Difference between revisions of "T3Way"

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its called t3way cause there are
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== General Idea ==
=3 terras=
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The goal of T2Way is to provide a safe way to complete Fissure of Woe and get the end chest while being friendly for new players.
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== Roles and Guides ==
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Please refer to each article for builds, equipment and guides.
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* {{R}}/{{A}} [[T1 (FoW)|T1]]
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* {{A}}/{{E}} [[T2 (FoW)|T2]]
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* {{R}}/{{A}} [[T3 (FoW)|T3]]
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* {{A}}/{{E}} [[Main_Tank_(FoW)|MT]]
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* {{D}}/{{A}} [[VoS_(FoW)|Forest VoS]]
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* {{D}}/{{A}} [[VoS_(FoW)|Top VoS]]
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* {{D}}/{{X}} [[VoS_(FoW)|VoS]]
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* {{Mo}}/{{P}} [[UA_(FoW)|UA]] or {{D}}/{{X}} [[VoS_(FoW)|VoS]]
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== Tactics ==
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*T1: pull shadows to skeles at ramp, open forge, hunt, burning forest, tos, khobay
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*T2: pull shadows to skeles at ramp, camp, menzies, defend, cave, tos lord
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*T3: pull shadows to skeles at ramp, sheps, forest wolf, griffs
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*MT: first ball, forge, defend north, sheps, forest wolf, griffs
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*Top VoS: first ball, top forge, defend north, clear griff spawns
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*Forest VoS: toc, bridge, griffs
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*VoS Spikers: first ball, forge, defend, clear griff spawns
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*UA: follow mt, take quests at forge, clear griff spawns

Revision as of 21:54, 12 September 2016

This page is lacking in content - if you know some useful information, please add it!

General Idea

The goal of T2Way is to provide a safe way to complete Fissure of Woe and get the end chest while being friendly for new players.

Roles and Guides

Please refer to each article for builds, equipment and guides.

Tactics

  • T1: pull shadows to skeles at ramp, open forge, hunt, burning forest, tos, khobay
  • T2: pull shadows to skeles at ramp, camp, menzies, defend, cave, tos lord
  • T3: pull shadows to skeles at ramp, sheps, forest wolf, griffs
  • MT: first ball, forge, defend north, sheps, forest wolf, griffs
  • Top VoS: first ball, top forge, defend north, clear griff spawns
  • Forest VoS: toc, bridge, griffs
  • VoS Spikers: first ball, forge, defend, clear griff spawns
  • UA: follow mt, take quests at forge, clear griff spawns