000
y = 2050.000000
size = 50.000000
shape = 1
map = 636
visible = true


[custommarker091]
name = Darkrime treasure
x = -5493.000000
y = 1485.000000
size = 50.000000
shape = 1
map = 636
visible = true


[custommarker092]
name = Darkrime treasure
x = 202.000000
y = -1078.000000
size = 50.000000
shape = 1
map = 636
visible = true


[custommarker093]
name = Darkrime treasure
x = 8468.000000
y = -3280.000000
size = 50.000000
shape = 1
map = 636
visible = true


[custommarker094]
name = Darkrime treasure
x = 3562.000000
y = -9962.000000
size = 50.000000
shape = 1
map = 636
visible = true


[custommarker095]
name = Darkrime treasure
x = 3927.000000
y = -10472.000000
size = 50.000000
shape = 1
map = 636
visible = true


[custommarker096]
name = Darkrime treasure
x = -7713.000000
y = 914.000000
size = 50.000000
shape = 1
map = 636
visible = true


[custommarker097]
name = Darkrime treasure
x = -11094.000000
y = -1555.000000
size = 50.000000
shape = 1
map = 636
visible = true


[custommarker098]
name = Darkrime treasure
x = -7280.000000
y = 5796.000000
size = 50.000000
shape = 1
map = 636
visible = true


[custommarker099]
name = Darkrime treasure
x = -7624.000000
y = 15136.000000
size = 50.000000
shape = 1
map = 637
visible = true


[custommarker100]
name = Darkrime treasure
x = -13606.000000
y = 6886.000000
size = 50.000000
shape = 1
map = 637
visible = true


[custommarker101]
name = Darkrime treasure
x = -16857.000000
y = 3676.000000
size = 50.000000
shape = 1
map = 637
visible = true


[custommarker102]
name = Darkrime switch
x = -17953.000000
y = -6204.000000
size = 50.000000
shape = 1
map = 637
visible = true


[custommarker103]
name = Darkrime treasure
x = -19048.000000
y = -8404.000000
size = 50.000000
shape = 1
map = 637
visible = true


[custommarker104]
name = Darkrime treasure
x = -6139.000000
y = 7416.000000
size = 50.000000
shape = 1
map = 637
visible = true


[custommarker105]
name = Darkrime ghost
x = -4982.240234
y = 8265.410156
size = 50.000000
shape = 1
map = 637
visible = true


[custommarker106]
name = Darkrime treasure
x = -5726.000000
y = 9169.000000
size = 50.000000
shape = 1
map = 637
visible = true


[custommarker107]
name = Darkrime treasure
x = -3690.000000
y = 6615.000000
size = 50.000000
shape = 1
map = 637
visible = true


[custommarker108]
name = Darkrime treasure
x = -3112.000000
y = 11534.000000
size = 50.000000
shape = 1
map = 637
visible = true


[custommarker109]
name = Darkrime treasure
x = -16886.000000
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Hotkeys

Setting up hotkeys is really something you have to do for yourself, depending on your keyboard layout and how you like to position your hands. All I can offer is a list of recommended hotkeys for DoASC players:

  • use res scroll (Item ID: 26501) - This one is super important, and you should make sure it's a key you can quickly reach, and spam if necessary. It's usually not going to be a problem if you press it accidentally.
  • drop/use Recall - Cancelling Recall quickly is extremely helpful as TK, and for tanks it's indispensable. Put it somewhere you can very quickly reach, but won't accidentally press at a bad time.
  • drop/use UA - Playing monk without this is painful for you and for your dead teammates. Good news: since you are very unlikely to play with UA and Recall in the same build, there's no reason not to bind both of these to the same key.
  • move to MLK glitch spot (x: 13098.000 y: -9817.000) - This can be on a key that's hard to reach, because you should always have plenty of time to move your hand in place to press it.
  • reapply appropriate title - It's well worth setting this to trigger when entering an explorable area or outpost, so you never accidentally do DoA without the title on. It also helps to be able to reapply it during a run; for example, reapplying Lightbringer after you get bonded will reduce the damage you take. Don't do it as tank outside veil (and definitely not at Jadoth!), though, or you'll hurt the emo's energy.
  • send chat /stuck - Especially as a tank, it's crucial to be able to fix a rubberband. Put this on a key you can reach quite quickly.
  • equip item in bag 5 slot X - If you set up 5 of these, all bound to the same key, you can instantly switch to your high health armor (or as emo, starter armor for fuse pulls) and back again. It's unlikely to be needed in a hurry, so this can be on a key that's not so easy to reach.
  • use dragon seal (Item ID: 30211) - Usually when you pop a seal, you're doing so in a sudden emergency, so this needs to be easily reachable. It's unfortunate if you press it accidentally, but not a complete disaster.
  • refill pcons - The Pcons module can be configured to refill your active pcons from storage, but this doesn't help for the cons you use manually, such as res scrolls, DP removal, and summons. withdraw 250 28433 will top up your Pumpkin Cookies to 250, and of course you can change the number if you don't yet have enough to keep a full stack on each character. Use /tb info, Hovered Item to find the codes for other items, and make hotkeys to send the chat command. You don't need to assign a key for these - just set them to trigger when you enter an outpost.

Other Features

Here are some of the more useful features you might not have noticed yet:

  • Pcons - In SCs, you generally want your pcons active all the time. Manually clicking all of them every time they expire (including each time you die) is annoying and distracting. In the Pcons window, select the pcons you want to autopop, and before each run, turn it on by clicking in the window, typing /pcons, or using a hotkey. There are some pcons you should always manually pop though, such as cupcake and apple on DoA tanks. It's also possible to automatically refill the pcons in your inventory from storage. Default thresholds for autofill are fairly low, but can be changed in the "Thresholds" dropdown.
  • Chat Filter - With all the messages about your party members picking up common items and botters winning in HA, you might not notice when you get a rare drop, or when someone says something important in chat. You can mute the useless spam in the Settings window, in the Chat Settings dropdown, under "Hide the following messages:".
  • Daily Quest Subscriptions - Even if you're not interested in taking time off DoA to do the ZV, it's well worth picking up ZBs for enemies you're planning to kill anyway. Open the Daily Quests window and click on your choice of quests to receive notifications about them when you log in.
  • Trade Window - https://kamadan.gwtoolbox.com/ is great, but having it built into TB is even better.
  • Distance Monitor - If you know the exact radius of the aggro bubble, cast range, etc, you can optimize your positioning.
  • Health Monitor - Seeing your target's exact health tells you if you can use "Finish Him!" and if it's low enough to take damage from EoE. If you have a heal skill, you can also check on your party members' health, and call them out if their equipment seems wrong!
  • Instance Timer - Knowing the exact age of the instance is already useful for timing yourself and co-ordinating with your party, but even better are the extra timers and spirit timers (you have to turn them on in Settings, and make your timer widget big enough to display them).
  • Notepad - If you're doing an unfamiliar role in any SC, write yourself some reminders. Either keep the notepad open or just open it when you need to read something.