Difference between revisions of "User:Mistie/GWToolbox++"

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Line 6: Line 6:
 
<pre><nowiki>
 
<pre><nowiki>
 
[customagent000]
 
[customagent000]
 +
active = true
 +
name = Stygian Underlord (ranger)
 +
modelId = 5164
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mapId = 0
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color = 0xFF7F00FF
 +
color_text = 0xFFF00000
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shape = 1
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size = 100.000000
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color_active = true
 +
color_text_active = false
 +
shape_active = false
 +
size_active = true
 +
 +
 +
[customagent001]
 +
active = true
 +
name = Stygian Underlord (dervish)
 +
modelId = 5163
 +
mapId = 0
 +
color = 0xFF7F3F00
 +
color_text = 0xFFF00000
 +
shape = 1
 +
size = 100.000000
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color_active = true
 +
color_text_active = false
 +
shape_active = false
 +
size_active = true
 +
 +
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[customagent002]
 +
active = true
 +
name = Stygian Lord (necromancer)
 +
modelId = 5145
 +
mapId = 0
 +
color = 0xFF00BFBF
 +
color_text = 0xFFF00000
 +
shape = 1
 +
size = 100.000000
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color_active = true
 +
color_text_active = false
 +
shape_active = false
 +
size_active = true
 +
 +
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[customagent003]
 +
active = true
 +
name = Stygian Lord (mesmer)
 +
modelId = 5146
 +
mapId = 0
 +
color = 0xFF7F00FF
 +
color_text = 0xFFF00000
 +
shape = 1
 +
size = 0.000000
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color_active = true
 +
color_text_active = false
 +
shape_active = true
 +
size_active = false
 +
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[customagent004]
 +
active = true
 +
name = Stygian Lord (elementalist)
 +
modelId = 5147
 +
mapId = 0
 +
color = 0xFF00BFBF
 +
color_text = 0xFFF00000
 +
shape = 1
 +
size = 100.000000
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color_active = true
 +
color_text_active = false
 +
shape_active = false
 +
size_active = true
 +
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[customagent005]
 +
active = true
 +
name = Stygian Lord (monk)
 +
modelId = 5148
 +
mapId = 0
 +
color = 0xFF00BFBF
 +
color_text = 0xFFF00000
 +
shape = 1
 +
size = 100.000000
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color_active = true
 +
color_text_active = false
 +
shape_active = false
 +
size_active = true
 +
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[customagent006]
 +
active = true
 +
name = The Black Beast of Arrgh
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modelId = 5150
 +
mapId = 0
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color = 0xFF7F3F00
 +
color_text = 0xFFF00000
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shape = 1
 +
size = 100.000000
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color_active = true
 +
color_text_active = false
 +
shape_active = false
 +
size_active = true
 +
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[customagent007]
 +
active = false
 +
name = Lord Jadoth
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modelId = 5144
 +
mapId = 0
 +
color = 0xFFFFFF00
 +
color_text = 0xFFF00000
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shape = 1
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size = 100.000000
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color_active = true
 +
color_text_active = false
 +
shape_active = false
 +
size_active = false
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[customagent008]
 
active = true
 
active = true
 
name = Water Tormentor (veil)
 
name = Water Tormentor (veil)
Line 11: Line 131:
 
mapId = 0
 
mapId = 0
 
color = 0xFF00BFBF
 
color = 0xFF00BFBF
 +
color_text = 0xFFF00000
 
shape = 1
 
shape = 1
 
size = 0.000000
 
size = 0.000000
 
color_active = true
 
color_active = true
 +
color_text_active = false
 
shape_active = false
 
shape_active = false
 
size_active = false
 
size_active = false
  
  
[customagent001]
+
[customagent009]
 
active = true
 
active = true
 
name = Stygian Fiend
 
name = Stygian Fiend
Line 24: Line 146:
 
mapId = 0
 
mapId = 0
 
color = 0xFF7F00FF
 
color = 0xFF7F00FF
 +
color_text = 0xFFF00000
 
shape = 1
 
shape = 1
 
size = 0.000000
 
size = 0.000000
 
color_active = true
 
color_active = true
 +
color_text_active = false
 
shape_active = false
 
shape_active = false
 
size_active = false
 
size_active = false
  
  
[customagent002]
+
[customagent010]
 
active = true
 
active = true
 
name = Spirit Tormentor (veil)
 
name = Spirit Tormentor (veil)
Line 37: Line 161:
 
mapId = 0
 
mapId = 0
 
color = 0xFF7F00FF
 
color = 0xFF7F00FF
 +
color_text = 0xFFF00000
 
shape = 1
 
shape = 1
 
size = 0.000000
 
size = 0.000000
 
color_active = true
 
color_active = true
 +
color_text_active = false
 
shape_active = false
 
shape_active = false
 
size_active = false
 
size_active = false
  
  
[customagent003]
+
[customagent011]
 
active = true
 
active = true
 
name = Earth Tormentor (veil)
 
name = Earth Tormentor (veil)
Line 50: Line 176:
 
mapId = 0
 
mapId = 0
 
color = 0xFF7F3F00
 
color = 0xFF7F3F00
 +
color_text = 0xFFF00000
 
shape = 1
 
shape = 1
 
size = 0.000000
 
size = 0.000000
 
color_active = true
 
color_active = true
 +
color_text_active = false
 
shape_active = false
 
shape_active = false
 
size_active = false
 
size_active = false
  
  
[customagent004]
+
[customagent012]
 
active = true
 
active = true
 
name = Stygian Hunger
 
name = Stygian Hunger
Line 63: Line 191:
 
mapId = 0
 
mapId = 0
 
color = 0xFFFF0000
 
color = 0xFFFF0000
 +
color_text = 0xFFF00000
 
shape = 1
 
shape = 1
 
size = 0.000000
 
size = 0.000000
 
color_active = false
 
color_active = false
 +
color_text_active = false
 
shape_active = false
 
shape_active = false
 
size_active = false
 
size_active = false
  
  
[customagent005]
+
[customagent013]
 
active = true
 
active = true
 
name = Stygian Brute
 
name = Stygian Brute
Line 76: Line 206:
 
mapId = 0
 
mapId = 0
 
color = 0xFFFF0000
 
color = 0xFFFF0000
 +
color_text = 0xFFF00000
 
shape = 1
 
shape = 1
 
size = 0.000000
 
size = 0.000000
 
color_active = false
 
color_active = false
 +
color_text_active = false
 
shape_active = false
 
shape_active = false
 
size_active = false
 
size_active = false
  
  
[customagent006]
+
[customagent014]
 
active = true
 
active = true
 
name = Stygian Golem
 
name = Stygian Golem
Line 89: Line 221:
 
mapId = 0
 
mapId = 0
 
color = 0xFFFF0000
 
color = 0xFFFF0000
 +
color_text = 0xFFF00000
 
shape = 1
 
shape = 1
 
size = 0.000000
 
size = 0.000000
 
color_active = false
 
color_active = false
 +
color_text_active = false
 
shape_active = false
 
shape_active = false
 
size_active = false
 
size_active = false
  
  
[customagent007]
+
[customagent015]
 
active = true
 
active = true
 
name = Stygian Horror
 
name = Stygian Horror
Line 102: Line 236:
 
mapId = 0
 
mapId = 0
 
color = 0xFFFF0000
 
color = 0xFFFF0000
 +
color_text = 0xFFF00000
 
shape = 1
 
shape = 1
 
size = 0.000000
 
size = 0.000000
 
color_active = false
 
color_active = false
 +
color_text_active = false
 
shape_active = false
 
shape_active = false
 
size_active = false
 
size_active = false
  
  
[customagent008]
+
[customagent016]
 
active = true
 
active = true
 
name = Soul Tormentor (gloom)
 
name = Soul Tormentor (gloom)
Line 115: Line 251:
 
mapId = 0
 
mapId = 0
 
color = 0xFF00BFBF
 
color = 0xFF00BFBF
 +
color_text = 0xFFF00000
 
shape = 1
 
shape = 1
 
size = 0.000000
 
size = 0.000000
 
color_active = true
 
color_active = true
 +
color_text_active = false
 
shape_active = false
 
shape_active = false
 
size_active = false
 
size_active = false
  
  
[customagent009]
+
[customagent017]
 
active = true
 
active = true
 
name = Sanity Tormentor (veil)
 
name = Sanity Tormentor (veil)
Line 128: Line 266:
 
mapId = 0
 
mapId = 0
 
color = 0xFFFFFF00
 
color = 0xFFFFFF00
 +
color_text = 0xFFF00000
 
shape = 1
 
shape = 1
 
size = 0.000000
 
size = 0.000000
 
color_active = true
 
color_active = true
 +
color_text_active = false
 
shape_active = false
 
shape_active = false
 
size_active = false
 
size_active = false
  
  
[customagent010]
+
[customagent018]
 
active = true
 
active = true
 
name = Sanity Tormentor (gloom)
 
name = Sanity Tormentor (gloom)
Line 141: Line 281:
 
mapId = 0
 
mapId = 0
 
color = 0xFFFFFF00
 
color = 0xFFFFFF00
 +
color_text = 0xFFF00000
 
shape = 1
 
shape = 1
 
size = 0.000000
 
size = 0.000000
 
color_active = true
 
color_active = true
 +
color_text_active = false
 
shape_active = false
 
shape_active = false
 
size_active = false
 
size_active = false
  
  
[customagent011]
+
[customagent019]
 
active = true
 
active = true
 
name = Spirit Tormentor
 
name = Spirit Tormentor
Line 154: Line 296:
 
mapId = 0
 
mapId = 0
 
color = 0xFF7F00FF
 
color = 0xFF7F00FF
 +
color_text = 0xFFF00000
 
shape = 1
 
shape = 1
 
size = 0.000000
 
size = 0.000000
 
color_active = true
 
color_active = true
 +
color_text_active = false
 
shape_active = false
 
shape_active = false
 
size_active = false
 
size_active = false
  
  
[customagent012]
+
[customagent020]
 
active = true
 
active = true
 
name = Torment Claw (veil)
 
name = Torment Claw (veil)
Line 167: Line 311:
 
mapId = 0
 
mapId = 0
 
color = 0xFF00BFBF
 
color = 0xFF00BFBF
shape = 3
+
color_text = 0xFFF00000
 +
shape = 1
 
size = 0.000000
 
size = 0.000000
 
color_active = true
 
color_active = true
 +
color_text_active = false
 
shape_active = true
 
shape_active = true
 
size_active = false
 
size_active = false
  
  
[customagent013]
+
[customagent021]
 
active = true
 
active = true
 
name = Earth Tormentor (gloom)
 
name = Earth Tormentor (gloom)
Line 180: Line 326:
 
mapId = 0
 
mapId = 0
 
color = 0xFF7F3F00
 
color = 0xFF7F3F00
 +
color_text = 0xFFF00000
 
shape = 1
 
shape = 1
 
size = 0.000000
 
size = 0.000000
 
color_active = true
 
color_active = true
 +
color_text_active = false
 
shape_active = false
 
shape_active = false
 
size_active = false
 
size_active = false
  
  
[customagent014]
+
[customagent022]
 
active = true
 
active = true
 
name = Torment Claw (gloom)
 
name = Torment Claw (gloom)
Line 193: Line 341:
 
mapId = 0
 
mapId = 0
 
color = 0xFF00BFBF
 
color = 0xFF00BFBF
shape = 3
+
color_text = 0xFFF00000
 +
shape = 1
 
size = 0.000000
 
size = 0.000000
 
color_active = true
 
color_active = true
 +
color_text_active = false
 
shape_active = true
 
shape_active = true
 
size_active = false
 
size_active = false
  
  
[customagent015]
+
[customagent023]
 
