Difference between revisions of "BogSC Ranger-Way"

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{{TOC Right}}
 
{{TOC Right}}
 
A fun not-so-convoluted way to SC Bogroot Growths with an experienced team in 6-7 minutes.
 
  
 
== Basic Guide ==
 
== Basic Guide ==
  
 
Requires Girrif's quest to function correctly, Tekk's quest will be significantly harder for the tank.
 
Requires Girrif's quest to function correctly, Tekk's quest will be significantly harder for the tank.
 
'''Use a BU for level 1 and a Conset for level 2.'''
 
  
 
=== Level 1 ===
 
=== Level 1 ===
  
* Tank jumps to 1st group without aggro from the team and calls Caltrops for a spike.
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* Tank jumps to 1st group without aggro from the Team and calls Caltrops for a spike.
  
 
* Tank then runs to level 2.
 
* Tank then runs to level 2.
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* Cover your Shadow Form/Caltrops with Unseen Fury when tanking. (Life Bond is needed for Khabuus)
 
* Cover your Shadow Form/Caltrops with Unseen Fury when tanking. (Life Bond is needed for Khabuus)
  
===EoE Paragon===
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===EoE===
 
{{FullSkillbar|{{P}}/{{R}} P/R|Serpent's Quickness|I Am Unstoppable|Ebon Escape|Incoming|Fall Back|Can't Touch This|Ebon Battle Standard of Honor|Edge of Extinction|Command: 9+1+3, Leadership: 9+3, Beast: 12, Wild: 3|OQKkYxYjZimEyBNJdJP2OG9WuI0B}}
 
{{FullSkillbar|{{P}}/{{R}} P/R|Serpent's Quickness|I Am Unstoppable|Ebon Escape|Incoming|Fall Back|Can't Touch This|Ebon Battle Standard of Honor|Edge of Extinction|Command: 9+1+3, Leadership: 9+3, Beast: 12, Wild: 3|OQKkYxYjZimEyBNJdJP2OG9WuI0B}}
 
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* Keep giving the rangers Splinter + GdW on recharge or the spike will be slow.
 
* Keep giving the rangers Splinter + GdW on recharge or the spike will be slow.
 
* Muddy Terrain should only be used for Khabuus, make sure the Tank has jumped to the boss first.
 
* Muddy Terrain should only be used for Khabuus, make sure the Tank has jumped to the boss first.
* Kill Muddy Terrain with Rupture Soul to remove the slow effect once team has finished.
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* Kill Muddy Terrain with Rupture Soul to remove the slow effect once Dungeon is complete.
  
===Barrage (x4)===
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===Spiker (x4)===
 
{{FullSkillbar|{{R}}/{{X}} R/X|Serpent's Quickness|I Am Unstoppable|Ebon Escape|Barrage|Penetrating Attack|Sundering Attack|Needling Shot|I Am the Strongest|Expertise: 12+1+3, Marksmanship: 12+1, Wilderness: 3|OgATcZ8kZC5gmkucxwx4UqVamEA}}
 
{{FullSkillbar|{{R}}/{{X}} R/X|Serpent's Quickness|I Am Unstoppable|Ebon Escape|Barrage|Penetrating Attack|Sundering Attack|Needling Shot|I Am the Strongest|Expertise: 12+1+3, Marksmanship: 12+1, Wilderness: 3|OgATcZ8kZC5gmkucxwx4UqVamEA}}
 
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Revision as of 19:03, 19 January 2022

Basic Guide

Requires Girrif's quest to function correctly, Tekk's quest will be significantly harder for the tank.

Level 1

  • Tank jumps to 1st group without aggro from the Team and calls Caltrops for a spike.
  • Tank then runs to level 2.

Level 2

  • Follow the Tank using EE to keep up. (Maintain IAU when running past Incubus enemies; pop a Summon Stone during Incubus and Ayahuasca groups to prevent slow hex and back aggro.)
  • Spike the Key-Boss when the Tank calls Caltrops.
  • Run to Khabuus then place all ranger spirits, ward and weapon spells. Tank will then jump to Khabuus and call Caltrops for a spike. (Muddy Terrain should be placed in range of Khabuus after the Tank shadow steps in)

Video Guide

Builds

Tank

Assassin/Warrior A/W
Shadow Form Shroud of Distress I Am Unstoppable Dwarven Stability Dash Death's Charge Unseen Fury Caltrops
Shadow: 12+1+3, Dag: 8+1, Crit: 5+1, Tac: 9
OwFkUld4HPWkOzBEN5d5EEuTEU2D


Tips:

  • At Khabuus don't call for a spike with Caltrops too early, make sure all spirits are up.
  • Cover your Shadow Form/Caltrops with Unseen Fury when tanking. (Life Bond is needed for Khabuus)

EoE

Paragon/Ranger P/R
Serpent's Quickness I Am Unstoppable Ebon Escape Incoming Fall Back Can't Touch This Ebon Battle Standard of Honor Edge of Extinction
Command: 9+1+3, Leadership: 9+3, Beast: 12, Wild: 3
OQKkYxYjZimEyBNJdJP2OG9WuI0B


Tips:

  • Place Ebon Ward on the rangers when spiking, EoE is for Khabuus only.

TaO

Ranger/Monk R/Mo
Serpent's Quickness I Am Unstoppable Ebon Escape Together as One Purge Signet Favorable Winds Winnowing Life Bond
Expertise: 12+1+3, Prot: 12, Wild: 2, Marks: 2
OgMU84LjlsQIH0k0lj1nEYHPHxDA


Tips:

  • Perma TaO on the Team when running + spiking.
  • Use Purge Signet to remove Crippling Anguish.
  • Spirits are needed for Khabuus only.
  • Make sure you give the Tank Life Bond for Khabuus spike.

Muddy SoS

Ritualist/Ranger Rt/R
Serpent's Quickness I Am Unstoppable Ebon Escape Splinter Weapon Great Dwarf Weapon Spirit Channeling Muddy Terrain Rupture Soul
Channeling: 12+1+3, Spawning: 12+1, Wilderness: 3
OAKjgNiMJTIH0k0lYMriPTdHVOA


Tips:

  • Keep giving the rangers Splinter + GdW on recharge or the spike will be slow.
  • Muddy Terrain should only be used for Khabuus, make sure the Tank has jumped to the boss first.
  • Kill Muddy Terrain with Rupture Soul to remove the slow effect once Dungeon is complete.

Spiker (x4)

Ranger/Any R/X
Serpent's Quickness I Am Unstoppable Ebon Escape Barrage Penetrating Attack Sundering Attack Needling Shot I Am the Strongest
Expertise: 12+1+3, Marksmanship: 12+1, Wilderness: 3
OgATcZ8kZC5gmkucxwx4UqVamEA


Tips:

  • Keep using Barrage until the main spike is done, off-damage single targets that get close with Pen/Sundering attack; Needling shot Khabuus if he's last alive.


Aria Moonshot (talk)