Difference between revisions of "Hall of Judgment"

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(Created page with "Dhuum : If you're the emo: You want a low hp set, bond the dhuum person (either the rit or the necro) and your stone, get in position and pop the stone a few seconds before th...")
 
 
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Dhuum :
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If you're the emo:
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The '''Hall of Judgment''', sometimes known as "'''Dhuum's chamber'''", is the name of an area in UW. This is where the fight with [[Dhuum]] takes place after completing the first 10 quests, and where the Underworld Chest spawns after defeating Dhuum.
You want a low hp set, bond the dhuum person (either the rit or the necro) and your stone, get in position and pop the stone a few seconds before the last person enters the room, for a clean glitch just face the dhuum person and the stone will sit at a good position unless it runs forward.
 
For a solid glitch you want dhuum to be parallel to you with the stone exactly in the middle, here is an example of a clean glitch:
 
  
Green being you, black being the stone, and red being Dhuum.
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==The Nightman Cometh==
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This quest becomes available from [[King Frozenwind]] as soon as the other 10 quests have been completed. You do not need to have taken or accepted the reward for any of those quests in order to take this one. As soon as the quest is taken, the door leading into the inner part of Dhuum's chamber is opened, Dhuum slowly moves to the centre of the chamber, and all of the [[Reaper]]s de-spawn and re-spawn inside the chamber. If a Reaper is in aggro, it will not de-spawn, but a duplicate will still spawn inside the chamber.
  
This is an unstable glitch, don't expect it to hold (especially if someone moves), be wary of where Dhuum pops up, because he will run at you in that direction and you may need to adjust your position:
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Entering the room places the '''Curse of Dhuum''' effect on you. This prevents you from casting res skills (except "By Ural's Hammer!"), although scrolls can be used. If you die, you lose the effect, take on [[Spirit Form]], and are teleported to [[vale]]. Once the entire party is inside the chamber, the door will close again, and Dhuum will turn hostile. The door to vale will also close, and Mayor Aligheri will now have a dialog offering to teleport you back to Dhuum's chamber.
  
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When Dhuum's Rest is filled and Dhuum's health is below 25%, he will turn non-hostile again; the Underworld has been completed. The door will open, King Frozenwind will come inside, and the Underworld Chest will spawn.
  
Glitching on a turtle:
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== Area ==
Glitching on a turtle is by far the easiest stone to glitch on, simply stand in the middle of the green ring of the turtle.
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[[Dhuum]] is the only enemy
  
Glitching on a rider:
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[[Champion of Dhuum]]
This is a little trickier because riders have a smaller green ring, but still very simple. You want your green ring to be a little past the edge of the dream rider's green ring, like so:
 
  
This is the perfect place to glitch with a rider and will be a very stable glitch.
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[[Minion of Dhuum]]
 
 
I would also recommend infusing the rider on judgement so the glitch holds.
 
 
 
Dhuum as a soul:
 
A lot of people have been very bad as souls recently and it has lead to a lot of significantly slower dhuums. You have 5 skills, rest, spiritual healing, encase skeleton, DP removal, and fury. At the start you'll need to assess the situation and adjust your routine accordingly.
 
 
 
If Dhuum glitches instantly:
 
Very simple, just spam rest, auto attack dhuum and heal anyone taking damage (watch for unbonded squishies at judgement, mesmers, eles, etc) if noone is taking significant damage, heal the stone on judgement. When the glitch is stable move forward and stand on the emo.
 
 
 
If Dhuum doesn't glitch:
 
There will be champions and minions running around bashing on everyone, spam heal whoever is tanking the champion and auto attack it. Under honor it will die very quickly. If it wasn't an instant glitch it is unlikely everyone will be bonded so be especially careful during judgement, heal anyone taking significant damage. If Dhuum uses Weight of Dhuum on the stone, heal it and use 4 (DP removal) on it. If Dhuum runs around, run through the stone to get on the opposite side of dhuum, if you go around dhuum will just follow you around. If he drops, prepare for him to pop up again as quickly as possible, dealing with all the minions and getting the stone in position. Rinse and repeat until you have a stable glitch, then continue as normal.
 
AND BE SURE TO HEAL PEOPLE
 

Latest revision as of 00:18, 1 September 2019

This page is lacking in content - if you know some useful information, please add it!

The Hall of Judgment, sometimes known as "Dhuum's chamber", is the name of an area in UW. This is where the fight with Dhuum takes place after completing the first 10 quests, and where the Underworld Chest spawns after defeating Dhuum.

The Nightman Cometh

This quest becomes available from King Frozenwind as soon as the other 10 quests have been completed. You do not need to have taken or accepted the reward for any of those quests in order to take this one. As soon as the quest is taken, the door leading into the inner part of Dhuum's chamber is opened, Dhuum slowly moves to the centre of the chamber, and all of the Reapers de-spawn and re-spawn inside the chamber. If a Reaper is in aggro, it will not de-spawn, but a duplicate will still spawn inside the chamber.

Entering the room places the Curse of Dhuum effect on you. This prevents you from casting res skills (except "By Ural's Hammer!"), although scrolls can be used. If you die, you lose the effect, take on Spirit Form, and are teleported to vale. Once the entire party is inside the chamber, the door will close again, and Dhuum will turn hostile. The door to vale will also close, and Mayor Aligheri will now have a dialog offering to teleport you back to Dhuum's chamber.

When Dhuum's Rest is filled and Dhuum's health is below 25%, he will turn non-hostile again; the Underworld has been completed. The door will open, King Frozenwind will come inside, and the Underworld Chest will spawn.

Area

Dhuum is the only enemy

Champion of Dhuum

Minion of Dhuum