Difference between revisions of "Arachni's Haunt"
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Aaron Ramsey (talk | contribs) (Created page with "{{TOC Right}} Arachni's Haunt is a dungeon that is commonly run for an [https://wiki.guildwars.com/wiki/Insectoid_Scythe] and [https://wiki.guildwars.com/wiki/Insectoid_Staff]...") |
Aaron Ramsey (talk | contribs) |
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− | Arachni's Haunt is a dungeon that is commonly | + | Arachni's Haunt is a dungeon that is commonly ran for an [https://wiki.guildwars.com/wiki/Insectoid_Scythe Insectoid Scythe] and [https://wiki.guildwars.com/wiki/Insectoid_Staff Insectoid Staff] . Pug groups typically form at Rata Sum in American Districts. |
+ | |||
+ | == Area Description == | ||
+ | The quest [https://wiki.guildwars.com/wiki/Scrambled_Reinforcements Scrambled Reinforcements] given by Commander Hixx in Magus Stones is required to do Arachni's Haunt. | ||
+ | |||
+ | === Level 1 === | ||
+ | |||
+ | Burn the necessary webs eggs try to ball the spiders and spike spider matriach and go to the next spider matriach to go the next level | ||
+ | |||
+ | === Level 2 === | ||
+ | |||
+ | Burn the necessary webs eggs try to ball the spiders and spike spider matriach and go to arachni to spike the group. | ||
+ | |||
+ | == Current Meta Builds == | ||
+ | |||
+ | === Tank === | ||
+ | ''' Build ''' | ||
+ | {{FullSkillbar|{{R}}/{{A}} Tank|Shroud of Distress|Shadow Form|Dwarven Stability|Whirling Defense|Death's Charge|Mental Block|Antidote Signet|Feel No Pain|Shadow Arts 12 Epertise 12+1+3 |OgcSc5PTHQ6M3lCH4OxlrG4k|}} | ||
+ | ''' Equipment ''' | ||
+ | *See [[Ranger Equipment]]. | ||
+ | === VoS === | ||
+ | ''' Build ''' | ||
+ | {{FullSkillbar|{{D}}/{{X}} VoS|Vow of Strength|Sand Shards|Ebon Escape|Staggering Force|Eremite's Attack|I Am Unstoppable|Mirage Cloak|Mystic Regeneration|Earth: 12+1+3, Mysticism: 10+1, Scythe: 8+1|OgCjwqp4KTfbmX0laXNX0kcXsX}} | ||
+ | ''' Equipment ''' | ||
+ | *See [[Dervish Equipment]]. | ||
+ | ''' Usage ''' | ||
+ | *Maintain Mystic Regeneration and other enchantments to heal and counteract degeneration | ||
+ | |||
+ | === Paragon === | ||
+ | ''' Build ''' | ||
+ | {{FullSkillbar|{{P}}/{{N}} Paragon (Curses)|Incoming|Fall Back|Can't Touch This|There's Nothing to Fear|Barbs|Mark of Pain|I Am Unstoppable|Ebon Escape|Comm: 12+1+3, Lead: 10+3, Curses: 8|OQSjgqm8BS8Y7Y0bAhlBWC0k0l}} | ||
+ | ''' Equipment ''' | ||
+ | *See [[Paragon Equipment]] | ||
+ | ''' Usage ''' | ||
+ | *Spam shouts to help your team survive the run on level 1 and 2 |
Latest revision as of 14:11, 13 November 2017
Arachni's Haunt is a dungeon that is commonly ran for an Insectoid Scythe and Insectoid Staff . Pug groups typically form at Rata Sum in American Districts.
Area Description
The quest Scrambled Reinforcements given by Commander Hixx in Magus Stones is required to do Arachni's Haunt.
Level 1
Burn the necessary webs eggs try to ball the spiders and spike spider matriach and go to the next spider matriach to go the next level
Level 2
Burn the necessary webs eggs try to ball the spiders and spike spider matriach and go to arachni to spike the group.
Current Meta Builds
Tank
Build
/ Tank | |||||||
Shadow Arts 12 Epertise 12+1+3
OgcSc5PTHQ6M3lCH4OxlrG4k
|
Equipment
- See Ranger Equipment.
VoS
Build
/ VoS | |||||||
Earth: 12+1+3, Mysticism: 10+1, Scythe: 8+1
OgCjwqp4KTfbmX0laXNX0kcXsX
|
Equipment
- See Dervish Equipment.
Usage
- Maintain Mystic Regeneration and other enchantments to heal and counteract degeneration
Paragon
Build
/ Paragon (Curses) | |||||||
Comm: 12+1+3, Lead: 10+3, Curses: 8
OQSjgqm8BS8Y7Y0bAhlBWC0k0l
|
Equipment
Usage
- Spam shouts to help your team survive the run on level 1 and 2