active = true
 
active = true
 
name = Earth Tormentor (Darkness spike)
 
name = Earth Tormentor (Darkness spike)
Line 206: Line 356:
 
mapId = 0
 
mapId = 0
 
color = 0xFF7F3F00
 
color = 0xFF7F3F00
 +
color_text = 0xFFF00000
 
shape = 1
 
shape = 1
 
size = 0.000000
 
size = 0.000000
 
color_active = true
 
color_active = true
 +
color_text_active = false
 
shape_active = false
 
shape_active = false
 
size_active = false
 
size_active = false
  
  
[customagent016]
+
[customagent024]
 
active = true
 
active = true
 
name = Margonite Anur Tuk
 
name = Margonite Anur Tuk
Line 219: Line 371:
 
mapId = 0
 
mapId = 0
 
color = 0xFF7F00FF
 
color = 0xFF7F00FF
 +
color_text = 0xFFF00000
 
shape = 1
 
shape = 1
 
size = 0.000000
 
size = 0.000000
 
color_active = true
 
color_active = true
 +
color_text_active = false
 
shape_active = false
 
shape_active = false
 
size_active = false
 
size_active = false
  
  
[customagent017]
+
[customagent025]
 
active = true
 
active = true
 
name = Margonite Anur Rund
 
name = Margonite Anur Rund
Line 232: Line 386:
 
mapId = 0
 
mapId = 0
 
color = 0xFFFFFF00
 
color = 0xFFFFFF00
 +
color_text = 0xFFF00000
 
shape = 1
 
shape = 1
 
size = 0.000000
 
size = 0.000000
 
color_active = true
 
color_active = true
 +
color_text_active = false
 
shape_active = false
 
shape_active = false
 
size_active = false
 
size_active = false
  
  
[customagent018]
+
[customagent026]
 +
active = true
 +
name = Margonite Anur Ki
 +
modelId = 5169
 +
mapId = 0
 +
color = 0xFF00BFBF
 +
color_text = 0xFFF00000
 +
shape = 1
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size = 0.000000
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color_active = true
 +
color_text_active = false
 +
shape_active = true
 +
size_active = false
 +
 
 +
 
 +
[customagent027]
 +
active = true
 +
name = Margonite Anur Ruk
 +
modelId = 5172
 +
mapId = 0
 +
color = 0xFF7F3F00
 +
color_text = 0xFFF00000
 +
shape = 1
 +
size = 0.000000
 +
color_active = true
 +
color_text_active = false
 +
shape_active = true
 +
size_active = false
 +
 
 +
 
 +
[customagent028]
 +
active = true
 +
name = Margonite Anur Mank
 +
modelId = 5174
 +
mapId = 0
 +
color = 0xFF7F00FF
 +
color_text = 0xFFF00000
 +
shape = 1
 +
size = 0.000000
 +
color_active = true
 +
color_text_active = false
 +
shape_active = false
 +
size_active = false
 +
 
 +
 
 +
[customagent029]
 
active = true
 
active = true
 
name = foundry snakes
 
name = foundry snakes
Line 245: Line 446:
 
mapId = 0
 
mapId = 0
 
color = 0xFF7FBF00
 
color = 0xFF7FBF00
 +
color_text = 0xFFF00000
 
shape = 1
 
shape = 1
 
size = 100.000000
 
size = 100.000000
 
color_active = false
 
color_active = false
 +
color_text_active = false
 
shape_active = false
 
shape_active = false
 
size_active = true
 
size_active = true
  
  
[customagent024]
+
[customagent030]
 +
active = false
 +
name = snakes aggro bubble
 +
modelId = 5221
 +
mapId = 0
 +
color = 0x2BFFFFFF
 +
color_text = 0xFFF00000
 +
shape = 4
 +
size = 1010.000000
 +
color_active = true
 +
color_text_active = false
 +
shape_active = true
 +
size_active = true
 +
 
 +
 
 +
[customagent031]
 +
active = true
 +
name = Greater Dream Rider
 +
modelId = 5216
 +
mapId = 0
 +
color = 0xFF7F00FF
 +
color_text = 0xFFF00000
 +
shape = 1
 +
size = 700.000000
 +
color_active = true
 +
color_text_active = false
 +
shape_active = false
 +
size_active = false
 +
 
 +
 
 +
[customagent032]
 +
active = true
 +
name = Greater Dream Rider
 +
modelId = 5217
 +
mapId = 0
 +
color = 0xFF7F00FF
 +
color_text = 0xFFF00000
 +
shape = 1
 +
size = 0.000000
 +
color_active = true
 +
color_text_active = false
 +
shape_active = false
 +
size_active = false
 +
 
 +
 
 +
[customagent033]
 +
active = false
 +
name = Guardian of Komalie bubble
 +
modelId = 5162
 +
mapId = 0
 +
color = 0x2BFFFFFF
 +
color_text = 0xFFF00000
 +
shape = 4
 +
size = 700.000000
 +
color_active = true
 +
color_text_active = false
 +
shape_active = true
 +
size_active = true
 +
 
 +
 
 +
[customagent034]
 +
active = true
 +
name = Guardian of Komalie
 +
modelId = 5162
 +
mapId = 0
 +
color = 0xFFFF0000
 +
color_text = 0xFFF00000
 +
shape = 1
 +
size = 0.000000
 +
color_active = true
 +
color_text_active = false
 +
shape_active = false
 +
size_active = false
 +
 
 +
 
 +
[customagent035]
 +
active = true
 +
name = Wind of Darkness
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modelId = 5192
 +
mapId = 0
 +
color = 0xFF7F00FF
 +
color_text = 0xFFF00000
 +
shape = 1
 +
size = 0.000000
 +
color_active = true
 +
color_text_active = false
 +
shape_active = false
 +
size_active = false
 +
 
 +
 
 +
[customagent036]
 
active = true
 
active = true
 
name = Dying Nightmare
 
name = Dying Nightmare
Line 258: Line 551:
 
mapId = 0
 
mapId = 0
 
color = 0xFFFFFF00
 
color = 0xFFFFFF00
 +
color_text = 0xFFF00000
 
shape = 1
 
shape = 1
 
size = 0.000000
 
size = 0.000000
 
color_active = true
 
color_active = true
 +
color_text_active = false
 
shape_active = false
 
shape_active = false
 
size_active = false
 
size_active = false
  
  
[customagent025]
+
[customagent037]
 
active = true
 
active = true
 
name = Skeleton of Dhuum
 
name = Skeleton of Dhuum
Line 271: Line 566:
 
mapId = 0
 
mapId = 0
 
color = 0xFF7F00FF
 
color = 0xFF7F00FF
 +
color_text = 0xFFF00000
 
shape = 1
 
shape = 1
 
size = 0.000000
 
size = 0.000000
 
color_active = true
 
color_active = true
 +
color_text_active = false
 
shape_active = false
 
shape_active = false
 
size_active = false
 
size_active = false
  
  
[customagent026]
+
[customagent038]
 
active = true
 
active = true
 
name = Skeleton of Dhuum
 
name = Skeleton of Dhuum
Line 284: Line 581:
 
mapId = 0
 
mapId = 0
 
color = 0xFF7F00FF
 
color = 0xFF7F00FF
 +
color_text = 0xFFF00000
 
shape = 1
 
shape = 1
 
size = 0.000000
 
size = 0.000000
 
color_active = true
 
color_active = true
 +
color_text_active = false
 
shape_active = false
 
shape_active = false
 
size_active = false
 
size_active = false
  
  
[customagent027]
+
[customagent039]
 
active = true
 
active = true
 
name = Reapers
 
name = Reapers
Line 297: Line 596:
 
mapId = 0
 
mapId = 0
 
color = 0xFF7FBF00
 
color = 0xFF7FBF00
 +
color_text = 0xFFF00000
 
shape = 1
 
shape = 1
 
size = 100.000000
 
size = 100.000000
 
color_active = false
 
color_active = false
 +
color_text_active = false
 
shape_active = false
 
shape_active = false
 
size_active = true
 
size_active = true
  
  
[customagent028]
+
[customagent040]
 
active = true
 
active = true
 
name = Abyssal
 
name = Abyssal
Line 310: Line 611:
 
mapId = 0
 
mapId = 0
 
color = 0xFF7F3F00
 
color = 0xFF7F3F00
 +
color_text = 0xFFF00000
 
shape = 1
 
shape = 1
 
size = 0.000000
 
size = 0.000000
 
color_active = true
 
color_active = true
 +
color_text_active = false
 
shape_active = false
 
shape_active = false
 
size_active = false
 
size_active = false
  
  
[customagent029]
+
[customagent041]
 +
active = true
 +
name = Shadow Mesmer
 +
modelId = 2804
 +
mapId = 34
 +
color = 0xFF7F00FF
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color_text = 0xFFF00000
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 +
size = 0.000000
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color_active = true
 +
color_text_active = false
 +
shape_active = true
 +
size_active = false
 +
 
 +
 
 +
[customagent042]
 
active = true
 
active = true
 
name = Skeletal Ether Breaker
 
name = Skeletal Ether Breaker
Line 323: Line 641:
 
mapId = 0
 
mapId = 0
 
color = 0xFF7F00FF
 
color = 0xFF7F00FF
 +
color_text = 0xFFF00000
 
shape = 1
 
shape = 1
 
size = 0.000000
 
size = 0.000000
 
color_active = true
 
color_active = true
 +
color_text_active = false
 
shape_active = false
 
shape_active = false
 
size_active = false
 
size_active = false
  
  
[customagent030]
+
[customagent043]
 
active = true
 
active = true
 
name = Spirit Shepherd
 
name = Spirit Shepherd
Line 336: Line 656:
 
mapId = 0
 
mapId = 0
 
color = 0xFF7F00FF
 
color = 0xFF7F00FF
 +
color_text = 0xFFF00000
 
shape = 1
 
shape = 1
 
size = 0.000000
 
size = 0.000000
 
color_active = true
 
color_active = true
 +
color_text_active = false
 
shape_active = false
 
shape_active = false
 
size_active = false
 
size_active = false
  
  
[customagent031]
+
[customagent044]
 
active = true
 
active = true
 
name = Rock Borer Worm
 
name = Rock Borer Worm
Line 349: Line 671:
 
mapId = 0
 
mapId = 0
 
color = 0xFF00BFBF
 
color = 0xFF00BFBF
 +
color_text = 0xFFF00000
 
shape = 3
 
shape = 3
 
size = 0.000000
 
size = 0.000000
 
color_active = true
 
color_active = true
 +
color_text_active = false
 
shape_active = true
 
shape_active = true
 
size_active = false
 
size_active = false
  
  
[customagent032]
+
[customagent045]
 
active = true
 
active = true
 
name = Banshee
 
name = Banshee
Line 362: Line 686:
 
mapId = 34
 
mapId = 34
 
color = 0xFFFFFF00
 
color = 0xFFFFFF00
 +
color_text = 0xFFF00000
 
shape = 1
 
shape = 1
 
size = 0.000000
 
size = 0.000000
 
color_active = true
 
color_active = true
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color_text_active = false
 
shape_active = false
 
shape_active = false
 
size_active = false
 
size_active = false
  
  
[customagent033]
+
[customagent046]
 
active = true
 
active = true
 
name = The Eternal Forgemaster
 
name = The Eternal Forgemaster
Line 375: Line 701:
 
mapId = 0
 
mapId = 0
 
color = 0xFF7FBF00
 
color = 0xFF7FBF00
 +
color_text = 0xFFF00000
 
shape = 1
 
shape = 1
 
size = 100.000000
 
size = 100.000000
 
color_active = false
 
color_active = false
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color_text_active = false
 
