Difference between revisions of "KathSC Recall-Way"

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{{TOC Right}}
 
{{TOC Right}}
 
A safe way to SC Catacombs of Kathandarax in only 6-8 Minutes.
 
  
 
== Basic Guide ==
 
== Basic Guide ==
  
Gater runs to the dungeon.  
+
Gater runs to the dungeon.
 
 
'''Use a BU for level 1 and a Conset for level 3, level 2 can be completed without a BU (optional).'''
 
  
 
=== Level 1 ===
 
=== Level 1 ===
  
* Team runs with the Tank to kill Wurm for Dungeon Key, the Gater splits from the Team and runs to level 2.
+
* Team kills Wurm for the Dungeon Key, the Gater splits from the Team and runs to level 2.
  
 
=== Level 2 ===
 
=== Level 2 ===
  
* Team runs with the Tank to kill Elemental for Dungeon Key, the Gater splits from the Team and runs to level 3.
+
* Team kills Elemental for the Dungeon Key, the Gater splits from the Team and runs to level 3.
  
 
=== Level 3 ===
 
=== Level 3 ===
  
* Everyone Recalls the Tank and runs with him to gather aggro that's outside the chamber exit.
+
* Team Recalls the Tank and runs to the corner nearest the chamber exit and Dungeon Lock.
  
* The A/N will place GdW on the Team as everyone recasts SF and pings EE to stay alive.
+
* The A/N casts GdW on the Team as everyone uses EE to stay alive.
  
* The Tank then runs to the Dungeon Lock without stopping and pops a Legionnaire Stone and Ebon Battle Standard.
+
* Tank runs to the Dungeon Lock without stopping and pops a Summoning Stone and Ebon Battle Standard.
  
* Everyone ends Recall and spikes down the Flame Djinn.
+
* Team ends Recall and spikes down the Flame Djinn for Boss Key.
  
* Team runs to Ilsundur and spikes him out of the Fireballs path, making sure to drop any Firebombs away from the Team.
+
* Team runs to kill Ilsundur.
 
<br />
 
<br />
 
'''''Team can be completed (2/8) with just Tank and Barbs (+Summon Stone).'''''
 
'''''Team can be completed (2/8) with just Tank and Barbs (+Summon Stone).'''''
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* Stay ahead of the Team so they can EE you.
 
* Stay ahead of the Team so they can EE you.
 
* Don't stop for any reason when rushing to Dungeon Lock on level 3.
 
* Don't stop for any reason when rushing to Dungeon Lock on level 3.
* Be quick to pop a Legionnaire Stone when tanking Flame Djinn on level 3.
+
* Be quick to pop a Summoning Stone when tanking Flame Djinn on level 3.
  
 
===Gater===
 
===Gater===
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* Don't die or get lost when gating.
 
* Don't die or get lost when gating.
* Perma Fall Back for running and kiting foes for Recall skip on level 3.
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* Perma Fall Back while running and for kiting foes before Recall skip on level 3.
  
 
===Barbs===
 
===Barbs===
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'''Tips:'''
 
'''Tips:'''
  
* Make sure you cast GdW on the Team before ending Recall on level 3.
+
* Cast GdW on the Team before ending Recall on level 3.
 
* At Ilsundur you should perma GdW on as many people as possible.  
 
* At Ilsundur you should perma GdW on as many people as possible.  
  
===DPS (x5)===
+
===Spiker (x5)===
 
{{FullSkillbar|{{A}}/{{X}} A/X|Shadow Form|Shroud of Distress|I Am Unstoppable|Ebon Escape|Golden Lotus Strike|Lotus Strike|Repeating Strike|Recall|Shadow: 12+1+3, Dagger: 9+1, Crit: 9+1|OwBj0lf8YS6MHQ0k0lCQDfQPdOA}}
 
{{FullSkillbar|{{A}}/{{X}} A/X|Shadow Form|Shroud of Distress|I Am Unstoppable|Ebon Escape|Golden Lotus Strike|Lotus Strike|Repeating Strike|Recall|Shadow: 12+1+3, Dagger: 9+1, Crit: 9+1|OwBj0lf8YS6MHQ0k0lCQDfQPdOA}}
 
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Revision as of 16:03, 16 January 2022

Basic Guide

Gater runs to the dungeon.

Level 1

  • Team kills Wurm for the Dungeon Key, the Gater splits from the Team and runs to level 2.

Level 2

  • Team kills Elemental for the Dungeon Key, the Gater splits from the Team and runs to level 3.

Level 3

  • Team Recalls the Tank and runs to the corner nearest the chamber exit and Dungeon Lock.
  • The A/N casts GdW on the Team as everyone uses EE to stay alive.
  • Tank runs to the Dungeon Lock without stopping and pops a Summoning Stone and Ebon Battle Standard.
  • Team ends Recall and spikes down the Flame Djinn for Boss Key.
  • Team runs to kill Ilsundur.


Team can be completed (2/8) with just Tank and Barbs (+Summon Stone).

Video Guide

Builds

Tank

Assassin/Warrior A/W
Shadow Form Shroud of Distress I Am Unstoppable Dwarven Stability Dash Return Death's Charge Ebon Battle Standard of Honor
Shadow: 12+1+3, Tac: 9, Daggers: 8+1, Crit: 5+1
OwFkUld4HPWkOzBEN5d5EkADuTuI


Tips:

  • Stay ahead of the Team so they can EE you.
  • Don't stop for any reason when rushing to Dungeon Lock on level 3.
  • Be quick to pop a Summoning Stone when tanking Flame Djinn on level 3.

Gater

Assassin/Paragon A/P
Shadow Form Shroud of Distress I Am Unstoppable Dwarven Stability Dash Ebon Escape Fall Back Recall
Shadow: 12+1+3, Com: 12, Dagger: 2+1, Crit: 2+1
Owlk0Jf8oYykOzBEN5d5EEd5OWnD


Tips:

  • Don't die or get lost when gating.
  • Perma Fall Back while running and for kiting foes before Recall skip on level 3.

Barbs

Assassin/Necromancer A/N
Shadow Form Shroud of Distress I Am Unstoppable Ebon Escape Great Dwarf Weapon Barbs Weaken Armor Recall
Shadow: 12+1+3, Curses: 10, Dagger: 6+1, Crit: 6+1
OwRkMad2HfokOzBENJd5qYZwnQnD


Tips:

  • Cast GdW on the Team before ending Recall on level 3.
  • At Ilsundur you should perma GdW on as many people as possible.

Spiker (x5)

Assassin/Any A/X
Shadow Form Shroud of Distress I Am Unstoppable Ebon Escape Golden Lotus Strike Lotus Strike Repeating Strike Recall
Shadow: 12+1+3, Dagger: 9+1, Crit: 9+1
OwBj0lf8YS6MHQ0k0lCQDfQPdOA


Tips:

  • Stay with the Tank and use EE to keep up.
  • At Ilsundur you can drop SF for extra damage if enough people have GdW, be sensible about it.


3 Man version of this team can be found here: KathSC 3 Man Recall-Way


Aria Moonshot (talk)