Difference between revisions of "Talk:Elementalist Equipment"

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Was wondering why the revision was undone instead of edited? The current page says dhuum armor has the same runes/insignias as standard which is not correct. Dhuum armor should be written explicitly as its different than doa low armor. For dhuum armor, Health should be less than 550 which is achieved by just throwing on 3x superior -75hp with no vigor (this is the minimum if you have cupcake+apple+grail active, and actually the health will be 555). But is it not better to just say 5x superior -75 and 5x radiant, which is what everyone does anyways?
 
Was wondering why the revision was undone instead of edited? The current page says dhuum armor has the same runes/insignias as standard which is not correct. Dhuum armor should be written explicitly as its different than doa low armor. For dhuum armor, Health should be less than 550 which is achieved by just throwing on 3x superior -75hp with no vigor (this is the minimum if you have cupcake+apple+grail active, and actually the health will be 555). But is it not better to just say 5x superior -75 and 5x radiant, which is what everyone does anyways?
 
:Why would you want low health for Dhuum? Low armor rating is perfect for the whole of UW. Even with apple, cupcake, and war supplies, Dhuum will not switch to the turtle if you're on your low set. [[User:Mistie|Mistie]] ([[User talk:Mistie|talk]]) 01:56, 26 March 2020 (CET)
 
:Why would you want low health for Dhuum? Low armor rating is perfect for the whole of UW. Even with apple, cupcake, and war supplies, Dhuum will not switch to the turtle if you're on your low set. [[User:Mistie|Mistie]] ([[User talk:Mistie|talk]]) 01:56, 26 March 2020 (CET)
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::For emo dhuum/low armor: So the common practice for low armor for emo at dhuum glitch is starter (or 15 if you dont have starter), as its stated currently on the wiki. In addition to low AR, it is common practice to have health less than the turtle's health, or less than 550. Im assuming it has to do with getting a stronger glitch, and any current UW player would most likely confirm that the emo's health should be lower than the turtle's(<550). The best way is just to slap on 5x -75 runes and 5x radiant, just incase the emo already has apple/cupcake/morale up. [[User:Xxgotownedxx|Xxgotownedxx]] ([[User talk:Xxgotownedxx|talk]]) 03:38, 27 March 2020 (CET)

Revision as of 02:38, 27 March 2020

Was wondering why the revision was undone instead of edited? The current page says dhuum armor has the same runes/insignias as standard which is not correct. Dhuum armor should be written explicitly as its different than doa low armor. For dhuum armor, Health should be less than 550 which is achieved by just throwing on 3x superior -75hp with no vigor (this is the minimum if you have cupcake+apple+grail active, and actually the health will be 555). But is it not better to just say 5x superior -75 and 5x radiant, which is what everyone does anyways?

Why would you want low health for Dhuum? Low armor rating is perfect for the whole of UW. Even with apple, cupcake, and war supplies, Dhuum will not switch to the turtle if you're on your low set. The Mistyreous Mystery of Misty (talk) 01:56, 26 March 2020 (CET)
For emo dhuum/low armor: So the common practice for low armor for emo at dhuum glitch is starter (or 15 if you dont have starter), as its stated currently on the wiki. In addition to low AR, it is common practice to have health less than the turtle's health, or less than 550. Im assuming it has to do with getting a stronger glitch, and any current UW player would most likely confirm that the emo's health should be lower than the turtle's(<550). The best way is just to slap on 5x -75 runes and 5x radiant, just incase the emo already has apple/cupcake/morale up. Xxgotownedxx (talk) 03:38, 27 March 2020 (CET)