shape_active = false
 
shape_active = false
 
size_active = true
 
size_active = true
  
  
[customagent034]
+
[customagent047]
 
active = true
 
active = true
 
name = Rastigan the Eternal
 
name = Rastigan the Eternal
Line 388: Line 716:
 
mapId = 0
 
mapId = 0
 
color = 0xFF7FBF00
 
color = 0xFF7FBF00
 +
color_text = 0xFFF00000
 
shape = 1
 
shape = 1
 
size = 100.000000
 
size = 100.000000
 
color_active = false
 
color_active = false
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color_text_active = false
 
shape_active = false
 
shape_active = false
 
size_active = true
 
size_active = true
  
  
[customagent035]
+
[customagent048]
 
active = true
 
active = true
 
name = Stormcloud Incubus
 
name = Stormcloud Incubus
Line 401: Line 731:
 
mapId = 0
 
mapId = 0
 
color = 0xFF7F00FF
 
color = 0xFF7F00FF
 +
color_text = 0xFFF00000
 
shape = 1
 
shape = 1
 
size = 0.000000
 
size = 0.000000
 
color_active = true
 
color_active = true
 +
color_text_active = false
 
shape_active = false
 
shape_active = false
 
size_active = false
 
size_active = false
  
  
[customagent036]
+
[customagent049]
 
active = true
 
active = true
 
name = Stormcloud Incubus
 
name = Stormcloud Incubus
Line 414: Line 746:
 
mapId = 0
 
mapId = 0
 
color = 0xFF7F00FF
 
color = 0xFF7F00FF
 +
color_text = 0xFFF00000
 
shape = 1
 
shape = 1
 
size = 0.000000
 
size = 0.000000
 
color_active = true
 
color_active = true
 +
color_text_active = false
 
shape_active = false
 
shape_active = false
 
size_active = false
 
size_active = false
  
  
[customagent037]
+
[customagent050]
 
active = true
 
active = true
 
name = Guardian Serpent
 
name = Guardian Serpent
Line 427: Line 761:
 
mapId = 0
 
mapId = 0
 
color = 0xFF00BFBF
 
color = 0xFF00BFBF
 +
color_text = 0xFFF00000
 
shape = 3
 
shape = 3
 
size = 0.000000
 
size = 0.000000
 
color_active = true
 
color_active = true
 +
color_text_active = false
 
shape_active = true
 
shape_active = true
 
size_active = false
 
size_active = false
  
  
[customagent038]
+
[customagent051]
 
active = true
 
active = true
 
name = Spirit of Disenchantment
 
name = Spirit of Disenchantment
Line 440: Line 776:
 
mapId = 0
 
mapId = 0
 
color = 0xFF00BFBF
 
color = 0xFF00BFBF
 +
color_text = 0xFFF00000
 
shape = 1
 
shape = 1
 
size = 0.000000
 
size = 0.000000
 
color_active = true
 
color_active = true
 +
color_text_active = false
 
shape_active = false
 
shape_active = false
 
size_active = false
 
size_active = false
  
  
[customagent039]
+
[customagent052]
 
active = true
 
active = true
 
name = Spirit of Disenchantment (Slavers')
 
name = Spirit of Disenchantment (Slavers')
Line 453: Line 791:
 
mapId = 0
 
mapId = 0
 
color = 0xFF00BFBF
 
color = 0xFF00BFBF
 +
color_text = 0xFFF00000
 
shape = 1
 
shape = 1
 
size = 1.000000
 
size = 1.000000
 
color_active = true
 
color_active = true
 +
color_text_active = false
 
shape_active = true
 
shape_active = true
 
size_active = false
 
size_active = false
  
  
[customagent042]
+
[customagent053]
 +
active = false
 +
name = Jade Armor (Ring of Fire)
 +
modelId = 2249
 +
mapId = 122
 +
color = 0xFFFFFF00
 +
color_text = 0xFFF00000
 +
shape = 1
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size = 0.000000
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color_active = false
 +
color_text_active = false
 +
shape_active = false
 +
size_active = false
 +
 
 +
 
 +
[customagent054]
 +
active = false
 +
name = Jade Armor (Ring of Fire)
 +
modelId = 2249
 +
mapId = 122
 +
color = 0x56FFFF00
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color_text = 0xFFF00000
 +
shape = 4
 +
size = 700.000000
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color_active = true
 +
color_text_active = false
 +
shape_active = true
 +
size_active = true
 +
 
 +
 
 +
[customagent055]
 
active = true
 
active = true
 
name = Outcast Deathhand
 
name = Outcast Deathhand
Line 466: Line 836:
 
mapId = 307
 
mapId = 307
 
color = 0xFFFF0000
 
color = 0xFFFF0000
 +
color_text = 0xFFF00000
 
shape = 1
 
shape = 1
 
size = 0.000000
 
size = 0.000000
 
color_active = false
 
color_active = false
 +
color_text_active = false
 
shape_active = false
 
shape_active = false
 
size_active = false
 
size_active = false
  
  
[customagent043]
+
[customagent056]
 
active = true
 
active = true
 
name = Outcast Spellstorm
 
name = Outcast Spellstorm
Line 479: Line 851:
 
mapId = 307
 
mapId = 307
 
color = 0xFFFF0000
 
color = 0xFFFF0000
 +
color_text = 0xFFF00000
 
shape = 1
 
shape = 1
 
size = 0.000000
 
size = 0.000000
 
color_active = false
 
color_active = false
 +
color_text_active = false
 
shape_active = false
 
shape_active = false
 
size_active = false
 
size_active = false
  
  
[customagent044]
+
[customagent057]
 
active = true
 
active = true
 
name = Outcast Ritualist
 
name = Outcast Ritualist
Line 492: Line 866:
 
mapId = 307
 
mapId = 307
 
color = 0xFFFF0000
 
color = 0xFFFF0000
 +
color_text = 0xFFF00000
 
shape = 1
 
shape = 1
 
size = 0.000000
 
size = 0.000000
 
color_active = false
 
color_active = false
 +
color_text_active = false
 
shape_active = false
 
shape_active = false
 
size_active = false
 
size_active = false
  
  
[customagent045]
+
[customagent058]
 
active = true
 
active = true
 
name = Oni of the Deep
 
name = Oni of the Deep
Line 505: Line 881:
 
mapId = 307
 
mapId = 307
 
color = 0xFF00BFBF
 
color = 0xFF00BFBF
 +
color_text = 0xFFF00000
 
shape = 1
 
shape = 1
 
size = 0.000000
 
size = 0.000000
 
color_active = true
 
color_active = true
 +
color_text_active = false
 
shape_active = true
 
shape_active = true
 
size_active = false
 
size_active = false
  
  
[customagent046]
+
[customagent059]
 
active = true
 
active = true
 
name = Flesh Golem in the Deep
 
name = Flesh Golem in the Deep
 
modelId = 4209
 
modelId = 4209
 
mapId = 307
 
mapId = 307
color = 0x56FFFF00
+
color = 0xFFFFFF00
 +
color_text = 0xFFF00000
 
shape = 1
 
shape = 1
 
size = 0.000000
 
size = 0.000000
 
color_active = true
 
color_active = true
 +
color_text_active = false
 
shape_active = true
 
shape_active = true
 
size_active = false
 
size_active = false
  
  
[customagent047]
+
[customagent060]
 
active = true
 
active = true
 
name = Armored Saurus
 
name = Armored Saurus
Line 531: Line 911:
 
mapId = 0
 
mapId = 0
 
color = 0xFF7FBF00
 
color = 0xFF7FBF00
 +
color_text = 0xFFF00000
 
shape = 1
 
shape = 1
 
size = 100.000000
 
size = 100.000000
 
color_active = false
 
color_active = false
 +
color_text_active = false
 
shape_active = false
 
shape_active = false
 
size_active = true
 
size_active = true
  
  
[customagent053]
+
[customagent061]
 +
active = true
 +
name = Charr Chaot
 +
modelId = 1635
 +
mapId = 0
 +
color = 0xFF00BFBF
 +
color_text = 0xFFF00000
 +
shape = 1
 +
size = 0.000000
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color_active = true
 +
color_text_active = false
 +
shape_active = false
 +
size_active = false
 +
 
 +
 
 +
[customagent062]
 +
active = true
 +
name = Charr Mind Spark
 +
modelId = 1636
 +
mapId = 0
 +
color = 0xFF00BFBF
 +
color_text = 0xFFF00000
 +
shape = 1
 +
size = 0.000000
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color_active = true
 +
color_text_active = false
 +
shape_active = false
 +
size_active = false
 +
 
 +
 
 +
[customagent063]
 +
active = true
 +
name = Charr Mind Spark
 +
modelId = 1637
 +
mapId = 0
 +
color = 0xFF00BFBF
 +
color_text = 0xFFF00000
 +
shape = 1
 +
size = 0.000000
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color_active = true
 +
color_text_active = false
 +
shape_active = false
 +
size_active = false
 +
 
 +
 
 +
[customagent064]
 +
active = true
 +
name = Am Fah Marksman
 +
modelId = 4194
 +
mapId = 0
 +
color = 0xFF7F00FF
 +
color_text = 0xFFF00000
 +
shape = 1
 +
size = 0.000000
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color_active = true
 +
color_text_active = false
 +
shape_active = false
 +
size_active = false
 +
 
 +
 
 +
[customagent065]
 +
active = true
 +
name = Jade Brotherhood Mesmer
 +
modelId = 4199
 +
mapId = 0
 +
color = 0xFF00BFBF
 +
color_text = 0xFFF00000
 +
shape = 1
 +
size = 0.000000
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color_active = true
 +
color_text_active = false
 +
shape_active = false
 +
size_active = false
 +
 
 +
 
 +
[customagent066]
 
active = true
 
active = true
 
name = Harbinger of Nightfall
 
name = Harbinger of Nightfall
Line 544: Line 1,001:
 
mapId = 0
 
mapId = 0
 
color = 0xFFFF0000
 
color = 0xFFFF0000
 +
color_text = 0xFFF00000
 
shape = 1
 
shape = 1
 
size = 100.000000
 
size = 100.000000
 
color_active = false
 
color_active = false
 +
color_text_active = false
 
shape_active = false
 
shape_active = false
 
size_active = true
 
size_active = true
  
  
[customagent054]
+
[customagent067]
 
active = true
 
active = true
 
name = Kormir
 
name = Kormir
Line 557: Line 1,016:
 
mapId = 0
 
mapId = 0
 
color = 0xFF7FBF00
 
color = 0xFF7FBF00
 +
color_text = 0xFFF00000
 
shape = 1
 
shape = 1
 
size = 100.000000
 
size = 100.000000
 
color_active = false
 
color_active = false
shape_active = true
+
color_text_active = false
 +
shape_active = false
 
size_active = true
 
size_active = true
  
  
[customagent055]
+
[customagent068]
 
active = true
 
active = true
 
name = high level pre grawl
 
name = high level pre grawl
Line 570: Line 1,031:
 
mapId = 0
 
mapId = 0
 
color = 0xFF7F3F00
 
color = 0xFF7F3F00
 +
color_text = 0xFFF00000
 
shape = 1
 
shape = 1
 
size = 0.000000
 
size = 0.000000
 
color_active = true
 
color_active = true
 +
color_text_active = false
 
shape_active = true
 
shape_active = true
 
size_active = false
 
size_active = false
  
  
[customagent056]
+
[customagent069]
 
active = true
 
active = true
 
name = high level pre grawl
 
name = high level pre grawl
Line 583: Line 1,046:
 
