A character's movement speed can be increased or reduced by a number of different skills and conditions. The default movement speed of a character moving forward corresponds to 288 game units per second.
Speed boosts or snares stack multiplicatively, meaning that you can multiply their effects to obtain the final movement. Movement speed cannot exceed +34% (1.340 speed) unless as a result of a single skill such as Dash, Pious Haste or Burning Speed. Movement Speed cannot be reduced below -50% (0.5 speed), unless as a result of a single effect, such as Mind Freeze. Note that the sideways or backwards movement penalty is applied after the cap.
List of common effects
|Effect or Skill||Modifier||speed factor|
|Tar Effect (UW Pools)||-30%||0.7|
|Essence of Celerity||+20%||1.2|
|Red Rock Candy||+33%||1.33|
|Blue Rock Candy||+25%||1.25|
|Green Rock Candy||+15%||1.15|
|Shadow of Haste||+15%||1.15|