Difference between revisions of "List of historical DoA tactics"

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== Non speed-clear ==
 
== Non speed-clear ==
Those are tactics that mostly killed everything group by group, without tanks, proper balling, or avoiding of enemies  
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Those are tactics that mostly killed everything group by group, without tanks, proper balling, or avoiding of enemies. They are not considered real speed-clear, but were capable of much faster completion times than a balanced group.
 
* [[Ursanway]]
 
* [[Ursanway]]
 
* [[Frostway]]
 
* [[Frostway]]

Revision as of 05:38, 28 February 2017

This is a list of DoA tactics sorted by period. All of those were part of the DoASC meta at some point.

Non speed-clear

Those are tactics that mostly killed everything group by group, without tanks, proper balling, or avoiding of enemies. They are not considered real speed-clear, but were capable of much faster completion times than a balanced group.

"Old School"

Those tactics mostly describe the midline (spikers). They all relied on one or two tanks to ball the enemies.

Trenchways

Those tactics relied on Necrotic Traversal to pull one to four Stygian Lords to the wall, allowing the team to kill them without going into (some) trenches. By this point, the spikers were mostly Mesmers (one VoR, others mostly E-Surge, but also Keystone or Echo), and a single SS necro was sometimes used. The backline was composed of a Monk seeder and an Emo bonder, but the specific builds had some variants.

Post-necrotic nerf (current meta)

Current tactics are historically the most similar to each other in terms of splits and builds, all sharing the introduction of a new spiker role, the MLK.