mapId = 0
 
mapId = 0
 
color = 0xFF00BFBF
 
color = 0xFF00BFBF
 +
color_text = 0xFFF00000
 
shape = 1
 
shape = 1
 
size = 0.000000
 
size = 0.000000
 
color_active = true
 
color_active = true
 +
color_text_active = false
 
shape_active = true
 
shape_active = true
 
size_active = false
 
size_active = false
  
  
[customagent057]
+
[customagent070]
 
active = true
 
active = true
 
name = high level pre undead
 
name = high level pre undead
Line 596: Line 1,061:
 
mapId = 0
 
mapId = 0
 
color = 0xFF7F3F00
 
color = 0xFF7F3F00
 +
color_text = 0xFFF00000
 
shape = 1
 
shape = 1
 
size = 0.000000
 
size = 0.000000
 
color_active = true
 
color_active = true
 +
color_text_active = false
 
shape_active = true
 
shape_active = true
 
size_active = false
 
size_active = false
  
  
[customagent058]
+
[customagent071]
 
active = true
 
active = true
 
name = high level pre undead
 
name = high level pre undead
Line 609: Line 1,076:
 
mapId = 0
 
mapId = 0
 
color = 0xFF7F00FF
 
color = 0xFF7F00FF
 +
color_text = 0xFFF00000
 
shape = 1
 
shape = 1
 
size = 0.000000
 
size = 0.000000
 
color_active = true
 
color_active = true
 +
color_text_active = false
 
shape_active = true
 
shape_active = true
 
size_active = false
 
size_active = false
  
  
[customagent059]
+
[customagent072]
 
active = true
 
active = true
 
name = high level pre undead
 
name = high level pre undead
Line 622: Line 1,091:
 
mapId = 0
 
mapId = 0
 
color = 0xFF00BFBF
 
color = 0xFF00BFBF
 +
color_text = 0xFFF00000
 
shape = 1
 
shape = 1
 
size = 0.000000
 
size = 0.000000
 
color_active = true
 
color_active = true
 +
color_text_active = false
 
shape_active = true
 
shape_active = true
 
size_active = false
 
size_active = false
  
  
[customagent060]
+
[customagent073]
 
active = true
 
active = true
 
name = Charr Champion
 
name = Charr Champion
Line 635: Line 1,106:
 
mapId = 0
 
mapId = 0
 
color = 0xFF7F3F00
 
color = 0xFF7F3F00
 +
color_text = 0xFFF00000
 
shape = 1
 
shape = 1
 
size = 100.000000
 
size = 100.000000
 
color_active = true
 
color_active = true
 +
color_text_active = false
 
shape_active = true
 
shape_active = true
 
size_active = true
 
size_active = true
  
  
[customagent061]
+
[customagent074]
 
active = true
 
active = true
 
name = high level pre bandit
 
name = high level pre bandit
Line 648: Line 1,121:
 
mapId = 0
 
mapId = 0
 
color = 0xFF00BFBF
 
color = 0xFF00BFBF
 +
color_text = 0xFFF00000
 
shape = 1
 
shape = 1
 
size = 0.000000
 
size = 0.000000
 
color_active = true
 
color_active = true
 +
color_text_active = false
 
shape_active = true
 
shape_active = true
 
size_active = false
 
size_active = false
  
  
[customagent062]
+
[customagent075]
 
active = true
 
active = true
 
name = Bandit Ringleader
 
name = Bandit Ringleader
Line 661: Line 1,136:
 
mapId = 0
 
mapId = 0
 
color = 0xFFFF0000
 
color = 0xFFFF0000
 +
color_text = 0xFFF00000
 
shape = 1
 
shape = 1
 
size = 100.000000
 
size = 100.000000
 
color_active = true
 
color_active = true
 +
color_text_active = false
 
shape_active = true
 
shape_active = true
 
size_active = true
 
size_active = true
  
  
[customagent063]
+
[customagent076]
 
active = true
 
active = true
 
name = level 8 pre bandit
 
name = level 8 pre bandit
Line 674: Line 1,151:
 
mapId = 0
 
mapId = 0
 
color = 0xFF7F3F00
 
color = 0xFF7F3F00
 +
color_text = 0xFFF00000
 
shape = 1
 
shape = 1
 
size = 0.000000
 
size = 0.000000
 
color_active = true
 
color_active = true
 +
color_text_active = false
 
shape_active = true
 
shape_active = true
 
size_active = false
 
size_active = false
  
  
[customagent064]
+
[customagent077]
 
active = true
 
active = true
 
name = level 11 pre undead
 
name = level 11 pre undead
Line 687: Line 1,166:
 
mapId = 0
 
mapId = 0
 
color = 0xFF7F3F00
 
color = 0xFF7F3F00
 +
color_text = 0xFFF00000
 
shape = 1
 
shape = 1
 
size = 0.000000
 
size = 0.000000
 
color_active = true
 
color_active = true
 +
color_text_active = false
 
shape_active = true
 
shape_active = true
 
size_active = false
 
size_active = false
  
  
[customagent065]
+
[customagent078]
 
active = true
 
active = true
 
name = level 11 pre undead
 
name = level 11 pre undead
Line 700: Line 1,181:
 
mapId = 0
 
mapId = 0
 
color = 0xFF7F00FF
 
color = 0xFF7F00FF
 +
color_text = 0xFFF00000
 
shape = 1
 
shape = 1
 
size = 0.000000
 
size = 0.000000
 
color_active = true
 
color_active = true
 +
color_text_active = false
 
shape_active = true
 
shape_active = true
 
size_active = false
 
size_active = false
  
  
[customagent066]
+
[customagent079]
 
active = true
 
active = true
 
name = level 12 pre undead
 
name = level 12 pre undead
Line 713: Line 1,196:
 
mapId = 0
 
mapId = 0
 
color = 0xFF00BFBF
 
color = 0xFF00BFBF
 +
color_text = 0xFFF00000
 
shape = 1
 
shape = 1
 
size = 0.000000
 
size = 0.000000
 
color_active = true
 
color_active = true
 +
color_text_active = false
 
shape_active = true
 
shape_active = true
 
size_active = false
 
size_active = false
  
  
[customagent067]
+
[customagent080]
 
active = true
 
active = true
 
name = level 11 pre bandit
 
name = level 11 pre bandit
Line 726: Line 1,211:
 
mapId = 0
 
mapId = 0
 
color = 0xFF00BFBF
 
color = 0xFF00BFBF
 +
color_text = 0xFFF00000
 
shape = 1
 
shape = 1
 
size = 0.000000
 
size = 0.000000
 
color_active = true
 
color_active = true
 +
color_text_active = false
 
shape_active = true
 
shape_active = true
 
size_active = false
 
size_active = false
  
  
[customagent068]
+
[customagent081]
 
active = true
 
active = true
 
name = level 11 pre bandit
 
name = level 11 pre bandit
Line 739: Line 1,226:
 
mapId = 0
 
mapId = 0
 
color = 0xFF7F3F00
 
color = 0xFF7F3F00
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color_text = 0xFFF00000
 
shape = 1
 
shape = 1
 
size = 0.000000
 
size = 0.000000
 
color_active = true
 
color_active = true
 +
color_text_active = false
 
shape_active = true
 
shape_active = true
 
size_active = false
 
size_active = false
  
  
[customagent069]
+
[customagent082]
 
active = true
 
active = true
 
name = level 15 pre bandit
 
name = level 15 pre bandit
Line 752: Line 1,241:
 
mapId = 0
 
mapId = 0
 
color = 0xFF00BFBF
 
color = 0xFF00BFBF
 +
color_text = 0xFFF00000
 
shape = 1
 
shape = 1
 
size = 0.000000
 
size = 0.000000
 
color_active = true
 
color_active = true
 +
color_text_active = false
 
shape_active = true
 
shape_active = true
 
size_active = false
 
size_active = false
  
  
[customagent070]
+
[customagent083]
 
active = true
 
active = true
 
name = level 15 pre bandit
 
name = level 15 pre bandit
Line 765: Line 1,256:
 
mapId = 0
 
mapId = 0
 
color = 0xFF7F3F00
 
color = 0xFF7F3F00
 +
color_text = 0xFFF00000
 
shape = 1
 
shape = 1
 
size = 0.000000
 
size = 0.000000
 
color_active = true
 
color_active = true
 +
color_text_active = false
 
shape_active = true
 
shape_active = true
 
size_active = false
 
size_active = false
  
  
[customagent071]
+
[customagent084]
 
active = true
 
active = true
 
name = level 16 Bandit Ringleader
 
name = level 16 Bandit Ringleader
Line 778: Line 1,271:
 
mapId = 0
 
mapId = 0
 
color = 0xFFFF0000
 
color = 0xFFFF0000
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color_text = 0xFFF00000
 
shape = 1
 
shape = 1
 
size = 100.000000
 
size = 100.000000
 
color_active = true
 
color_active = true
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color_text_active = false
 
shape_active = true
 
shape_active = true
 
size_active = true
 
size_active = true
  
  
[customagent072]
+
[customagent085]
 
active = true
 
active = true
 
name = level 15 grawl
 
name = level 15 grawl
Line 791: Line 1,286:
 
mapId = 0
 
mapId = 0
 
color = 0xFF7F3F00
 
color = 0xFF7F3F00
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color_text = 0xFFF00000
 
shape = 1
 
shape = 1
 
size = 0.000000
 
size = 0.000000
 
color_active = true
 
color_active = true
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color_text_active = false
 
shape_active = true
 
shape_active = true
 
size_active = false
 
size_active = false
  
  
[customagent073]
+
[customagent086]
 
active = true
 
active = true
 
name = level 15 grawl
 
name = level 15 grawl
Line 804: Line 1,301:
 
mapId = 0
 
mapId = 0
 
color = 0xFF00BFBF
 
color = 0xFF00BFBF
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color_text = 0xFFF00000
 
shape = 1
 
shape = 1
 
size = 0.000000
 
size = 0.000000
 
color_active = true
 
color_active = true
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color_text_active = false
 
shape_active = true
 
shape_active = true
 
size_active = false
 
size_active = false
  
  
[customagent074]
+
[customagent087]
 
active = true
 
active = true
 
name = level 15 pre undead
 
name = level 15 pre undead
Line 817: Line 1,316:
 
mapId = 0
 
mapId = 0
 
color = 0xFF7F3F00
 
color = 0xFF7F3F00
 +
color_text = 0xFFF00000
 
shape = 1
 
shape = 1
 
size = 0.000000
 
size = 0.000000
 
color_active = true
 
color_active = true
 +
color_text_active = false
 
shape_active = true
 
shape_active = true
 
size_active = false
 
size_active = false
  
  
[customagent075]
+
[customagent088]
 
active = true
 
active = true
 
name = level 15 pre undead
 
name = level 15 pre undead
Line 830: Line 1,331:
 
mapId = 0
 
mapId = 0
 
color = 0xFF7F00FF
 
color = 0xFF7F00FF
 +
color_text = 0xFFF00000
 
shape = 1
 
shape = 1
 
size = 0.000000
 
size = 0.000000
 
color_active = true
 
color_active = true
 +
color_text_active = false
 
shape_active = true
 
shape_active = true
 
size_active = false
 
size_active = false
  
  
[customagent076]
+
[customagent089]
 
active = true
 
active = true
 
name = level 16 pre undead
 
name = level 16 pre undead
Line 843: Line 1,346:
 
mapId = 0
 
mapId = 0
 
color = 0xFF00BFBF
 
color = 0xFF00BFBF
 +
color_text = 0xFFF00000
 
shape = 1
 
shape = 1
 
size = 0.000000
 
size = 0.000000
 
color_active = true
 
color_active = true
 +
color_text_active = false
 
shape_active = true
 
shape_active = true
 
size_active = false
 
size_active = false
  
  
[customagent077]
+
[customagent090]
 
