Difference between revisions of "T2Way"

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== Tactics ==
 
== Tactics ==
 
*T1: pull shadows to skeles at ramp, open forge, hunt, burning forest, tos, khobay
 
*T1: pull shadows to skeles at ramp, open forge, hunt, burning forest, tos, khobay
*T2: pull shadows to skeles at ramp, camp, menzies, defend, cave, tos lord
+
*T2: pull shadows to skeles at ramp, camp, menzies, defend, beach wolf, cave, cave wolf, tos lord
 
*MT: first ball, forge, defend north, sheps, forest wolf, griffs
 
*MT: first ball, forge, defend north, sheps, forest wolf, griffs
 
*Solo VoS: toc, top forge, defend south, sheps, bridge, griffs  
 
*Solo VoS: toc, top forge, defend south, sheps, bridge, griffs  
 
*VoS Spikers: follow mt and spike his balls
 
*VoS Spikers: follow mt and spike his balls
 
*UA: follow mt, take quests at forge, ping for griffons
 
*UA: follow mt, take quests at forge, ping for griffons

Revision as of 21:58, 12 September 2016

This page is lacking in content - if you know some useful information, please add it!

General Idea

The goal of T2Way is to provide a safe way to complete Fissure of Woe and get the end chest while being friendly for new players.

Roles and Guides

Please refer to each article for builds, equipment and guides.

Tactics

  • T1: pull shadows to skeles at ramp, open forge, hunt, burning forest, tos, khobay
  • T2: pull shadows to skeles at ramp, camp, menzies, defend, beach wolf, cave, cave wolf, tos lord
  • MT: first ball, forge, defend north, sheps, forest wolf, griffs
  • Solo VoS: toc, top forge, defend south, sheps, bridge, griffs
  • VoS Spikers: follow mt and spike his balls
  • UA: follow mt, take quests at forge, ping for griffons