Difference between revisions of "Main Tank (DoA)"

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The MT is responsible for most of the large balls in DoA, and nearly all of these are done with bonds from the [[Emo (DoA)|Emo]]. Although tanking in general requires more DoASC experience than other roles, the fact that the MT always has the backline nearby to provide support makes this role much more accessible for learning tanks than [[TT]].
 
The MT is responsible for most of the large balls in DoA, and nearly all of these are done with bonds from the [[Emo (DoA)|Emo]]. Although tanking in general requires more DoASC experience than other roles, the fact that the MT always has the backline nearby to provide support makes this role much more accessible for learning tanks than [[TT]].
  
== Builds ==
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== Build ==
[[File:mt.png]]
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{{skillbar|I Am Unstoppable|Shadow Form|Optional|Heart of Shadow|Death's Charge|Optional|Shroud of Distress|Recall}}
  
The 1st row is the build used by FBGM and some 3;3 teams. SoH allows for easier 360 and some stance tricks.
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The core skills required to do the role are displayed above, you can pick any two optionals from the list below:
 
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* '''Dark Escape''' - Extremely popular choice, it makes Ranger Lord easier and can be used both for a speedboost and damage reduction if needed.
The 2nd row has YMLaD for a more consistent/easier ranger lord. YMLaD is also used for pushing dream riders into balls, YMLaD straggling mobs, etc.
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* '''Shadow of Haste''' - Allows for some faster pulls (City, 360), move faster between pulls ([[Deathbringers]] to [[Darknesses]]) and helps recovering a bad situation. Note that you need a cancel stance, usually Dark Escape, if you decide to bring Shadow of Haste.
 
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* '''"You Move Like a Dwarf!"''' - makes Ranger Lord a lot easier and can be used for general utility
The 3rd row is the build used by french players. Mantra prevents rupts during Ranger hill, Clover Pull, Rift, Jadoth (unconfirmed if prevents). While players who are experienced do not need Mantra, it is generally a safe build to begin with.
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* '''Mantra of Resolve''' - Prevents rupts during Ranger Hill, [[Clover Pull]]. Generally used by beginners, as most interrupts in DoA can be avoided.
 
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* '''Dash''' - Short burst of movement speed that can make you overall faster throughout the run.
The 4th row is a variation of the 1st and 3rd rows. Generally it isnt used often. Mantra is there to prevent rupts and SoH is there to speed up 360.
 
 
 
The 5th room is a variation of the 2nd row. Dash is used to be faster inbetween pulls.
 

Revision as of 07:40, 17 August 2016

Main tank, abbreviated as MT, is a role in all common DoASC tactics. It is almost always done by an assassin, although any profession can do the job effectively as /A.

Role

The MT is responsible for most of the large balls in DoA, and nearly all of these are done with bonds from the Emo. Although tanking in general requires more DoASC experience than other roles, the fact that the MT always has the backline nearby to provide support makes this role much more accessible for learning tanks than Trench Tank.

Build

I Am Unstoppable Shadow Form Optional Heart of Shadow Death's Charge Optional Shroud of Distress Recall

The core skills required to do the role are displayed above, you can pick any two optionals from the list below:

  • Dark Escape - Extremely popular choice, it makes Ranger Lord easier and can be used both for a speedboost and damage reduction if needed.
  • Shadow of Haste - Allows for some faster pulls (City, 360), move faster between pulls (Deathbringers to Darknesses) and helps recovering a bad situation. Note that you need a cancel stance, usually Dark Escape, if you decide to bring Shadow of Haste.
  • "You Move Like a Dwarf!" - makes Ranger Lord a lot easier and can be used for general utility
  • Mantra of Resolve - Prevents rupts during Ranger Hill, Clover Pull. Generally used by beginners, as most interrupts in DoA can be avoided.
  • Dash - Short burst of movement speed that can make you overall faster throughout the run.