active = true
 
active = true
 
name = level 15 pre Charr
 
name = level 15 pre Charr
Line 856: Line 1,361:
 
mapId = 0
 
mapId = 0
 
color = 0xFF7F00FF
 
color = 0xFF7F00FF
 +
color_text = 0xFFF00000
 
shape = 1
 
shape = 1
 
size = 0.000000
 
size = 0.000000
 
color_active = true
 
color_active = true
 +
color_text_active = false
 
shape_active = true
 
shape_active = true
 
size_active = false
 
size_active = false
  
  
[customagent078]
+
[customagent091]
 
active = true
 
active = true
 
name = level 15 pre Charr
 
name = level 15 pre Charr
Line 869: Line 1,376:
 
mapId = 0
 
mapId = 0
 
color = 0xFF7F3F00
 
color = 0xFF7F3F00
 +
color_text = 0xFFF00000
 
shape = 1
 
shape = 1
 
size = 0.000000
 
size = 0.000000
 
color_active = true
 
color_active = true
 +
color_text_active = false
 
shape_active = true
 
shape_active = true
 
size_active = false
 
size_active = false
  
  
[customagent079]
+
[customagent092]
 
active = true
 
active = true
 
name = level 15 pre Charr
 
name = level 15 pre Charr
Line 882: Line 1,391:
 
mapId = 0
 
mapId = 0
 
color = 0xFF00BFBF
 
color = 0xFF00BFBF
 +
color_text = 0xFFF00000
 
shape = 1
 
shape = 1
 
size = 0.000000
 
size = 0.000000
 
color_active = true
 
color_active = true
 +
color_text_active = false
 
shape_active = true
 
shape_active = true
 
size_active = false
 
size_active = false
  
  
[customagent080]
+
[customagent093]
 
active = true
 
active = true
 
name = Charr Champion
 
name = Charr Champion
Line 895: Line 1,406:
 
mapId = 0
 
mapId = 0
 
color = 0xFF7F3F00
 
color = 0xFF7F3F00
 +
color_text = 0xFFF00000
 
shape = 1
 
shape = 1
 
size = 100.000000
 
size = 100.000000
 
color_active = true
 
color_active = true
 +
color_text_active = false
 
shape_active = true
 
shape_active = true
 
size_active = true
 
size_active = true
  
  
[customagent081]
+
[customagent094]
 
active = true
 
active = true
 
name = Warden of Seasons
 
name = Warden of Seasons
Line 908: Line 1,421:
 
mapId = 0
 
mapId = 0
 
color = 0xFF00BFBF
 
color = 0xFF00BFBF
 +
color_text = 0xFFF00000
 
shape = 1
 
shape = 1
 
size = 0.000000
 
size = 0.000000
 
color_active = true
 
color_active = true
 +
color_text_active = false
 
shape_active = true
 
shape_active = true
 
size_active = false
 
size_active = false
  
  
[customagent082]
+
[customagent095]
 
active = true
 
active = true
 
name = Warden of Winds
 
name = Warden of Winds
Line 921: Line 1,436:
 
mapId = 0
 
mapId = 0
 
color = 0xFF7F00FF
 
color = 0xFF7F00FF
 +
color_text = 0xFFF00000
 
shape = 1
 
shape = 1
 
size = 0.000000
 
size = 0.000000
 
color_active = true
 
color_active = true
 +
color_text_active = false
 
shape_active = true
 
shape_active = true
 
size_active = false
 
size_active = false
  
  
[customagent083]
+
[customagent096]
 
active = true
 
active = true
 
name = Warden of the Branch
 
name = Warden of the Branch
Line 934: Line 1,451:
 
mapId = 0
 
mapId = 0
 
color = 0xFF7F00FF
 
color = 0xFF7F00FF
 +
color_text = 0xFFF00000
 
shape = 1
 
shape = 1
 
size = 0.000000
 
size = 0.000000
 
color_active = true
 
color_active = true
 +
color_text_active = false
 
shape_active = true
 
shape_active = true
 
size_active = false
 
size_active = false
  
  
[customagent084]
+
[customagent097]
 
active = true
 
active = true
 
name = Sand Giant
 
name = Sand Giant
Line 947: Line 1,466:
 
mapId = 0
 
mapId = 0
 
color = 0xFFFF0000
 
color = 0xFFFF0000
 +
color_text = 0xFFF00000
 
shape = 1
 
shape = 1
 
size = 100.000000
 
size = 100.000000
 
color_active = true
 
color_active = true
 +
color_text_active = false
 
shape_active = true
 
shape_active = true
 
size_active = true
 
size_active = true
  
  
[customagent085]
+
[customagent098]
 
active = true
 
active = true
 
name = Xunlai Chest
 
name = Xunlai Chest
Line 960: Line 1,481:
 
mapId = 0
 
mapId = 0
 
color = 0xFF7FBF00
 
color = 0xFF7FBF00
 +
color_text = 0xFFF00000
 
shape = 3
 
shape = 3
 
size = 100.000000
 
size = 100.000000
 
color_active = false
 
color_active = false
 +
color_text_active = false
 
shape_active = true
 
shape_active = true
 
size_active = true
 
size_active = true
 +
 +
 +
[customagent099]
 +
active = true
 +
name = Undead Lich
 +
modelId = 2695
 +
mapId = 0
 +
color = 0xFFFF0000
 +
color_text = 0xFFF00000
 +
shape = 1
 +
size = 125.000000
 +
color_active = false
 +
color_text_active = false
 +
shape_active = false
 +
size_active = true
 +
 +
 +
[customagent100]
 +
active = true
 +
name = Commander Varesh
 +
modelId = 5293
 +
mapId = 0
 +
color = 0xFFFF0000
 +
color_text = 0xFFF00000
 +
shape = 1
 +
size = 125.000000
 +
color_active = false
 +
color_text_active = false
 +
shape_active = true
 +
size_active = true
 +
 +
 +
[customagent101]
 +
active = true
 +
name = Nornbear
 +
modelId = 6414
 +
mapId = 0
 +
color = 0xFFFF0000
 +
color_text = 0xFFF00000
 +
shape = 1
 +
size = 125.000000
 +
color_active = false
 +
color_text_active = false
 +
shape_active = false
 +
size_active = true
 +
 +
 +
[customagent102]
 +
active = true
 +
name = Nornbear
 +
modelId = 6415
 +
mapId = 0
 +
color = 0xFFFF0000
 +
color_text = 0xFFF00000
 +
shape = 1
 +
size = 125.000000
 +
color_active = false
 +
color_text_active = false
 +
shape_active = false
 +
size_active = true
 +
 +
 +
[customagent103]
 +
active = true
 +
name = Nornbear
 +
modelId = 6416
 +
mapId = 0
 +
color = 0xFFFF0000
 +
color_text = 0xFFF00000
 +
shape = 1
 +
size = 125.000000
 +
color_active = false
 +
color_text_active = false
 +
shape_active = false
 +
size_active = true
 +
 +
 +
[customagent104]
 +
active = true
 +
name = Coldfire Night
 +
modelId = 2334
 +
mapId = 0
 +
color = 0xFF00BFBF
 +
color_text = 0xFFF00000
 +
shape = 1
 +
size = 0.000000
 +
color_active = true
 +
color_text_active = false
 +
shape_active = false
 +
size_active = false
 +
 +
 +
[customagent105]
 +
active = true
 +
name = Mindblade Spectre
 +
modelId = 2330
 +
mapId = 0
 +
color = 0xFF00BFBF
 +
color_text = 0xFFF00000
 +
shape = 1
 +
size = 0.000000
 +
color_active = true
 +
color_text_active = false
 +
shape_active = false
 +
size_active = false
 +
 +
 +
[customagent106]
 +
active = true
 +
name = Charged Blackness
 +
modelId = 2337
 +
mapId = 72
 +
color = 0xFF00BFBF
 +
color_text = 0xFFF00000
 +
shape = 1
 +
size = 0.000000
 +
color_active = true
 +
color_text_active = false
 +
shape_active = false
 +
size_active = false
 +
 +
 +
[customagent107]
 +
active = true
 +
name = Doubter's Dryder
 +
modelId = 2803
 +
mapId = 0
 +
color = 0xFF7F00FF
 +
color_text = 0xFFF00000
 +
shape = 1
 +
size = 0.000000
 +
color_active = true
 +
color_text_active = false
 +
shape_active = false
 +
size_active = false
 +
 +
 +
[customagent108]
 +
active = true
 +
name = Smoke Walker
 +
modelId = 2801
 +
mapId = 0
 +
color = 0xFF00BFBF
 +
color_text = 0xFFF00000
 +
shape = 1
 +
size = 0.000000
 +
color_active = true
 +
color_text_active = false
 +
shape_active = true
 +
size_active = false
 +
 +
 +
[customagent109]
 +
active = true
 +
name = Grasp of Insanity
 +
modelId = 7349
 +
mapId = 0
 +
color = 0xFF7F3F00
 +
color_text = 0xFFF00000
 +
shape = 1
 +
size = 0.000000
 +
color_active = true
 +
color_text_active = false
 +
shape_active = false
 +
size_active = false
 +
 +
 +
[customagent110]
 +
active = true
 +
name = Obsidian Behemoth
 +
modelId = 2319
 +
mapId = 72
 +
color = 0xFF7F3F00
 +
color_text = 0xFFF00000
 +
shape = 1
 +
size = 0.000000
 +
color_active = true
 +
color_text_active = false
 +
shape_active = false
 +
size_active = false
 +
 +
 +
[customagent111]
 +
active = true
 +
name = Grawl Crone
 +
modelId = 2543
 +
mapId = 0
 +
color = 0xFF7F00FF
 +
color_text = 0xFFF00000
 +
shape = 1
 +
size = 0.000000
 +
color_active = true
 +
color_text_active = false
 +
shape_active = false
 +
size_active = false
 +
 +
 +
[customagent112]
 +
active = true
 +
name = Jungle Skale
 +
modelId = 2311
 +
mapId = 0
 +
color = 0xFF7F00FF
 +
color_text = 0xFFF00000
 +
shape = 1
 +
size = 0.000000
 +
color_active = true
 +
color_text_active = false
 +
shape_active = false
 +
size_active = false
 +
 +
 +
[customagent113]
 +
active = true
 +
name = Life Pod
 +
modelId = 2306
 +
mapId = 0
 +
color = 0xFF00BFBF
 +
color_text = 0xFFF00000
 +
shape = 1
 +
size = 0.000000
 +
color_active = true
 +
color_text_active = false
 +
shape_active = false
 +
size_active = false
 +
 +
 +
[customagent114]
 +
active = true
 +
name = Root Behemoth
 +
modelId = 2293
 +
mapId = 0
 +
color = 0xFF7F3F00
 +
color_text = 0xFFF00000
 +
shape = 1
 +
size = 0.000000
 +
color_active = true
 +
color_text_active = false
 +
shape_active = false
 +
size_active = false
 +
 +
 +
[customagent115]
 +
active = true
 +
name = Losaru Windcaster
 +
modelId = 1787
 +
mapId = 0
 +
color = 0xFF7F00FF
 +
color_text = 0xFFF00000
 +
shape = 1
 +
size = 0.000000
 +
color_active = true
 +
color_text_active = false
 +
shape_active = false
 +
size_active = false
 +
 +
 +
[customagent116]
 +
active = true
 +
name = Storm Kin
 +
modelId = 1785
 +
mapId = 0
 +
color = 0xFF00BFBF
 +
color_text = 0xFFF00000
 +
shape = 1
 +
size = 0.000000
 +
color_active = true
 +
color_text_active = false
 +
shape_active = false
 +
size_active = false
 +
 +
 +
[customagent117]
 +
active = true
 +
name = Corsair Guild Lord
 +
modelId = 5105
 +
mapId = 0
 +
color = 0xFFFF0000
 +
color_text = 0xFFF00000
 +
shape = 1
 +
size = 100.000000
 +
color_active = false
 +
color_text_active = false
 +
shape_active = true
 +
size_active = true
 +
 +
 +
[customagent118]
 +
active = true
 +
name = Frozen Elemental
 +
modelId = 6478
 +
mapId = 0
 +
color = 0xFF00BFBF
 +
color_text = 0xFFF00000
 +
shape = 1
 +
size = 0.000000
 +
color_active = true
 +
color_text_active = false
 +
shape_active = false
 +
size_active = false
 
</nowiki></pre>
 
</nowiki></pre>
 
</div>
 
</div>

Latest revision as of 18:15, 23 June 2023

A lot of the features in GWToolbox++[1] are very useful, but it can take a lot of time and effort to set them up. Hopefully this page can help with that. Remember that it's up to you which features you use, and a good player will not become reliant on 3rd party tools.

Custom Agents

These are particularly useful for speed clears, but many of them are for general PvE e.g. colours for the high level foes in pre-Searing Vanguard quests. Expand this section and copy and paste the contents into the AgentColors.ini file in your TB settings folder. If you don't already have an AgentColors.ini file, you'll need to create one. Have a look through all the agents and change/remove any that don't suit your needs.

[customagent000]
active = true
name = Stygian Underlord (ranger)
modelId = 5164
mapId = 0
color = 0xFF7F00FF
color_text = 0xFFF00000
shape = 1
size = 100.000000
color_active = true
color_text_active = false
shape_active = false
size_active = true


[customagent001]
active = true
name = Stygian Underlord (dervish)
modelId = 5163
mapId = 0
color = 0xFF7F3F00
color_text = 0xFFF00000
shape = 1
size = 100.000000
color_active = true
color_text_active = false
shape_active = false
size_active = true


[customagent002]
active = true
name = Stygian Lord (necromancer)
modelId = 5145
mapId = 0
color = 0xFF00BFBF
color_text = 0xFFF00000
shape = 1
size = 100.000000
color_active = true
color_text_active = false
shape_active = false
size_active = true


[customagent003]
active = true
name = Stygian Lord (mesmer)
modelId = 5146
mapId = 0
color = 0xFF7F00FF
color_text = 0xFFF00000
shape = 1
size = 0.000000
color_active = true
color_text_active = false
shape_active = true
size_active = false


[customagent004]
active = true
name = Stygian Lord (elementalist)
modelId = 5147
mapId = 0
color = 0xFF00BFBF
color_text = 0xFFF00000
shape = 1
size = 100.000000
color_active = true
color_text_active = false
shape_active = false
size_active = true


[customagent005]
active = true
name = Stygian Lord (monk)
modelId = 5148
mapId = 0
color = 0xFF00BFBF
color_text = 0xFFF00000
shape = 1
size = 100.000000
color_active = true
color_text_active = false
shape_active = false
size_active = true


[customagent006]
active = true
name = The Black Beast of Arrgh
modelId = 5150
mapId = 0
color = 0xFF7F3F00
color_text = 0xFFF00000
shape = 1
size = 100.000000
color_active = true
color_text_active = false
shape_active = false
size_active = true


[customagent007]
active = false
name = Lord Jadoth
modelId = 5144
mapId = 0
color = 0xFFFFFF00
color_text = 0xFFF00000
shape = 1
size = 100.000000
color_active = true
color_text_active = false
shape_active = false
size_active = false


[customagent008]
active = true
name = Water Tormentor (veil)
modelId = 5182
mapId = 0
color = 0xFF00BFBF
color_text = 0xFFF00000
shape = 1
size = 0.000000
color_active = true
color_text_active = false
shape_active = false
size_active = false


[customagent009]
active = true
name = Stygian Fiend
modelId = 5179
mapId = 0
color = 0xFF7F00FF
color_text = 0xFFF00000
shape = 1
size = 0.000000
color_active = true
color_text_active = false
shape_active = false
size_active = false


[customagent010]
active = true
name = Spirit Tormentor (veil)
modelId = 5185
mapId = 0
color = 0xFF7F00FF
color_text = 0xFFF00000
shape = 1
size = 0.000000
color_active = true
color_text_active = false
shape_active = false
size_active = false


[customagent011]
active = true
name = Earth Tormentor (veil)
modelId = 5186
mapId = 0
color = 0xFF7F3F00
color_text = 0xFFF00000
shape = 1
size = 0.000000
color_active = true
color_text_active = false
shape_active = false
size_active = false


[customagent012]
active = true
name = Stygian Hunger
modelId = 5175
mapId = 0
color = 0xFFFF0000
color_text = 0xFFF00000
shape = 1
size = 0.000000
color_active = false
color_text_active = false
shape_active = false
size_active = false


[customagent013]
active = true
name = Stygian Brute
modelId = 5176
mapId = 0
color = 0xFFFF0000
color_text = 0xFFF00000
shape = 1
size = 0.000000
color_active = false
color_text_active = false
shape_active = false
size_active = false


[customagent014]
active = true
name = Stygian Golem
modelId = 5177
mapId = 0
color = 0xFFFF0000
color_text = 0xFFF00000
shape = 1
size = 0.000000
color_active = false
color_text_active = false
shape_active = false
size_active = false


[customagent015]
active = true
name = Stygian Horror
modelId = 5178
mapId = 0
color = 0xFFFF0000
color_text = 0xFFF00000
shape = 1
size = 0.000000
color_active = false
color_text_active = false
shape_active = false
size_active = false


[customagent016]
active = true
name = Soul Tormentor (gloom)
modelId = 5205
mapId = 0
color = 0xFF00BFBF
color_text = 0xFFF00000
shape = 1
size = 0.000000
color_active = true
color_text_active = false
shape_active = false
size_active = false


[customagent017]
active = true
name = Sanity Tormentor (veil)
modelId = 5187
mapId = 0
color = 0xFFFFFF00
color_text = 0xFFF00000
shape = 1
size = 0.000000
color_active = true
color_text_active = false
shape_active = false
size_active = false


[customagent018]
active = true
name = Sanity Tormentor (gloom)
modelId = 5212
mapId = 0
color = 0xFFFFFF00
color_text = 0xFFF00000
shape = 1
size = 0.000000
color_active = true
color_text_active = false
shape_active = false
size_active = false


[customagent019]
active = true
name = Spirit Tormentor
modelId = 5209
mapId = 0
color = 0xFF7F00FF
color_text = 0xFFF00000
shape = 1
size = 0.000000
color_active = true
color_text_active = false
shape_active = false
size_active = false


[customagent020]
active = true
name = Torment Claw (veil)
modelId = 5213
mapId = 0
color = 0xFF00BFBF
color_text = 0xFFF00000
shape = 1
size = 0.000000
color_active = true
color_text_active = false
shape_active = true
size_active = false


[customagent021]
active = true
name = Earth Tormentor (gloom)
modelId = 5210
mapId = 0
color = 0xFF7F3F00
color_text = 0xFFF00000
shape = 1
size = 0.000000
color_active = true
color_text_active = false
shape_active = false
size_active = false


[customagent022]
active = true
name = Torment Claw (gloom)
modelId = 5460
mapId = 0
color = 0xFF00BFBF
color_text = 0xFFF00000
shape = 1
size = 0.000000
color_active = true
color_text_active = false
shape_active = true
size_active = false


[customagent023]
active = true
name = Earth Tormentor (Darkness spike)
modelId = 5211
mapId = 0
color = 0xFF7F3F00
color_text = 0xFFF00000
shape = 1
size = 0.000000
color_active = true
color_text_active = false
shape_active = false
size_active = false


[customagent024]
active = true
name = Margonite Anur Tuk
modelId = 5171
mapId = 0
color = 0xFF7F00FF
color_text = 0xFFF00000
shape = 1
size = 0.000000
color_active = true
color_text_active = false
shape_active = false
size_active = false


[customagent025]
active = true
name = Margonite Anur Rund
modelId = 5173
mapId = 0
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name = Grawl Crone
modelId = 2543
mapId = 0
color = 0xFF7F00FF
color_text = 0xFFF00000
shape = 1
size = 0.000000
color_active = true
color_text_active = false
shape_active = false
size_active = false


[customagent112]
active = true
name = Jungle Skale
modelId = 2311
mapId = 0
color = 0xFF7F00FF
color_text = 0xFFF00000
shape = 1
size = 0.000000
color_active = true
color_text_active = false
shape_active = false
size_active = false


[customagent113]
active = true
name = Life Pod
modelId = 2306
mapId = 0
color = 0xFF00BFBF
color_text = 0xFFF00000
shape = 1
size = 0.000000
color_active = true
color_text_active = false
shape_active = false
size_active = false


[customagent114]
active = true
name = Root Behemoth
modelId = 2293
mapId = 0
color = 0xFF7F3F00
color_text = 0xFFF00000
shape = 1
size = 0.000000
color_active = true
color_text_active = false
shape_active = false
size_active = false


[customagent115]
active = true
name = Losaru Windcaster
modelId = 1787
mapId = 0
color = 0xFF7F00FF
color_text = 0xFFF00000
shape = 1
size = 0.000000
color_active = true
color_text_active = false
shape_active = false
size_active = false


[customagent116]
active = true
name = Storm Kin
modelId = 1785
mapId = 0
color = 0xFF00BFBF
color_text = 0xFFF00000
shape = 1
size = 0.000000
color_active = true
color_text_active = false
shape_active = false
size_active = false


[customagent117]
active = true
name = Corsair Guild Lord
modelId = 5105
mapId = 0
color = 0xFFFF0000
color_text = 0xFFF00000
shape = 1
size = 100.000000
color_active = false
color_text_active = false
shape_active = true
size_active = true


[customagent118]
active = true
name = Frozen Elemental
modelId = 6478
mapId = 0
color = 0xFF00BFBF
color_text = 0xFFF00000
shape = 1
size = 0.000000
color_active = true
color_text_active = false
shape_active = false
size_active = false

Custom Markers

A lot of these markers are just for speed clears, but many are useful elsewhere. For example, every Light of Deldrimor secret is in this list. Expand this section and copy and paste the contents into the Markers.ini file in your TB settings folder. Have a look through them and change/remove any that don't suit your needs. If a marker isn't giving you useful information, it's just distracting noise.

[customline000]
name = straight line out of Ravenheart Gloom cave
x1 = 9755.750000
y1 = 6590.720215
x2 = 4541.910156
y2 = -972.830017
map = 474
visible = true


[customline010]
name = Deep Viper's
x1 = 3276.000000
y1 = 500.000000
x2 = 3403.000000
y2 = 1375.000000
map = 307
visible = true


[customline011]
name = Deep Viper's
x1 = 5593.000000
y1 = -3855.000000
x2 = 6302.000000
y2 = -2742.000000
map = 307
visible = true


[customline012]
name = Deep Viper's
x1 = 2944.000000
y1 = -5064.000000
x2 = 3592.000000
y2 = -5654.000000
map = 307
visible = true


[customline310]
name = Ravenheart Gloom cave trigger
x1 = 5375.000000
y1 = 36.000000
x2 = 4832.000000
y2 = 375.000000
map = 474
visible = true


[customline311]
name = Ravenheart Gloom NPC path
x1 = 16150.000000
y1 = 2022.000000
x2 = 15568.000000
y2 = 2102.000000
map = 474
visible = true


[customline312]
name = Ravenheart Gloom NPC path
x1 = 15568.000000
y1 = 2102.000000
x2 = 15277.000000
y2 = 2597.000000
map = 474
visible = true


[customline313]
name = Ravenheart Gloom NPC path
x1 = 15277.000000
y1 = 2597.000000
x2 = 15680.000000
y2 = 4416.000000
map = 474
visible = true


[customline314]
name = Ravenheart Gloom NPC path
x1 = 15680.000000
y1 = 4416.000000
x2 = 14592.000000
y2 = 5884.000000
map = 474
visible = true


[customline315]
name = Ravenheart Gloom NPC path
x1 = 14592.000000
y1 = 5884.000000
x2 = 13081.000000
y2 = 6575.000000
map = 474
visible = true


[customline316]
name = Ravenheart Gloom NPC path
x1 = 13081.000000
y1 = 6575.000000
x2 = 6757.000000
y2 = 9585.000000
map = 474
visible = true


[customline317]
name = Ravenheart Gloom NPC path
x1 = 6757.000000
y1 = 9585.000000
x2 = 2603.000000
y2 = 12059.000000
map = 474
visible = true


[custommarker010]
name = Stygian Veil south-east tendril
x = 10476.000000
y = -10867.000000
size = 100.000000
shape = 0
map = 474
visible = true

[custommarker013]
name = Glitch Spot
x = 13098.000000
y = -9817.000000
size = 100.000000
shape = 0
map = 474
visible = true

[custommarker014]
name = Tower of Strength wurm HoS
x = 14054.000000
y = -3547.000000
size = 75.000000
shape = 0
map = 34
visible = true


[custommarker015]
name = FoW cave safe spot
x = -8737.000000
y = -13517.000000
size = 100.000000
shape = 0
map = 34
visible = true


[custommarker016]
name = FoW cave safe spot
x = -7252.000000
y = -14778.000000
size = 100.000000
shape = 0
map = 34
visible = true


[custommarker017]
name = FoW cave safe spot
x = -7787.000000
y = -11849.000000
size = 100.000000
shape = 0
map = 34
visible = true


[custommarker018]
name = FoW cave safe spot
x = -6944.000000
y = -13583.000000
size = 100.000000
shape = 0
map = 34
visible = true


[custommarker019]
name = FoW cave safe spot
x = -4803.000000
y = -11217.000000
size = 100.000000
shape = 0
map = 34
visible = true


[custommarker020]
name = FoW cave safe spot
x = -3719.000000
y = -10165.000000
size = 100.000000
shape = 0
map = 34
visible = true


[custommarker021]
name = FoW cave safe spot
x = -7042.000000
y = -10882.000000
size = 100.000000
shape = 0
map = 34
visible = true


[custommarker022]
name = FoW cave safe spot
x = -4285.000000
y = -8444.000000
size = 100.000000
shape = 0
map = 34
visible = true


[custommarker023]
name = FoW cave safe spot
x = -1857.000000
y = -9120.000000
size = 50.000000
shape = 0
map = 34
visible = true


[custommarker024]
name = FoW cave safe spot
x = -2718.000000
y = -7646.000000
size = 100.000000
shape = 0
map = 34
visible = true


[custommarker025]
name = FoW cave safe spot
x = -1570.000000
y = -7368.000000
size = 100.000000
shape = 0
map = 34
visible = true


[custommarker026]
name = FoW cave safe spot
x = -6557.000000
y = -12656.000000
size = 100.000000
shape = 0
map = 34
visible = true


[custommarker027]
name = FoW cave safe spot
x = -9596.000000
y = -16814.000000
size = 100.000000
shape = 0
map = 34
visible = true


[custommarker042]
name = Sacnoth worm
x = -6896.000000
y = -12388.000000
size = 100.000000
shape = 0
map = 651
visible = true


[custommarker043]
name = Sacnoth worm
x = -7775.000000
y = -14387.000000
size = 100.000000
shape = 0
map = 651
visible = true


[custommarker044]
name = Sacnoth worm
x = -10749.000000
y = -12393.000000
size = 100.000000
shape = 0
map = 651
visible = true


[custommarker059]
name = Perdition Rock Mursaat Tower range
x = 3014.000000
y = -150.000000
size = 1600.000000
shape = 0
map = 121
visible = true


[custommarker060]
name = Perdition Rock Mursaat Tower range
x = 3014.000000
y = -150.000000
size = 1500.000000
shape = 0
map = 121
visible = true


[custommarker061]
name = Lornar's Pass wurm popup
x = -6294.149902
y = 16407.000000
size = 50.000000
shape = 1
map = 90
visible = true


[custommarker062]
name = Lornar's Pass wurm popup
x = -2054.000000
y = -7724.109863
size = 50.000000
shape = 1
map = 90
visible = true


[custommarker063]
name = Lornar's Pass wurm popup
x = -8552.959961
y = -8957.740234
size = 50.000000
shape = 1
map = 90
visible = true


[custommarker064]
name = Gyala Hatchery canister placement
x = 4945.000000
y = 14389.000000
size = 50.000000
shape = 1
map = 224
visible = true


[custommarker065]
name = Gyala Hatchery canister placement
x = 5073.000000
y = 16755.000000
size = 50.000000
shape = 1
map = 224
visible = true


[custommarker066]
name = Gyala Hatchery canister placement
x = 3630.000000
y = 16176.000000
size = 50.000000
shape = 1
map = 224
visible = true


[custommarker067]
name = Gyala Hatchery canister placement
x = 5223.000000
y = 8615.000000
size = 50.000000
shape = 1
map = 224
visible = true


[custommarker068]
name = Gyala Hatchery canister placement
x = 3772.000000
y = 8584.000000
size = 50.000000
shape = 1
map = 224
visible = true


[custommarker069]
name = Gyala Hatchery canister placement
x = 5301.000000
y = 10211.000000
size = 50.000000
shape = 1
map = 224
visible = true


[custommarker070]
name = Gyala Hatchery canister placement
x = 6683.000000
y = 8780.000000
size = 50.000000
shape = 1
map = 224
visible = true


[custommarker071]
name = Gyala Hatchery canister placement
x = -40.000000
y = 6233.000000
size = 50.000000
shape = 1
map = 224
visible = true


[custommarker072]
name = Gyala Hatchery canister placement
x = -6.000000
y = 5721.000000
size = 50.000000
shape = 1
map = 224
visible = true


[custommarker073]
name = Gyala Hatchery canister placement
x = 5095.000000
y = -1272.000000
size = 50.000000
shape = 1
map = 224
visible = true


[custommarker074]
name = Gyala Hatchery canister placement
x = 4265.000000
y = -2348.000000
size = 50.000000
shape = 1
map = 224
visible = true


[custommarker075]
name = Gyala Hatchery canister placement
x = 1313.000000
y = -9146.000000
size = 50.000000
shape = 1
map = 224
visible = true


[custommarker076]
name = Gyala Hatchery canister placement
x = 3188.000000
y = -13161.000000
size = 50.000000
shape = 1
map = 224
visible = true


[custommarker077]
name = Darkrime ghost
x = 3713.350098
y = 8261.860352
size = 50.000000
shape = 1
map = 635
visible = true


[custommarker078]
name = Darkrime treasure
x = -8679.000000
y = 14726.000000
size = 50.000000
shape = 1
map = 635
visible = true


[custommarker079]
name = Darkrime treasure
x = -8473.000000
y = 15003.000000
size = 50.000000
shape = 1
map = 635
visible = true


[custommarker080]
name = Darkrime treasure
x = -13041.000000
y = 14399.679688
size = 50.000000
shape = 1
map = 635
visible = true


[custommarker081]
name = Darkrime treasure
x = -11987.000000
y = 14640.000000
size = 50.000000
shape = 1
map = 635
visible = true


[custommarker082]
name = Darkrime treasure
x = -13230.000000
y = 15778.000000
size = 50.000000
shape = 1
map = 635
visible = true


[custommarker083]
name = Darkrime treasure
x = -11069.980469
y = 9461.950195
size = 50.000000
shape = 1
map = 635
visible = true


[custommarker084]
name = Darkrime treasure
x = -11497.000000
y = 5428.000000
size = 50.000000
shape = 1
map = 635
visible = true


[custommarker085]
name = Darkrime treasure
x = -16998.000000
y = 7502.000000
size = 50.000000
shape = 1
map = 635
visible = true


[custommarker086]
name = Darkrime treasure
x = -17760.000000
y = 8704.000000
size = 50.000000
shape = 1
map = 635
visible = true


[custommarker087]
name = Darkrime treasure
x = -15156.000000
y = 8796.000000
size = 50.000000
shape = 1
map = 635
visible = true


[custommarker088]
name = Darkrime ghost
x = 6052.970215
y = 7267.950195
size = 50.000000
shape = 1
map = 636
visible = true


[custommarker089]
name = Darkrime treasure
x = 3974.000000
y = 6406.000000
size = 50.000000
shape = 1
map = 636
visible = true


[custommarker090]
name = Darkrime treasure
x = 2555.000000
y = 2050.000000
size = 50.000000
shape = 1
map = 636
visible = true


[custommarker091]
name = Darkrime treasure
x = -5493.000000
y = 1485.000000
size = 50.000000
shape = 1
map = 636
visible = true


[custommarker092]
name = Darkrime treasure
x = 202.000000
y = -1078.000000
size = 50.000000
shape = 1
map = 636
visible = true


[custommarker093]
name = Darkrime treasure
x = 8468.000000
y = -3280.000000
size = 50.000000
shape = 1
map = 636
visible = true


[custommarker094]
name = Darkrime treasure
x = 3562.000000
y = -9962.000000
size = 50.000000
shape = 1
map = 636
visible = true


[custommarker095]
name = Darkrime treasure
x = 3927.000000
y = -10472.000000
size = 50.000000
shape = 1
map = 636
visible = true


[custommarker096]
name = Darkrime treasure
x = -7713.000000
y = 914.000000
size = 50.000000
shape = 1
map = 636
visible = true


[custommarker097]
name = Darkrime treasure
x = -11094.000000
y = -1555.000000
size = 50.000000
shape = 1
map = 636
visible = true


[custommarker098]
name = Darkrime treasure
x = -7280.000000
y = 5796.000000
size = 50.000000
shape = 1
map = 636
visible = true


[custommarker099]
name = Darkrime treasure
x = -7624.000000
y = 15136.000000
size = 50.000000
shape = 1
map = 637
visible = true


[custommarker100]
name = Darkrime treasure
x = -13606.000000
y = 6886.000000
size = 50.000000
shape = 1
map = 637
visible = true


[custommarker101]
name = Darkrime treasure
x = -16857.000000
y = 3676.000000
size = 50.000000
shape = 1
map = 637
visible = true


[custommarker102]
name = Darkrime switch
x = -17953.000000
y = -6204.000000
size = 50.000000
shape = 1
map = 637
visible = true


[custommarker103]
name = Darkrime treasure
x = -19048.000000
y = -8404.000000
size = 50.000000
shape = 1
map = 637
visible = true


[custommarker104]
name = Darkrime treasure
x = -6139.000000
y = 7416.000000
size = 50.000000
shape = 1
map = 637
visible = true


[custommarker105]
name = Darkrime ghost
x = -4982.240234
y = 8265.410156
size = 50.000000
shape = 1
map = 637
visible = true


[custommarker106]
name = Darkrime treasure
x = -5726.000000
y = 9169.000000
size = 50.000000
shape = 1
map = 637
visible = true


[custommarker107]
name = Darkrime treasure
x = -3690.000000
y = 6615.000000
size = 50.000000
shape = 1
map = 637
visible = true


[custommarker108]
name = Darkrime treasure
x = -3112.000000
y = 11534.000000
size = 50.000000
shape = 1
map = 637
visible = true


[custommarker109]
name = Darkrime treasure
x = -16886.000000
y = 11012.000000
size = 50.000000
shape = 1
map = 637
visible = true


[custommarker110]
name = Darkrime treasure
x = -18842.000000
y = 14251.000000
size = 50.000000
shape = 1
map = 637
visible = true


[custommarker111]
name = Oola's ghost
x = 16900.820313
y = -4476.089844
size = 50.000000
shape = 1
map = 578
visible = true


[custommarker112]
name = Oola's ghost
x = 6574.970215
y = 4750.359863
size = 50.000000
shape = 1
map = 578
visible = true


[custommarker113]
name = Oola's treasure
x = -10815.000000
y = 13078.000000
size = 50.000000
shape = 1
map = 578
visible = true


[custommarker114]
name = Oola's treasure
x = -15856.000000
y = 12722.000000
size = 50.000000
shape = 1
map = 578
visible = true


[custommarker115]
name = Oola's treasure
x = -14412.000000
y = 10908.000000
size = 50.000000
shape = 1
map = 578
visible = true


[custommarker116]
name = Oola's treasure
x = -16902.000000
y = 9647.000000
size = 50.000000
shape = 1
map = 578
visible = true


[custommarker117]
name = Oola's treasure
x = -13237.000000
y = 15755.000000
size = 50.000000
shape = 1
map = 578
visible = true


[custommarker118]
name = Oola's treasure
x = -9489.000000
y = 15175.000000
size = 50.000000
shape = 1
map = 578
visible = true


[custommarker119]
name = Oola's treasure
x = -15310.000000
y = 2166.000000
size = 50.000000
shape = 1
map = 578
visible = true


[custommarker120]
name = Oola's treasure
x = -15861.000000
y = -630.000000
size = 50.000000
shape = 1
map = 578
visible = true


[custommarker121]
name = Oola's treasure
x = -13380.000000
y = -974.000000
size = 50.000000
shape = 1
map = 578
visible = true


[custommarker122]
name = Oola's treasure
x = -14154.000000
y = -2779.000000
size = 50.000000
shape = 1
map = 578
visible = true


[custommarker123]
name = Oola's ghost
x = 16557.599609
y = -13805.070313
size = 50.000000
shape = 1
map = 579
visible = true


[custommarker124]
name = Oola's treasure
x = 14934.000000
y = -13290.000000
size = 50.000000
shape = 1
map = 579
visible = true


[custommarker125]
name = Oola's treasure
x = 10731.000000
y = -17266.000000
size = 50.000000
shape = 1
map = 579
visible = true


[custommarker126]
name = Oola's treasure
x = 6900.000000
y = -14474.000000
size = 50.000000
shape = 1
map = 579
visible = true


[custommarker127]
name = Oola's ghost
x = 7316.509766
y = -10251.250000
size = 50.000000
shape = 1
map = 579
visible = true


[custommarker128]
name = Oola's treasure
x = 459.000000
y = -11120.000000
size = 50.000000
shape = 1
map = 579
visible = true


[custommarker129]
name = Oola's treasure
x = -6994.000000
y = -9785.000000
size = 50.000000
shape = 1
map = 579
visible = true


[custommarker130]
name = Oola's switch
x = -6618.000000
y = -8961.000000
size = 50.000000
shape = 1
map = 579
visible = true


[custommarker131]
name = Oola's ghost
x = -11788.000000
y = -5312.330078
size = 50.000000
shape = 1
map = 579
visible = true


[custommarker132]
name = Oola's treasure
x = -11517.000000
y = -5096.000000
size = 50.000000
shape = 1
map = 579
visible = true


[custommarker133]
name = Oola's treasure
x = -11726.000000
y = -4547.000000
size = 50.000000
shape = 1
map = 579
visible = true


[custommarker134]
name = Oola's treasure
x = 5533.000000
y = -19185.000000
size = 50.000000
shape = 1
map = 579
visible = true


[custommarker135]
name = Oola's treasure
x = 7494.000000
y = -18968.000000
size = 50.000000
shape = 1
map = 579
visible = true


[custommarker136]
name = Oola's switch
x = -11469.000000
y = 8247.000000
size = 50.000000
shape = 1
map = 580
visible = true


[custommarker137]
name = Oola's ghost
x = -13356.469727
y = 4012.010010
size = 50.000000
shape = 1
map = 580
visible = true


[custommarker138]
name = Oola's treasure
x = -14136.000000
y = 4180.000000
size = 50.000000
shape = 1
map = 580
visible = true


[custommarker139]
name = Oola's treasure
x = -13287.000000
y = 3587.000000
size = 50.000000
shape = 1
map = 580
visible = true


[custommarker140]
name = Oola's treasure
x = -12862.000000
y = 4318.000000
size = 50.000000
shape = 1
map = 580
visible = true


[custommarker141]
name = Oola's treasure
x = -12171.000000
y = 3900.000000
size = 50.000000
shape = 1
map = 580
visible = true


[custommarker142]
name = Oola's treasure
x = -11967.000000
y = 14845.000000
size = 50.000000
shape = 1
map = 580
visible = true


[custommarker143]
name = Oola's treasure
x = -14485.000000
y = 18501.000000
size = 50.000000
shape = 1
map = 580
visible = true


[custommarker144]
name = Oola's treasure
x = -18063.000000
y = 17515.000000
size = 50.000000
shape = 1
map = 580
visible = true


[custommarker145]
name = Oola's treasure
x = -19625.000000
y = 14737.000000
size = 50.000000
shape = 1
map = 580
visible = true


[custommarker146]
name = Oola's treasure
x = -18511.000000
y = 12710.000000
size = 50.000000
shape = 1
map = 580
visible = true


[custommarker147]
name = Oola's treasure
x = -16587.000000
y = 12692.000000
size = 50.000000
shape = 1
map = 580
visible = true


[custommarker148]
name = Ooze ghost
x = -10987.709961
y = -15275.969727
size = 50.000000
shape = 1
map = 576
visible = true


[custommarker149]
name = Ooze ghost
x = 11502.070313
y = -3392.360107
size = 50.000000
shape = 1
map = 576
visible = true


[custommarker150]
name = Ooze treasure
x = 12532.000000
y = 14397.000000
size = 50.000000
shape = 1
map = 576
visible = true


[custommarker151]
name = Ooze treasure
x = 12068.000000
y = 13691.000000
size = 50.000000
shape = 1
map = 576
visible = true


[custommarker152]
name = Ooze treasure
x = 17194.000000
y = 10163.000000
size = 50.000000
shape = 1
map = 576
visible = true


[custommarker153]
name = Ooze treasure
x = 15629.000000
y = 8745.000000
size = 50.000000
shape = 1
map = 576
visible = true


[custommarker154]
name = Ooze ghost
x = 14891.150391
y = 10758.440430
size = 50.000000
shape = 1
map = 576
visible = true


[custommarker155]
name = Ooze treasure
x = 14539.000000
y = 9954.000000
size = 50.000000
shape = 1
map = 576
visible = true


[custommarker156]
name = Ooze treasure
x = 15436.000000
y = 10557.000000
size = 50.000000
shape = 1
map = 576
visible = true


[custommarker157]
name = Ooze treasure
x = 9292.000000
y = -9484.000000
size = 50.000000
shape = 1
map = 576
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Hotkeys

Setting up hotkeys is really something you have to do for yourself, depending on your keyboard layout and how you like to position your hands. All I can offer is a list of recommended hotkeys for DoASC players:

  • use res scroll (Item ID: 26501) - This one is super important, and you should make sure it's a key you can quickly reach, and spam if necessary. It's usually not going to be a problem if you press it accidentally.
  • drop/use Recall - Cancelling Recall quickly is extremely helpful as TK, and for tanks it's indispensable. Put it somewhere you can very quickly reach, but won't accidentally press at a bad time.
  • drop/use UA - Playing monk without this is painful for you and for your dead teammates. Good news: since you are very unlikely to play with UA and Recall in the same build, there's no reason not to bind both of these to the same key.
  • move to MLK glitch spot (x: 13098.000 y: -9817.000) - This can be on a key that's hard to reach, because you should always have plenty of time to move your hand in place to press it.
  • reapply appropriate title - It's well worth setting this to trigger when entering an explorable area or outpost, so you never accidentally do DoA without the title on. It also helps to be able to reapply it during a run; for example, reapplying Lightbringer after you get bonded will reduce the damage you take. Don't do it as tank outside veil (and definitely not at Jadoth!), though, or you'll hurt the emo's energy.
  • send chat /stuck - Especially as a tank, it's crucial to be able to fix a rubberband. Put this on a key you can reach quite quickly.
  • equip item in bag 5 slot X - If you set up 5 of these, all bound to the same key, you can instantly switch to your high health armor (or as emo, starter armor for fuse pulls) and back again. It's unlikely to be needed in a hurry, so this can be on a key that's not so easy to reach.
  • use dragon seal (Item ID: 30211) - Usually when you pop a seal, you're doing so in a sudden emergency, so this needs to be easily reachable. It's unfortunate if you press it accidentally, but not a complete disaster.
  • refill pcons - The Pcons module can be configured to refill your active pcons from storage, but this doesn't help for the cons you use manually, such as res scrolls, DP removal, and summons. withdraw 250 28433 will top up your Pumpkin Cookies to 250, and of course you can change the number if you don't yet have enough to keep a full stack on each character. Use /tb info, Hovered Item to find the codes for other items, and make hotkeys to send the chat command. You don't need to assign a key for these - just set them to trigger when you enter an outpost.

Other Features

Here are some of the more useful features you might not have noticed yet:

  • Pcons - In SCs, you generally want your pcons active all the time. Manually clicking all of them every time they expire (including each time you die) is annoying and distracting. In the Pcons window, select the pcons you want to autopop, and before each run, turn it on by clicking in the window, typing /pcons, or using a hotkey. There are some pcons you should always manually pop though, such as cupcake and apple on DoA tanks. It's also possible to automatically refill the pcons in your inventory from storage. Default thresholds for autofill are fairly low, but can be changed in the "Thresholds" dropdown.
  • Chat Filter - With all the messages about your party members picking up common items and botters winning in HA, you might not notice when you get a rare drop, or when someone says something important in chat. You can mute the useless spam in the Settings window, in the Chat Settings dropdown, under "Hide the following messages:".
  • Daily Quest Subscriptions - Even if you're not interested in taking time off DoA to do the ZV, it's well worth picking up ZBs for enemies you're planning to kill anyway. Open the Daily Quests window and click on your choice of quests to receive notifications about them when you log in.
  • Trade Window - https://kamadan.gwtoolbox.com/ is great, but having it built into TB is even better.
  • Distance Monitor - If you know the exact radius of the aggro bubble, cast range, etc, you can optimize your positioning.
  • Health Monitor - Seeing your target's exact health tells you if you can use "Finish Him!" and if it's low enough to take damage from EoE. If you have a heal skill, you can also check on your party members' health, and call them out if their equipment seems wrong!
  • Instance Timer - Knowing the exact age of the instance is already useful for timing yourself and co-ordinating with your party, but even better are the extra timers and spirit timers (you have to turn them on in Settings, and make your timer widget big enough to display them).
  • Notepad - If you're doing an unfamiliar role in any SC, write yourself some reminders. Either keep the notepad open or just open it when you need to read something.